I say scrap this game and bring out elderscrolls online 2 using someone else's engine that is known to work and be stable, better network code, actual anti cheat software, and a well structured subscription model with a well rounded focus group dedicated to listening and implementing proper feed back from players.
You read 1/5th of the post. That's cool. I was saying the indicator is messed up and saying we are at like 150 even though it feels far more than that. It feels like its a good 1500-2500.Sorry but 100ms is not 1 second but it is 1/10th of a second. 1000 ms is 1 second. mili= 1/1000, micro = 1 millionth, nano = 1 billionth, pico = 1 trillionth. A latency of 100 is not going to cause major issues. Some MMOs have latency indicators that show certain colors. I believe WOW is one of those. It didn't even turn yellow till 300 I believe and red at 500.
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I say scrap this game and bring out elderscrolls online 2 using someone else's engine that is known to work and be stable, better network code, actual anti cheat software, and a well structured subscription model with a well rounded focus group dedicated to listening and implementing proper feed back from players.
I COMPLETELY AGREE AT THIS POINT!You read 1/5th of the post. That's cool. I was saying the indicator is messed up and saying we are at like 150 even though it feels far more than that. It feels like its a good 1500-2500.Sorry but 100ms is not 1 second but it is 1/10th of a second. 1000 ms is 1 second. mili= 1/1000, micro = 1 millionth, nano = 1 billionth, pico = 1 trillionth. A latency of 100 is not going to cause major issues. Some MMOs have latency indicators that show certain colors. I believe WOW is one of those. It didn't even turn yellow till 300 I believe and red at 500.
.
I don't care for being 100-200, if the 100-200 was correct feeling of a semi-nano second delay... But its not buddy.
Not too sure if you play the game or even walk into Cyrodiil because it seems like you defended ZOS saying this is normal for an MMO. Hell WvW GW2 and even PRIVATE SERVERS with 2500+ online in one zone on WOW have ms of 50-100 with no delay.
I say scrap this game and bring out elderscrolls online 2 using someone else's engine that is known to work and be stable, better network code, actual anti cheat software, and a well structured subscription model with a well rounded focus group dedicated to listening and implementing proper feed back from players.
I COMPLETELY AGREE AT THIS POINT!You read 1/5th of the post. That's cool. I was saying the indicator is messed up and saying we are at like 150 even though it feels far more than that. It feels like its a good 1500-2500.Sorry but 100ms is not 1 second but it is 1/10th of a second. 1000 ms is 1 second. mili= 1/1000, micro = 1 millionth, nano = 1 billionth, pico = 1 trillionth. A latency of 100 is not going to cause major issues. Some MMOs have latency indicators that show certain colors. I believe WOW is one of those. It didn't even turn yellow till 300 I believe and red at 500.
.
I don't care for being 100-200, if the 100-200 was correct feeling of a semi-nano second delay... But its not buddy.
Not too sure if you play the game or even walk into Cyrodiil because it seems like you defended ZOS saying this is normal for an MMO. Hell WvW GW2 and even PRIVATE SERVERS with 2500+ online in one zone on WOW have ms of 50-100 with no delay.
If it says 150 then its 150 They are not trying to fraud you . If you have large pauses you have other issues not related to latency. What are your specs. They have not installed a fake latency counter for the Cyodil area. Its using the same engine as the rest of the game. The thought is ridiculous. And 150 is not an issue...
I never realized that this is such a problem. I knew about Cyrodil, of course, it's always been bad, but, now that I think about it, I only just restarted after more than a year off and y'all are right. Randomly I'll suddenly go to load screen and then come back and I'm not even doing anything and there aren't that many people around (I'm restarting from the very beginning zones) and there is stuttering regularly.
Sheesh. I would have thought they'd have gotten this straightened out by now.
I say scrap this game and bring out elderscrolls online 2 using someone else's engine that is known to work and be stable, better network code, actual anti cheat software, and a well structured subscription model with a well rounded focus group dedicated to listening and implementing proper feed back from players.
I COMPLETELY AGREE AT THIS POINT!You read 1/5th of the post. That's cool. I was saying the indicator is messed up and saying we are at like 150 even though it feels far more than that. It feels like its a good 1500-2500.Sorry but 100ms is not 1 second but it is 1/10th of a second. 1000 ms is 1 second. mili= 1/1000, micro = 1 millionth, nano = 1 billionth, pico = 1 trillionth. A latency of 100 is not going to cause major issues. Some MMOs have latency indicators that show certain colors. I believe WOW is one of those. It didn't even turn yellow till 300 I believe and red at 500.
.
I don't care for being 100-200, if the 100-200 was correct feeling of a semi-nano second delay... But its not buddy.
Not too sure if you play the game or even walk into Cyrodiil because it seems like you defended ZOS saying this is normal for an MMO. Hell WvW GW2 and even PRIVATE SERVERS with 2500+ online in one zone on WOW have ms of 50-100 with no delay.
If it says 150 then its 150 They are not trying to fraud you . If you have large pauses you have other issues not related to latency. What are your specs. They have not installed a fake latency counter for the Cyodil area. Its using the same engine as the rest of the game. The thought is ridiculous. And 150 is not an issue...
350MB/S down, 30MB/S Up, hard wired
new m.2 series (ESO here) drive
500GB ssd
2TB HDD
i7 6800k overclocked to 4ghz, 6 core
3200 MHz 32GB RAM
1070 8GB Vram
Sorry its not me. Its them. I'm in the silicon valley. I suggest you queue up for something around 3:30PM - 5PM PST and start to watch the delay get worse and worse, also I suggest reading others post.
