IZZEFlameLash wrote: »Shuffle is good for it's primary purpose, Major Evasion. Added bonus is snare immunity. But, as I said in a Stamsorc thread, good people were already using Forward Momentum for snare immunity. And I suggest you do the same instead of recasting 3k~4k costing skill again and again to do what FM can do for way less.
The immunity duration is fine IMO. They should drastically reduce the cost and also reduce the duration of Major Evasion to compensate.
IZZEFlameLash wrote: »Shuffle is good for it's primary purpose, Major Evasion. Added bonus is snare immunity. But, as I said in a Stamsorc thread, good people were already using Forward Momentum for snare immunity. And I suggest you do the same instead of recasting 3k~4k costing skill again and again to do what FM can do for way less.
i use forward momentum right now but i really want to use rally and drop troll king lol i feel like it feels kind of forced like you already have to use shuffle or elude on medium basically if youre solo.
Shuffle simply isn't worth slotting. Waaay to expensive and almost non-existant immunity. I tried running FM on a medium build, but it's suicide, even with troll king. Its sad that you can't have your rally burst heal (which is so needed in this meta) without virtually being permasnared and rooted constantly.IZZEFlameLash wrote: »IZZEFlameLash wrote: »Shuffle is good for it's primary purpose, Major Evasion. Added bonus is snare immunity. But, as I said in a Stamsorc thread, good people were already using Forward Momentum for snare immunity. And I suggest you do the same instead of recasting 3k~4k costing skill again and again to do what FM can do for way less.
i use forward momentum right now but i really want to use rally and drop troll king lol i feel like it feels kind of forced like you already have to use shuffle or elude on medium basically if youre solo.
If Shuffle was given longer snare immunity, it'd be doing too much than it already is doing though. Who wouldn't take Major Evasion and snare immunity that last long? It'd be a significant indrect buff to StamNB and they don't even need buffs.
the_broo11 wrote: »The immunity duration is fine IMO. They should drastically reduce the cost and also reduce the duration of Major Evasion to compensate.
I'd take a minor reduction in cost without the reduction in major evasion duration. Shuffle will almost always be a reactive skill (as opposed to proactive), so that reduced cost should make it easier when you find yourself in a pinch.
Then add some extra passive support to help out with the unavoidable damage (aoe, dots, undodgeable skills) and I think you'll begin to see more people running medium again.
Keep in mind that shuffle and forward momentum are two (drastically) different skills that happen to share one common bonus. If you're in a position where you're constantly getting rooted, then you're not playing to medium's advantage (i.e. LOS through movement).
Drakkdjinn wrote: »It used to cost less and be more effective, they nerfed it in light of the ability to use with 5 heavy armor pieces in patches gone by, they never reversed their balance change when they tied shuffle to 5 medium. It'd be fine if there was anyone paying attention to balance changes & consistency over there at ZoS & reversed their change.
Kind of wish shuffle would be 1 second for every medium piece rather than .5 seconds. I think a change to shuffle wouldn't be frowned upon its just an opinion what does everyone else think? Seems pretty dumb that you only get 3 seconds of immunity if youre wearing 5 pieces. I love forward momentum on my classes that have access to major mending, warden and dk but for classes like nightblade sorc and templar its pretty lame. Thoughts????
Personally think that medium needs a slight buff. Could use a speed buff while shuffle’s snare immunity is active. The passives that reduce detection radius and sneak cost decrease are a little underwhelming imo