Rogue_Ghost wrote: »Thank you for the suggestions! I will take a look at my build and see if making such adjustments would be useful.
That said, it still feels that stealth - in general - is a rather useless mechanic when it comes to larger battles. Especially since my character seems to be deathly allergic to any type of magic attacks. If the battle is magic intensive - I am normally in for a VERY long battle ahead of me.
never use stealth gameplay since it wasting time to kill group of enemy. stealthy only help newbies to get easy damage on early step of this game
RavenSworn wrote: »If I may chime in, when I was levelling my nb as a stealth character, usually when I faced a group of mobs, I target down the weakest one first which usually means ironically, the mages or the casters.
Have been playing for 3 years. Cloak, to me, is a PvP skill. The only reason I slot it in PvE is to skip fights entirely, e.g. to run to the skyshard at the bottom of a delve and back out again. It sounds like you're talking about PvE. If you're soloing stuff, the problem with Cloak is, if you do it a few times in succession, it tends to cancel the fight.
You don't need to switch to a warden to make your character tanky. It's just that most skills and passives of stamina nightblades are geared towards aggression, so you have to think outside your class for defense. Priority 1: PvP some - run along with a zerg and take some keeps - and get Vigor. Basically every solo stamina build needs Vigor or Rally or both. Wear heavy armor, and get tanky, or get someone to craft you Fortified Brass in medium. Use Troll King or Pirate Skeleton or Blood Spawn, or simply 1x Pirate Skeleton and 1x Mighty Chudan. Layer several off-healing skills mentioned by Grumpy Duckling. Use the Soul Siphon ulti on your off bar as an emergency heal. Veil of Blades / Bolstering Darkness is also good. Make sure to include a shadow ability in your rotation to avail of the shadow passive armor buff, for example from Surprise Attack. You could also use the new Psijic spammable, the stamina version of which includes a heal. Or do as I do, and use Shrouded Daggers (from dual-wield), which allows you to hit 3 targets while staying at medium range, if need be. Not saying to do all of these things. Just examples.
Listen to this guy / girl. That is an extremely tanky setup that will still do damage. 7th Legion and Pirate Skeleton are both staples for tanky PvP builds. I forgot about Bahraha's. It is superb for soloing in PvE. Especially if you have the aggro of lots of mobs, and manage to keep them on top of the Bahraha proc, the healing is off the charts, plus it protects you some from AOE damage.My main is a bosmer stamblade. She can sneak with the best of them, and solo most world bosses. What she can not do is both of those things using the same sets. When sneaking it's Night Mother + Night Terror. When doing world bosses it's heavy Bahraha's Curse + 7th Legion + Pirate Skeleton (25k hps).
Don't try to do everything with just one setup, I tried that too early on, it won't work and it's just frustrating. If you're on PC get the Dressroom add on to easily switch sets.
This!BlackSparrow wrote: »Stamblade in particular is a class that you need to know how to play it to do so effectively. Once you do, stamblades can be an absolute blender of DPS... throw your mobs at them and watch them puree.
Rogue_Ghost wrote: »
That said, it still feels that stealth - in general - is a rather useless mechanic when it comes to larger battles. Especially since my character seems to be deathly allergic to any type of magic attacks.
Shrouded Daggers.Forget the name of the skill but DW skill that fires a dagger and bounces off two other targets is my.main skill and usually takes the mobs out before they can damage me.
Well, anyone with 1-Hand and Shield - maybe on the off bar - can heal from ranged (magic) attacks with Absorb Magic or reflect projectiles with the ult.As for magic attacks, you are blocking or dodging or interupting them, right? No build other than a tank can absorb damage without avoiding or mitigating it. And even then, tanks are at least blocking.
GrumpyDuckling wrote: »Have been playing for 3 years. Cloak, to me, is a PvP skill. The only reason I slot it in PvE is to skip fights entirely, e.g. to run to the skyshard at the bottom of a delve and back out again. It sounds like you're talking about PvE. If you're soloing stuff, the problem with Cloak is, if you do it a few times in succession, it tends to cancel the fight.