If this came off as rude, sorry but its true. I can't explain enough how there is some desync issue happening. Frames are fine, ping is fine but then out of the blue in a middle of a fight my ping jumps to 800+ and I just can't.. Sometimes its not even that, sometimes 20+ people get disconnected.
Internet speed has little to do with latency..Very little. It is entirely related to how long many hops are between you and the server. These packets and responses the data contained are very small. Even at slow internet speed they get to your PC and are entirely processed in microseconds or even nanoseconds. The limiting factor is latency not internet speed...unless you are operating at ancient speeds of say 56k.
Internet speed has little to do with latency..Very little. It is entirely related to how long many hops are between you and the server. These packets and responses the data contained are very small. Even at slow internet speed they get to your PC and are entirely processed in microseconds or even nanoseconds. The limiting factor is latency not internet speed...unless you are operating at ancient speeds of say 56k.
Everyone is experiencing this issue and we know its not us at this point. We all know/understand its ZOS and we really want an answer or someone to look into this. They fixed the stuttering, now I just want this fixed.
I need the thumbs up emoji
Internet speed has little to do with latency..Very little. It is entirely related to how long many hops are between you and the server. These packets and responses the data contained are very small. Even at slow internet speed they get to your PC and are entirely processed in microseconds or even nanoseconds. The limiting factor is latency not internet speed...unless you are operating at ancient speeds of say 56k.
Everyone is experiencing this issue and we know its not us at this point. We all know/understand its ZOS and we really want an answer or someone to look into this. They fixed the stuttering, now I just want this fixed.
The first sentence was written incorrectly in my post. What I meant was Latency has little to do with internet speed. Not sure why I typed it backwards. As I i explain it however you can see that is what I meant.
I say scrap this game and bring out elderscrolls online 2 using someone else's engine that is known to work and be stable, better network code, actual anti cheat software, and a well structured subscription model with a well rounded focus group dedicated to listening and implementing proper feed back from players.
Well when a lot of customers leave because they can't play the game.. That effects the crown store.. I purchase on the crown store if i cannot play anymore because of server issues i move on and so does my wallet..
I assume many more will too.
LadyLethalla wrote: »Re that article linked above about the Hero Engine... direct quote from Matt Firor:
"Also, our plan is to have ESO run on just about any PC or Mac – laptops included – that have been bought in the last five years."
Funny how it won't run on my laptop, which is less than 5 years old with an Nvidea GeForce GT 740M... last tested the spec probably about 9 months ago, when it was less than 4 years old.
ArcVelarian wrote: »My only recommendation for people experiencing horrific latency is to reset your routers and to make sure there aren't any other devices or programs that could possibly be gobbling up your bandwidth.
ArcVelarian wrote: »My only recommendation for people experiencing horrific latency is to reset your routers and to make sure there aren't any other devices or programs that could possibly be gobbling up your bandwidth.
ArcVelarian wrote: »My only recommendation for people experiencing horrific latency is to reset your routers and to make sure there aren't any other devices or programs that could possibly be gobbling up your bandwidth.
If you think Cyrodiil is bad now, just wait a month when Midyear Mayhem comes around. Sure, they might add a few more servers to help. But those that have played during that time in the past know it's going to be more than stupid how bad the ping and lag will get. Not to mention the long queue times.
Hundreds of threads about this subject. Hundreds more about the state of PvP altogether. From bugs that don't get fixed. Then DO get fixed, and come back the next patch. New bugs going un-fixed for months on end. Sets and class imbalance.
Yet here we are still passionate about the game trying to get them to fix it. Other games are coming. I know one I'm leaving ESO once CU beta is in a decently playable state. If it gets released by end of this year, PvP here will be gone. It'll be too late for ZoS to fix it, and those shareholders and marketing plebs will figure out the player base is what matters. NOT the crown store. New content is great, that's fantastic. But fix what ya got first. You can put a 100 gallons of new paint on rusted metal, but that quarter panel is still gonna fall right off the clown car!!!!
P.S> wish we could state our fustration with the appropriate words. Ya know, those 4 letter kind? Civil? There is no more civil after 4 years of this...FIX IT!!!!
The much-hyped server improvements - what happened to them? When Summerset went live there was a definite improvement but since the first patch performance has been worse than ever.
I never realized that this is such a problem. I knew about Cyrodil, of course, it's always been bad, but, now that I think about it, I only just restarted after more than a year off and y'all are right. Randomly I'll suddenly go to load screen and then come back and I'm not even doing anything and there aren't that many people around (I'm restarting from the very beginning zones) and there is stuttering regularly.
Sheesh. I would have thought they'd have gotten this straightened out by now.
Internet speed has little to do with latency..Very little. It is entirely related to how long many hops are between you and the server. These packets and responses the data contained are very small. Even at slow internet speed they get to your PC and are entirely processed in microseconds or even nanoseconds. The limiting factor is latency not internet speed...unless you are operating at ancient speeds of say 56k.
Everyone is experiencing this issue and we know its not us at this point. We all know/understand its ZOS and we really want an answer or someone to look into this. They fixed the stuttering, now I just want this fixed.
MusekininKanchou wrote: »You insert these names like the care. Why? has anyone ever seen putting "@ZOS_GinaBruno @ZOS_Wrobel" or any Zos employee name in a thread work? The customer service sucks.