dassneakereb17_ESO wrote: »oh look another unskilled sloads abuser that is afraid of nerf, because he will drop back to trash tier pvper without his precious set
dassneakereb17_ESO wrote: »oh look another unskilled sloads abuser that is afraid of nerf, because he will drop back to trash tier pvper without his precious set
Lol, i only run sloads to keep pressure, if i swich back to Axiom ill just hit even harder, just wont have that nice 6k tic through shield stackers. Might wanna read the whole thing next time, kiddo
Why do people always come up with the extremely dumb line of "if you can't outheal sloads then you are bad"? Don't they realize that normally we are taking similar overall damage from multiple dots combined, but that that damage can actually be mitigated, shielded, etc? Do they fail to realize that sloads is the same damage from those other dots combined, yet unmitigatable and with nearly 100% uptime? Don't they realize that with major defile everywhere, all of your heals are busy outhealing dot pressure with sloads on top, meaning any well timed burst on top of that means RIP?
Really guys you can't look at sloads damage in a vacuum. The damage and unavoidable pressure it puts on you is what you would normally feel from multiple dots and attacks combined. It is a complete abomination in terms of balance. Please.. just go home with your simplistic bias filled logic.
Why do people always come up with the extremely dumb line of "if you can't outheal sloads then you are bad"? Don't they realize that normally we are taking similar overall damage from multiple dots combined, but that that damage can actually be mitigated, shielded, etc? Do they fail to realize that sloads is the same damage from those other dots combined, yet unmitigatable and with nearly 100% uptime? Don't they realize that with major defile everywhere, all of your heals are busy outhealing dot pressure with sloads on top, meaning any well timed burst on top of that means RIP?
Really guys you can't look at sloads damage in a vacuum. The damage and unavoidable pressure it puts on you is what you would normally feel from multiple dots and attacks combined. It is a complete abomination in terms of balance. Please.. just go home with your simplistic bias filled logic.
Thank you. Ofc sload itself can be outhealed if its only sloads. But there is more damage from the skills that cant be outhealed then.
For example in nocp my vigor ticks for 1k with major mending on stamdk. Put defile on it and i sit at max 800 vigor tick. Put sloads on me and i have 0 healing cause my vigor gets eaten by sloads Leaving me with nothing to outheal other incoming damage. Is this balance?
Which is why they need to make sloads where it cant stack more than twice. Ive never struggled against a sloads player, and hell, when i die after a Xv1 for a good few minutes of kiting and sustaing, and check recap, theyre 2-3 different sets of slaods with 3+ tics on me, yet i was able to solo sustain and live through all that damage. On a MagSorc, 15k HP in PvP. (Then again, im better than what people call the "average" player)
Personally, it sounds like a L2P issue. Only time ive struggled against sloads and notificed it, is when theyre are manyyy stacks of it on me. 2 stacks and maybe a 2-3 second cooldown is all thats needed for a nerf.
Ragnaroek93 wrote: »Sloads is broken and should be adjusted. But it's the only 5p set which can compete with Overwhelming Surge in terms of damage and is available for stamina toons, so Surge should get adjusted too or do not adjust Sloads either...
Why do people always come up with the extremely dumb line of "if you can't outheal sloads then you are bad"? Don't they realize that normally we are taking similar overall damage from multiple dots combined, but that that damage can actually be mitigated, shielded, etc? Do they fail to realize that sloads is the same damage from those other dots combined, yet unmitigatable and with nearly 100% uptime? Don't they realize that with major defile everywhere, all of your heals are busy outhealing dot pressure with sloads on top, meaning any well timed burst on top of that means RIP?
Really guys you can't look at sloads damage in a vacuum. The damage and unavoidable pressure it puts on you is what you would normally feel from multiple dots and attacks combined. It is a complete abomination in terms of balance. Please.. just go home with your simplistic bias filled logic.
Thank you. Ofc sload itself can be outhealed if its only sloads. But there is more damage from the skills that cant be outhealed then.
For example in nocp my vigor ticks for 1k with major mending on stamdk. Put defile on it and i sit at max 800 vigor tick. Put sloads on me and i have 0 healing cause my vigor gets eaten by sloads Leaving me with nothing to outheal other incoming damage. Is this balance?
Which is why they need to make sloads where it cant stack more than twice. Ive never struggled against a sloads player, and hell, when i die after a Xv1 for a good few minutes of kiting and sustaing, and check recap, theyre 2-3 different sets of slaods with 3+ tics on me, yet i was able to solo sustain and live through all that damage. On a MagSorc, 15k HP in PvP. (Then again, im better than what people call the "average" player)
Personally, it sounds like a L2P issue. Only time ive struggled against sloads and notificed it, is when theyre are manyyy stacks of it on me. 2 stacks and maybe a 2-3 second cooldown is all thats needed for a nerf.
