Had to. The class is overperforming so much that there is literally no reason to play anything but it in duels, bgs and open world. I advise any other top tier pvp player do the samebtw this also means i retract all my previous statements about nerfing sorc
Had to. The class is overperforming so much that there is literally no reason to play anything but it in duels, bgs and open world. I advise any other top tier pvp player do the samebtw this also means i retract all my previous statements about nerfing sorc
Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
ezeepeezee wrote: »Idk how people can complain about magsorc with stamNB in its current form but w/e
Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
I don’t beleive you. I think this is a made up friend, and those are the classes you’ve tried and mag sorcs are who you’re angry at, and you’re just using this story to continue your nerf sorcs rant. What I will say is that rune cage is strong, but classes that are ranged need a way to drop block since we cannot access bleeds and since we come up against mag DK wing spammers curse and rune cage and resto heavies are all we have. I’d be fine with a nerf to the rune cage damage and shortening its time frame to maybe 3 seconds, but it should go through block and dodge.
Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
I don’t beleive you. I think this is a made up friend, and those are the classes you’ve tried and mag sorcs are who you’re angry at, and you’re just using this story to continue your nerf sorcs rant. What I will say is that rune cage is strong, but classes that are ranged need a way to drop block since we cannot access bleeds and since we come up against mag DK wing spammers curse and rune cage and resto heavies are all we have. I’d be fine with a nerf to the rune cage damage and shortening its time frame to maybe 3 seconds, but it should go through block and dodge.
No it shouldn't lol.
You have fury, curse, pulse to go through wings, and a massive potential burst that should never have a 100% guaranteed landing.
just wanted to leave a reply and actually point out why magicka sorcs are usually "OP"
-the are based solely on one stat block, magicka, more then any other class. the same stats that boost their damage also boost their survivability, mobility, etc.
And so it it was nearly every other build - except the one that go all in to tankiness, etc. But that magblade/plar/DK? Their damage and healing scale off magicka too, but also spell damage! While the sorc just gets damage from spell dmg, other classes get damage and a healing increase. Same for stamina classes - none of 'em are forced to invest in a single stat in order to survive. It is admittedly a pro that sorcs can invest in magicka and get everything they need, but it's also a con - what else would you have them invest in? Res? LOL, shields don't benefit from that. Health? Same dealio. Spell damage? Increases damage of course, but you won't get any significant defensive gains from it (most notable for backbarred infused weapon dmg enchants).
-they have access to the best magicka based mobility outside of maybe mist, but they can easily have access to that as well.
Streak/BoL has been nerfed so many times. It's good, yes, but it's far, far from overperforming in any capacity. Slot a gap closer.
-they have access to the best magicka based execute in the game
This is true, aside from the 20% req insted of 25%.
-they have access to the best magicka based CC in the game
Rune Cage needs some changes, I agree - however, it's not all that different from Fear or Petrify. Except for the range I suppose. I wouldn't call it the best magicka based CC though. I'd trade it for petrify or fear in a heartbeat.
-they have access to some of the best passive and active defense in the game (bubbles and crit surge) and with bubbles ability to negate all critical hits and penetration this effectively negates the sorc having to invest in defenses all other classes must balance (armor values, how much impen to run, etc.) allowing sorcs to FURTHER dump resources and effort into ONLY their main stat.
Bubbles are the WORST active defense. For the love of heck, don't forget that each upside of shields is balanced by the downside. You can't crit against shields but the shield can't crit either. If this isn't balance I don't know what is. Same for penetration. This further indicates that a sorc investing in anything but high magicka is generally wasting their time. I'd LOVE to have my gearing options on my sorc. I tried heavy armor once and it was horrid because guess what? Shields don't benefit at all from armor res or blocking.
**all of this is still running off the same stat btw**
Worth saying twice, but pretty much every other build does the same thing - except with two stats so they don't really have to worry about itemization as much, while sorcs have to chase sets that give as much magicka as possible because nothing else does all that much for em. Furthermore, other builds can get nice boosts from running - for example - weapon/spell dmg on their jewelry in the form of more damage AND more healing. Sorcs get...more damage, and that's it. This is why I usually run more regen/cost reduction on my jewelry.
-they have the ability to actually convert their stamina to magicka at super high efficiency (dragonknight would build around the earthen heart passive to dump igneous shield at a base cost of over 4k magicka for just under 1k stamina. . .SORC on the other hand gets to drop just over 2k stamina for almost 5k magicka AND over 8k health, its so efficient that a lot of good sorcs started stacking in stamina regen like amberplasm where they could to take extra advantage of this)
It's a 1 sec channel that does nothing else, unlike igneous which gives major mending. I'd kill for major mending! Or at least, I would if I had any reliable heals. Which I don't. Pets are clunky as heck and can be killed + have their own downsides that everybody should know by now, surge is nice but depends on crits and sucks up a bar slot (which are already very cluttered).
Oh, and don't forget it's a 4k heal, not 8. So, worthless under pressure - it's only cast when you're not under pressure...so you're either LoSing (someone forgot to slot a gap closer) or your opponents' dmg output is bad (and then your entire point is blown out the door - see it wafting gently down the corridor).
in conclusion or summery:
the reason sorcs are and will continue to be OP is the SHEER ease of use and build compared to every other class in the game, their trinity of offense, defense, and mobility is all based on a single stat block that is easy to build for and requires no skill to figure out compared to every other class in the game.
In conclusion, sorcs will always be seen as OP because nobody complaining about them actually bothers to try and gear a sorc or figure out how the class works, they just read tooltips. Saying a class is OP involves more than just a list of what each skill does - which is what you've done here. Even in your comparisons you totally neglect certain parts, such as the major mending of igneous and DK's more reliable access to heals than sorc. It's almost like classes work differently or something.
