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Why is everything in Summerset so incredibly tedious?

Seraphayel
Seraphayel
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The title says it all.

Jewelrycrafting, the delves, unlocking and progressing through the Psijik skill line and even most of the quests - in no other zone all of that is "woven" into such tedious gameplay like it is on Summerset.

Some of the questlines need you to go from loading screen to loading screen within 10 seconds, others let you go through three or four doors in a row just to collect one item and return to sender. Just to go back and take another thing.

And the delves... I really like the new approach of the open air delves but they are so confusing and the navigation in them is so bad. And then questlines that take you back into delves after you already have finished them - something like this was barely the case in Morrowind or "Vanilla".

The next thing is the Psijik skill line. The main quest isn't bad but unlocking and progressing through the skill line... wow. Can it get worse than just traveling to different locations and click once to get the quest done? On top of that you can't quickslot the map and need to go through the menues (on console).

Did I mention Jewelrycrafting? Why is it the only profession where we need to gather pieces of stuff to get one completed piece of stuff we need to craft?

And what's with Geysirs? They don't even have remarkable or distinctive sounds. They're just there, glooming in a purple way. Where's the distinct audio for them?

Oh and let's not forget the horrible performance on consoles.

After playing for 5-10 hours I am already sick and tired of Summerset. It looks beautiful but the gameplay is so bad (not talking about stories) and repetitive.

Do other share similar experiences?
PS5
EU
Aldmeri Dominion
- Khajiit Arcanist -
  • Kagukan
    Kagukan
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    I am loving Summerset!
  • _Salty_
    _Salty_
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    Its tedious so they can say they gave you lots of gameplay time from an overpriced chapter rather than actually make a good return on you investment. If it didnt come with morrowind I wouldn't have bought it on its own. I waited a year for morrowind expecting the price to freefall and it did.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Lyss1991
    Lyss1991
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    Ive actually had opposite feelings than you - Everything seems tedious because its new (at least for me)

    Once you have gone through delves a few times, You will learn the routes. I was super confused my first couple of times going through them, But its getting better the more I go through them. Its nice to have something new to explore.

    I finished the Psijic skill line in about 3 hours. I had all the wayshrines already so it wasnt really a big task for me. Just travel, Find the portals, Turn it in. I enjoyed it. MUCH better and faster than Mages Guild or Dark Brotherhood.

    Jewelry Crafting - Im still working on leveling it up. Level 42 as of last night. I had a ton of extra skill points saved up on my main, So thats not an issue. The materials seem like a grind of course, But thats because its fresh and we all started at 0. I think the way they have materials set up is interesting. Im having no problem finding regular JC mats, But the upgrade mats seem scarce. I kind of get it, Because you dont want people jumping and making gold jewelry out of nowhere...Gold jewelry has always been a “get out there and earn it” kind of thing, Minus the Cyro vendor of course. I guess its still the same concept. If you want gold jewelry, you get out there and bust your butt farming for the mats! I would appreciate them making the upgrade mats drop a little more often, But I can deal with it as is. Im a farmer by nature in this game. Mats, Blueprints, Pickpocketing Motifs - I love farming that kind of stuff! I have a character JUST for thieving, Thats how much I like it! Lol.

    All in all, Im pretty pleased with the update. New content, Its so pretty, New skill to work on...Could it use a few updates/changes? Sure. But overall, Its not bad. :)
    PS4 NA EST June 2016 | GM of Tamriel’s Outkasts Social Guild | Main - Assylah - Max CP Breton Mag Sorc - Master Angler - Mageslayer - Shehai Shatterer - Ophidian Overlord | Best Thief in Tamriel - Khajiit NB Purrfecta Meowna | Aspiring Master Crafter | Achievement Hunter | Recipe/Blueprint Enthusiast | Costume Junkie | Primary Residence - Princely Dawnlight Palace
  • Mureel
    Mureel
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    Seraphayel wrote: »
    The title says it all.

    Jewelrycrafting, the delves, unlocking and progressing through the Psijik skill line and even most of the quests - in no other zone all of that is "woven" into such tedious gameplay like it is on Summerset.

    Some of the questlines need you to go from loading screen to loading screen within 10 seconds, others let you go through three or four doors in a row just to collect one item and return to sender. Just to go back and take another thing.

    And the delves... I really like the new approach of the open air delves but they are so confusing and the navigation in them is so bad. And then questlines that take you back into delves after you already have finished them - something like this was barely the case in Morrowind or "Vanilla".

    The next thing is the Psijik skill line. The main quest isn't bad but unlocking and progressing through the skill line... wow. Can it get worse than just traveling to different locations and click once to get the quest done? On top of that you can't quickslot the map and need to go through the menues (on console).