Ragnaroek93 wrote: »Sloads is broken and should be adjusted. But it's the only 5p set which can compete with Overwhelming Surge in terms of damage and is available for stamina toons, so Surge should get adjusted too or do not adjust Sloads either...
wtb 36m overwhelming surge hitting the target i want it to hit and proccing itself
oh wait.
overwhelming is a niche vaible dueling/solo open world set compared to sload which is arguably bis for basically any build.
I do not do PvP and therefor do not share the problem that many of you have.
Is Sload's any good for PvE?
If it is, I might just craft a set and join the Sload's Semblance fan-club.
A couple of Infused rings might be nice too.
Ragnaroek93 wrote: »Ragnaroek93 wrote: »Sloads is broken and should be adjusted. But it's the only 5p set which can compete with Overwhelming Surge in terms of damage and is available for stamina toons, so Surge should get adjusted too or do not adjust Sloads either...
wtb 36m overwhelming surge hitting the target i want it to hit and proccing itself
oh wait.
overwhelming is a niche vaible dueling/solo open world set compared to sload which is arguably bis for basically any build.
Wtb a procset which procs concussion and procs Skoria
For my playstyle there is zero difference if my opponent wears Sloads or Surge, both are dumb to deal with.
Ragnaroek93 wrote: »Ragnaroek93 wrote: »Sloads is broken and should be adjusted. But it's the only 5p set which can compete with Overwhelming Surge in terms of damage and is available for stamina toons, so Surge should get adjusted too or do not adjust Sloads either...
wtb 36m overwhelming surge hitting the target i want it to hit and proccing itself
oh wait.
overwhelming is a niche vaible dueling/solo open world set compared to sload which is arguably bis for basically any build.
Wtb a procset which procs concussion and procs Skoria
For my playstyle there is zero difference if my opponent wears Sloads or Surge, both are dumb to deal with.
Atleast surge allows you to play around it - imo there´s other stuff way more "op" than overwhelming.
Ragnaroek93 wrote: »Ragnaroek93 wrote: »Ragnaroek93 wrote: »Sloads is broken and should be adjusted. But it's the only 5p set which can compete with Overwhelming Surge in terms of damage and is available for stamina toons, so Surge should get adjusted too or do not adjust Sloads either...
wtb 36m overwhelming surge hitting the target i want it to hit and proccing itself
oh wait.
overwhelming is a niche vaible dueling/solo open world set compared to sload which is arguably bis for basically any build.
Wtb a procset which procs concussion and procs Skoria
For my playstyle there is zero difference if my opponent wears Sloads or Surge, both are dumb to deal with.
Atleast surge allows you to play around it - imo there´s other stuff way more "op" than overwhelming.
Yeah, it allows you to "play around" if you are playing 10 times better than your opponent who can still kill you by rolling his head over the keyboard. Would you defend it as well if it would shred through your defense as well? I don't think so, since you don't defend shieldbreaker as well, even tho it's only good vs 1 class instead of being good versus everything (just play around shieldbreaker spammers with defile on you by spamming Healing Springs and running around a rock ).
Which is why they need to make sloads where it cant stack more than twice. Ive never struggled against a sloads player, and hell, when i die after a Xv1 for a good few minutes of kiting and sustaing, and check recap, theyre 2-3 different sets of slaods with 3+ tics on me, yet i was able to solo sustain and live through all that damage. On a MagSorc, 15k HP in PvP. (Then again, im better than what people call the "average" player)
Personally, it sounds like a L2P issue. Only time ive struggled against sloads and notificed it, is when theyre are manyyy stacks of it on me. 2 stacks and maybe a 2-3 second cooldown is all thats needed for a nerf.
You’ve never struggled against a sloads user? I’m sure we can arrange to have that claim tested and amended. Bring any class of your choosing. Bring that 15k health Mag sorc if you really wanna prove your point of how it’s a l2p issue
I’m fairly certain you are PC NA. Definitely seen that @name chase me down and Xv1 me recently. Hit me up in game and prove us wrong. Show us how someone who is better than what people call the “average” player outplays a meta sloads build.
https://gyazo.com/eae1b21d203e205f8c555a3891ea3294
(5 items) When you deal damage with a Melee Attack, you deal an additional 6400 Poison damage over 4 seconds. This effect can occur once every 4 seconds.
(5 items) Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.
https://gyazo.com/eae1b21d203e205f8c555a3891ea3294(5 items) When you deal damage with a Melee Attack, you deal an additional 6400 Poison damage over 4 seconds. This effect can occur once every 4 seconds.(5 items) Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.
One of these sets does 2.9k dmg on a light armor player (with a pvp build). Supposedly less with medium or heavy armor.VIPER
The other set does 5971 damage to EVERYONE.SLOAD
Both of these sets can have 100% uptime on single target.
One of these sets requires you to come to melee range and risk your life doing so.VIPER
One of these sets you can apply in any situation using whatever ability or even light and heavy attacks.SLOADS
I will give you the answers to avoid any misunderstandings.
Can we just stop with the "But it is balanced" sload excrement(bs)?
All I want is this set to get the same Viper treatment, and be balanced around all 5-piece PROC sets.