Also lol, skill at 'figuring out'. Like it takes skill to slot duroks and put CP in befoul
Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
I don’t beleive you. I think this is a made up friend, and those are the classes you’ve tried and mag sorcs are who you’re angry at, and you’re just using this story to continue your nerf sorcs rant. What I will say is that rune cage is strong, but classes that are ranged need a way to drop block since we cannot access bleeds and since we come up against mag DK wing spammers curse and rune cage and resto heavies are all we have. I’d be fine with a nerf to the rune cage damage and shortening its time frame to maybe 3 seconds, but it should go through block and dodge.
usmguy1234 wrote: »Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
I don’t beleive you. I think this is a made up friend, and those are the classes you’ve tried and mag sorcs are who you’re angry at, and you’re just using this story to continue your nerf sorcs rant. What I will say is that rune cage is strong, but classes that are ranged need a way to drop block since we cannot access bleeds and since we come up against mag DK wing spammers curse and rune cage and resto heavies are all we have. I’d be fine with a nerf to the rune cage damage and shortening its time frame to maybe 3 seconds, but it should go through block and dodge.
No it shouldn't lol.
You have fury, curse, pulse to go through wings, and a massive potential burst that should never have a 100% guaranteed landing.
It's no more potent than petrify>leap>lash/powerlash combo. The only thing the dk lacks is an execute but if you're wearing skoria that will usually proc during that window. My fury usually only hits most ppl for 5k which is about how hard skoria his.
usmguy1234 wrote: »Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
I don’t beleive you. I think this is a made up friend, and those are the classes you’ve tried and mag sorcs are who you’re angry at, and you’re just using this story to continue your nerf sorcs rant. What I will say is that rune cage is strong, but classes that are ranged need a way to drop block since we cannot access bleeds and since we come up against mag DK wing spammers curse and rune cage and resto heavies are all we have. I’d be fine with a nerf to the rune cage damage and shortening its time frame to maybe 3 seconds, but it should go through block and dodge.
No it shouldn't lol.
You have fury, curse, pulse to go through wings, and a massive potential burst that should never have a 100% guaranteed landing.
It's no more potent than petrify>leap>lash/powerlash combo. The only thing the dk lacks is an execute but if you're wearing skoria that will usually proc during that window. My fury usually only hits most ppl for 5k which is about how hard skoria his.
Ult combo vs no ult combo. You could compare an overload combo with DKs leap combo, but we all know which one wins there.
Curse, frags, fury, cage requires no ult, has an guaranteed execute involved, and is high ranged. The DK has to land dots first for skoria, and an NB has to land 5 LAs first and both get melee for their unblockable.
Don't get me wrong, last patch it was too weak and telegraphed, this patch its too strong. Frags needs it stun back.
Yeah there's a buddy of mine that I knew from Destiny 2 that picked up this game a couple months back. First he started with a stamblade and he was enjoying it for a while, but he was never doing all that hot; typically averaged 2-6 kills and 6-12 deaths in BGs. Then he leveled up a stam sorc, and he hated it. Next he leveled up a stamplar, and he was having a blast! Gave him a lore friendly name, and spent a lot of gold to get the motifs he wanted to look the part of his RP character. Unfortunately he still wasn't doing all that great which is understandable because he's still fairly new at the game. Heck I think two days ago I had to remind him that Major Resolve does not stack with Major Resolve lol. So anyways he was doing better than his stamblade with his stamplar, but he was still in the negative consistently.
Well he decided less than a week ago to level up a magsorc since he noticed quite easily how OP they are, and man is he having a good time. Ever since he leveled up his sorc he has been consistently in the positive, and not just in the positive but we're talking about getting 20+ kills a match on average. He loves how tanky he is and how brutal the Rune Cage + Frags + Curse + Endless Fury combination is.
He knows he's being carried by the class's OP damage and survivability, and it honestly irritates me that this is their current state.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
I don’t beleive you. I think this is a made up friend, and those are the classes you’ve tried and mag sorcs are who you’re angry at, and you’re just using this story to continue your nerf sorcs rant. What I will say is that rune cage is strong, but classes that are ranged need a way to drop block since we cannot access bleeds and since we come up against mag DK wing spammers curse and rune cage and resto heavies are all we have. I’d be fine with a nerf to the rune cage damage and shortening its time frame to maybe 3 seconds, but it should go through block and dodge.
No it shouldn't lol.
You have fury, curse, pulse to go through wings, and a massive potential burst that should never have a 100% guaranteed landing.
Olupajmibanan wrote: »What I wanted to say, I used to love my magSorc in BGs but with all the Sloads going on (even worse when ZoS stated they do not plan to change that set) I am switching to my magplar. Maybe not that mobile, but extremely versatile and completely resistant to Sload and bleeds meta.
Olupajmibanan wrote: »What I wanted to say, I used to love my magSorc in BGs but with all the Sloads going on (even worse when ZoS stated they do not plan to change that set) I am switching to my magplar. Maybe not that mobile, but extremely versatile and completely resistant to Sload and bleeds meta.
It does hamper sorc. I replaced a shield with rapid regen and it’s still my most vulnerable class to it and now weaker to everything else. Still great nuking people from range though.
Emma_Overload wrote: »Abysswarrior45 wrote: »
Rune Cage only seems overpowered to players to who are used to blocking or roll dodging their way out of trouble. Sorcs hardly get to do either of those things, so Rune Cage doesn't seem much different than other CCs to us.
Does it but bother the magsorcs out there knowing how cheesey it is to play your class? Wouldn't you want some pride in performing well? Hopefully they make magsorcs more skill based in the future rather than handing them victory with minimal effort.
DuskMarine wrote: »