    Did I mention Jewelrycrafting? Why is it the only profession where we need to gather pieces of stuff to get one completed piece of stuff we need to craft?

    And what's with Geysirs? They don't even have remarkable or distinctive sounds. They're just there, glooming in a purple way. Where's the distinct audio for them?

    Oh and let's not forget the horrible performance on consoles.

    After playing for 5-10 hours I am already sick and tired of Summerset. It looks beautiful but the gameplay is so bad (not talking about stories) and repetitive.

    Do other share similar experiences?

    I love love LOVE Summerset! I hate even venturing back into the slums of Deshaan and Stormhaven to even pick up pledges or deal with the Writ Vendor.

    Please add pledges and writ vendor in Summerset!

    Even walking the beach makes me happy! <3
  • zaria
    zaria
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    Found this with Morrowind to, starting an new character in zone is not an good idea, quests chains tend to be very long, yes quality is very high and the humor or drama is excellent, but this is more for high cp players wanting to relax than leveling.
    Load times inside zones is not an issue for me but that would add to the issues.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • TheNuminous1
    TheNuminous1
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    Mureel wrote: »
    Seraphayel wrote: »
    The title says it all.

    Jewelrycrafting, the delves, unlocking and progressing through the Psijik skill line and even most of the quests - in no other zone all of that is "woven" into such tedious gameplay like it is on Summerset.

    Some of the questlines need you to go from loading screen to loading screen within 10 seconds, others let you go through three or four doors in a row just to collect one item and return to sender. Just to go back and take another thing.

    And the delves... I really like the new approach of the open air delves but they are so confusing and the navigation in them is so bad. And then questlines that take you back into delves after you already have finished them - something like this was barely the case in Morrowind or "Vanilla".

    The next thing is the Psijik skill line. The main quest isn't bad but unlocking and progressing through the skill line... wow. Can it get worse than just traveling to different locations and click once to get the quest done? On top of that you can't quickslot the map and need to go through the menues (on console).

    Did I mention Jewelrycrafting? Why is it the only profession where we need to gather pieces of stuff to get one completed piece of stuff we need to craft?

    And what's with Geysirs? They don't even have remarkable or distinctive sounds. They're just there, glooming in a purple way. Where's the distinct audio for them?

    Oh and let's not forget the horrible performance on consoles.

    After playing for 5-10 hours I am already sick and tired of Summerset. It looks beautiful but the gameplay is so bad (not talking about stories) and repetitive.

    Do other share similar experiences?

    I love love LOVE Summerset! I hate even venturing back into the slums of Deshaan and Stormhaven to even pick up pledges or deal with the Writ Vendor.

    Please add pledges and writ vendor in Summerset!

    Even walking the beach makes me happy! <3

    exactly. ive just stopped doing anything that takes me out of Summerset or Artaeum. like I wont even go shopping unkess its one of the guild vendors on summerset or can be accessed from the bank.
  • Shantu
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    For the most part I completely agree. The Geyser, WB's, and Cloudrest are ok. I wanted to like Summerset. Unfortunately, I find myself just avoiding it.
  • jedtb16_ESO
    jedtb16_ESO
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    Seraphayel wrote: »
    The title says it all.

    Jewelrycrafting, the delves, unlocking and progressing through the Psijik skill line and even most of the quests - in no other zone all of that is "woven" into such tedious gameplay like it is on Summerset.

    Some of the questlines need you to go from loading screen to loading screen within 10 seconds, others let you go through three or four doors in a row just to collect one item and return to sender. Just to go back and take another thing.

    And the delves... I really like the new approach of the open air delves but they are so confusing and the navigation in them is so bad. And then questlines that take you back into delves after you already have finished them - something like this was barely the case in Morrowind or "Vanilla".

    The next thing is the Psijik skill line. The main quest isn't bad but unlocking and progressing through the skill line... wow. Can it get worse than just traveling to different locations and click once to get the quest done? On top of that you can't quickslot the map and need to go through the menues (on console).

    Did I mention Jewelrycrafting? Why is it the only profession where we need to gather pieces of stuff to get one completed piece of stuff we need to craft?

    And what's with Geysirs? They don't even have remarkable or distinctive sounds. They're just there, glooming in a purple way. Where's the distinct audio for them?

    Oh and let's not forget the horrible performance on consoles.

    After playing for 5-10 hours I am already sick and tired of Summerset. It looks beautiful but the gameplay is so bad (not talking about stories) and repetitive.