You don't need to switch to a warden to make your character tanky. It's just that most skills and passives of stamina nightblades are geared towards aggression, so you have to think outside your class for defense. Priority 1: PvP some - run along with a zerg and take some keeps - and get Vigor. Basically every solo stamina build needs Vigor or Rally or both. Wear heavy armor, and get tanky, or get someone to craft you Fortified Brass in medium. Use Troll King or Pirate Skeleton or Blood Spawn, or simply 1x Pirate Skeleton and 1x Mighty Chudan. Layer several off-healing skills mentioned by Grumpy Duckling. Use the Soul Siphon ulti on your off bar as an emergency heal. Veil of Blades / Bolstering Darkness is also good. Make sure to include a shadow ability in your rotation to avail of the shadow passive armor buff, for example from Surprise Attack. You could also use the new Psijic spammable, the stamina version of which includes a heal. Or do as I do, and use Shrouded Daggers (from dual-wield), which allows you to hit 3 targets while staying at medium range, if need be. Not saying to do all of these things. Just examples.
Cloak might actually be useful to the OP in PVE for tougher fights when there are multiple allies (such as World Bosses). If the boss turns aggro, cloaking while kiting is a pretty solid way to get it off your squishy build and hope it finds a less squishy one. Ideally someone would be taunting, but that's not always the case.
Rogue_Ghost wrote: »Let me start off by stating that I am, obviously a fan of ESO and enjoy the world they have created a great deal. What is extremely frustrating, however, is that there seems to be absolutely no payoff when it comes to playing a character who specializes in stealth.
I have a Khajiit Thief/Assassin whom I have diligently worked up to CP 160 recently. The reason anyone who enjoys playing a stealthy character is, in general, because they love the thrill of the hunt and being able to exploit weaknesses/strike from nowhere to quickly get the upper hand in battles. It's very empowering when it works... but sadly, this seems to be such a rare instance that I am extremely close to retiring this character because they are almost completely useless when it comes to larger battles. This has been something I've learned to deal with - for the most part - and I'll attach myself to larger groups when I am trying to take on a larger fight, or just wait in the area until another group arrives and then jump into the fray with them as a bonus member.
There are two things about this that I find endlessly frustrating -
In open world battles - such as world bosses and such - my stealth character is about as useful as a bucket of apples. I dance around a bit, fling a few arrows, move in to get a few good strikes in when I can - run out of stamina - and then a single shot hits me (sometimes two, if I am lucky) and I find myself laying on the ground. And, because everyone else is quite busy dealing with the threat, there is little to no chance I am getting back into the fight without using a soul gem. But, because this happens so often, that is only useful for so long before I run out of gems.
Instead of my character exploiting weaknesses and striking for power/critical damage - he instead turns out being the weakest part of the team.
This gets even worse when I am doing a story mission and find myself on my own completely.
Last night it took me nearly three hours to fight K'Tora as part of the Summerset story line. This battle is nearly ALL magic-based attacks that do an unhealthy amount of damage very quickly. I was about to throw my hands up completely but was able to look up some assistance from other sources online with tips. Just like with larger battles in the world, my stealth character was over-matched and all of those perks one receives by being stealthy meant absolutely nothing. The moment I made my first strike, I was out of my league and on extremely borrowed time.
Of course - this seems to be a problem only stealth-minded players have. I see mages and warriors working on large battles all the time with what seems to be a limited amount of effort. What would have been an impossible task for my character seems to be just a walk in the park for those who are able to just run headlong into the fray without worrying about being swatted down like a fleshfly...
I am obviously invested in my character, but last night was the first time I genuinely thought about retiring him and opting for a Warden build instead. But, then I lose the play-style I enjoy and I am simply doing it because it seems to be the only way to succeed in the game.
Anyway - I hope the DEVS revisit the stealth build sometime soon and build in mechanics that make this play style more beneficial and enjoyable.
Your level is too low. You're gunna feel like you suck till at least CP 600. Grind out the levels and dont gold-dump on gear trying to "fix" yourself. It's the CP, not you.