My account was created without steam and linked to it after, so I'm able to use non-steam launcher.
Steam is very convenient for buying crowns and apply subscription.
My account was created during the beta in 2014.
Only bought the game through Steam back in february.
Can't login through non steam launcher.
My account was created without steam and linked to it after, so I'm able to use non-steam launcher.
Steam is very convenient for buying crowns and apply subscription.
My account was created during the beta in 2014.
Only bought the game through Steam back in february.
Can't login through non steam launcher.
My account was created without steam and linked to it after, so I'm able to use non-steam launcher.
Steam is very convenient for buying crowns and apply subscription.
My account was created during the beta in 2014.
Only bought the game through Steam back in february.
Can't login through non steam launcher.
LanteanPegasus wrote: »Yeah, well, when I bought via Steam in the last days of November 2016 there were no issues with Steam (other than the fact of it existing and being used by so many game companies, but that's another point) anyone could have reviewed. So reading didn't help.Eeri_Ravencaw wrote: »Always read the reviews. That's how I found out problem with Steam.
whisperity wrote: »Has anyone tried going through the process here: https://help.elderscrollsonline.com/app/answers/detail/a_id/37308/~/how-do-i-unlink-my-steam-and-elder-scrolls-online-accounts?
I think perhaps if people started to actually send in requests to the support team, they'd see the volume of the issue.
Ydrisselle wrote: »gethemshauna wrote: »Can't just all of you log through eso64.exe?
It's only possible if you bought the game before December 2016.
gethemshauna wrote: »Ydrisselle wrote: »gethemshauna wrote: »Can't just all of you log through eso64.exe?
It's only possible if you bought the game before December 2016.
Hmm. Thanks for info. I bought my eso on steam in August 2016, and since this time I haven't log once into the game through steam, that is why I am asking.
President_PUG wrote: »You would have to understand the problem before you can place blame. Here is a simple test to see if you understand what is happening. Open browser/type:Game is offline again,who is responsible? Now that should for just about every online game, producer,server, clients etc.etc. Sony at one point had lost 77 million people at once. Every online game currently available to the public will go offline and it's a matter of hardware,technology, and the tremendous amount of information being squeezed through a very small copper wire. In the Electrical field cities will experience what's called "BROWNOUTS" The engineers try to reroute the loads to distribute what could become a catastrophic failure. New York knows what Im talking about.
Say you decide to drop Steam, even if Zos launched its on version of Steam, it's just gonna inherit the same problems Steam has. Technology and fixes are there, but it's The Wire running from your home to rest world that is the problem. That wire that feeds every internet connection is outdated,underrated.and it's the weak point in the whole community. After that its the host being able to handle all that information,even at its reduced rate. Name a online game that doesn't experience this as S.O.P. and I bet it's only got 100k or less players online at same time. A good habit to get into is Open Browser/Type the question or statement you wanting to make/ Read the background on the material so you can make a good argument.
p.s. Seriously search the web for how many games are dropped because Murphys Law.