    Do other share similar experiences?

    the bits i put in bold i can't take issue with.

    the rest of it i disagree with entirely.
  • generalmyrick
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    It wouldnt provide enough entertainment if you can just do it in one sitting.
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • Farscape76
    Farscape76
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    The only thing wrong with Summerset is all the High Elves :tongue:
    CP 1200+ Xbox - NA - Ebonheart Pact
    Characters
    Dargo Crichton - VR16/lvl 50 StamDK - Stormproof
    Talon Crichton - lvl 50 Stamsorc
    Kara Crichton - lvl 50 StamDK
    Erza Crichton - lvl 50 MagDK
  • Rain_Greyraven
    Rain_Greyraven
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    I dunno after playing WoW, SWTOR, and GW2 ESO in general and Summerset in particular seems much less tedious....with the noticeable exception of the lack of a writ vendor.

    In general I think the folks who always had issues with ESO will have issues with this as well, but the expansion seems to be a hit overall much to the chagrin of the constant complainers.
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


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  • Tandor
    Tandor
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    The most intriguing thing about ESO is how often over the last 4 plus years I've wondered whether I'm playing a different game to some of those on the forum. This is another such occasion. I guess it's all down to how you play a game, and what you expect from it. I simply don't recognise the problems the OP lists, although I freely concede that as I'm playing on PC I can't comment on the experience of those playing on console.
  • DenMoria
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    Kagukan wrote: »
    I am loving Summerset!
    Seraphayel wrote: »
    The title says it all.

    Jewelrycrafting, the delves, unlocking and progressing through the Psijik skill line and even most of the quests - in no other zone all of that is "woven" into such tedious gameplay like it is on Summerset.

    Some of the questlines need you to go from loading screen to loading screen within 10 seconds, others let you go through three or four doors in a row just to collect one item and return to sender. Just to go back and take another thing.

    And the delves... I really like the new approach of the open air delves but they are so confusing and the navigation in them is so bad. And then questlines that take you back into delves after you already have finished them - something like this was barely the case in Morrowind or "Vanilla".

    The next thing is the Psijik skill line. The main quest isn't bad but unlocking and progressing through the skill line... wow. Can it get worse than just traveling to different locations and click once to get the quest done? On top of that you can't quickslot the map and need to go through the menues (on console).

    Did I mention Jewelrycrafting? Why is it the only profession where we need to gather pieces of stuff to get one completed piece of stuff we need to craft?

    And what's with Geysirs? They don't even have remarkable or distinctive sounds. They're just there, glooming in a purple way. Where's the distinct audio for them?

    Oh and let's not forget the horrible performance on consoles.

    After playing for 5-10 hours I am already sick and tired of Summerset. It looks beautiful but the gameplay is so bad (not talking about stories) and repetitive.

    Do other share similar experiences?

    Hey, we're Altmer, we do love our bureaucracy and routine.
  • DenMoria
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    Farscape76 wrote: »
    The only thing wrong with Summerset is all the High Elves :tongue:

    You're mean! We're just "misunderstood".
  • Everstorm
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    Don't care much for the psijic skill quest line and the waiting around for geysers to spawn but for the rest I'm pretty content with Summerset. But I'm a typical explorer/quester so it suits my playstyle.
  • Hoolielulu
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    Jewelry crafting: At first I was irritated at how long it's been taking, then I started running around stealing jewelry to deconstruct. I like stealing.

    I found Psijic leveling to be tedious. I have two other characters and I dread having to go through that again.

    Fishing: Still looking for foul water. Since I can only play four hours a day (if possible) I'm giving up on that achievement. I'm not going to spend any more time running around to known spots hoping one has spawned.

    I've been getting some motifs (yay!) but not one blueprint or recipe (boo).

    But it's beautiful and I love it there. Might buy a house.
  • generalmyrick
    generalmyrick
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    I have no recipes and 1 motif and i love it
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • Scorpiodisc
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    It probably just seems that way because you are trying to max out ASAP. I am taking my time and just enjoying the content. I feel I am progressing at a rate equal to my time spent playing. Not too fast and not too slow.
  • Ohtimbar
    Ohtimbar
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    I Agree. I enjoyed the main quest but little beyond that has held my interest as it feels like filler to inflate play times.
    forever stuck in combat
  • Seraphayel
    Seraphayel
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    Kagukan wrote: »
    I am loving Summerset!

    That wasn't the question. Do you disagree on the points I've mentioned?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • dbgager
    dbgager
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    Yes I disagree completelly actually.. I am enjoying the heck out of Summerset. The Stories and quests are great. I find nothing tedious about it.
  • Seraphayel
    Seraphayel
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    It probably just seems that way because you are trying to max out ASAP. I am taking my time and just enjoying the content. I feel I am progressing at a rate equal to my time spent playing. Not too fast and not too slow.

    I started a brand new character. So no, I am neither rushing nor trying to max out asap. I am doing the content in a way a "casual" with some spare time would do it. And from a gameplay perspective Summerset is just not good. A lot of stuff that artificially tries to increase the time you need to finish content.

    I don't even want to compare Summerset to a usual $40 MMO expansion because it would lose to basically every other game out in the market.

    Summerset just feels different than Morrowind, in a negative way. I enjoyed Morrowind a lot more and I feel like it offered a lot more diversity as well. In Summerset you really recognize all the copy and paste stuff fairly quickly.

    And I really can't believe that anyone is enjoying the Psijic leveling. That's one of the worst things in game at the moment because it's absolutely pointless and has no interaction with the world or even a mentionable storyline. At least they could have waves of mobs coming out of the rifts but nothing.

    I'm halfway done with Summerset and spent less than 5 hours doing quests. With a brand new character with crap gear, a slowly mount and nothing else unlocked. This is the chapter for this year? Come on. How can anybody be satisfied with this?
    Edited by Seraphayel on June 15, 2018 8:46PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Kagukan
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    Seraphayel wrote: »
    Kagukan wrote: »
    I am loving Summerset!

    That wasn't the question. Do you disagree on the points I've mentioned?

    Pretty much summed it up in a short sentence.I disagree with your complaints. I am on PC though so can't comment about console specific issues.
  • majulook
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    IMHO They need like 20 more Undaunted style 4 player areas, and to put trials into LFG with a minimum CP requirement.
    Si vis pacem, para bellum
  • xeNNNNN
    xeNNNNN
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    jewlery crafting is the only tedious thing seriously...
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • Karivaa
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    I am loving that I have a ton of stuff to do again in ESO! I love Summerset!
  • crjs1
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    Summerset is the best thing that has happened to ESO in years, great story and new skills and beautiful zone. And the Psijic line can be maxed in a few hours, I actually really like being sent all over Tamriel. Couldn’t disagree with OP more
  • WhiteCoatSyndrome
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    Concur on most points, can't comment on consoles. Terrain is pretty but monotonous, and they gave us human gothic architecture instead of something unique and interesting for the cities. Even the FURNISHINGS look human. They retconned large swaths of the interesting lore. Several of the delves have invisible walls so you can't get to the places you see. About the only thing really in Summerset's favor are about half the monsters and some of the quests. (I liked the one with Lorne and the one with the murdered Sapiarch, but they gave us a FOURTH variant of the 'woman asks you to find her husband and her dog' quest, which is really lazy. In addition the main quest and Psijic Order questline BOTH have
    way too much of the Psijic Order holding the idiot ball
    and on top of being tedious the Psijic questline doesn't add anything in the way of new places to explore or interesting fights save the last boss.)

    Honestly at this point I understand perfectly why the Altmer have been so reluctant to let anyone see their homeland: Summerset is an embarrassment.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • zaria
    zaria
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    Seraphayel wrote: »
    It probably just seems that way because you are trying to max out ASAP. I am taking my time and just enjoying the content. I feel I am progressing at a rate equal to my time spent playing. Not too fast and not too slow.

    I started a brand new character. So no, I am neither rushing nor trying to max out asap. I am doing the content in a way a "casual" with some spare time would do it. And from a gameplay perspective Summerset is just not good. A lot of stuff that artificially tries to increase the time you need to finish content.

    I don't even want to compare Summerset to a usual $40 MMO expansion because it would lose to basically every other game out in the market.

    Summerset just feels different than Morrowind, in a negative way. I enjoyed Morrowind a lot more and I feel like it offered a lot more diversity as well. In Summerset you really recognize all the copy and paste stuff fairly quickly.

    And I really can't believe that anyone is enjoying the Psijic leveling. That's one of the worst things in game at the moment because it's absolutely pointless and has no interaction with the world or even a mentionable storyline. At least they could have waves of mobs coming out of the rifts but nothing.

    I'm halfway done with Summerset and spent less than 5 hours doing quests. With a brand new character with crap gear, a slowly mount and nothing else unlocked. This is the chapter for this year? Come on. How can anybody be satisfied with this?
    I say starting an new character was an mistake at least if you expected leveling up like in main game.
    Even if not it still nags, I felt the same with warden in Morrowind.
    Morrowind was a bit more diverse because more varied factions and environments.
    Psijic leveling is an obvious grind like mage guild leveling, its much easier if you already know the wayshrines.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Seraphayel
    Seraphayel
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    Karivaa wrote: »
    I am loving that I have a ton of stuff to do again in ESO! I love Summerset!

    "Ton of stuff" - please explain what you mean. Because the amount of quests, delves or the zone size are anything but a "ton of stuff". Without rushing you can finish the entire zone within four or five 2 hour play sessions.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
This discussion has been closed.