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How to make ESO better (EZ stuff -- mostly)

ckrobinson83
ckrobinson83
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This game is a good game, but it has some serious issues.

1) Fix the load screens
Seriously. I'm missing dolmans it's so bad now. And that's when the game doesn't flat out crash. It crashed on me twice in ten minutes today and actually brought down the entire computer the second time. This is unacceptable. And no, it's not my equipment -- it's your game.

2) The Ads Must Go.
Stop. Just stop. Explain to your marketing department that people are over it. One ad at max per login, not per toon is about a ton more than I want to see. Your 'rewards' are not making up for it and they never will.

3) It takes 180 days - six months... SIX MONTHS REAL TIME... to fully upgrade a horse.
And that's if you log in every single day. This is insane. How about a tiered system? 250 to upgrade one stat, 600 to upgrade two and 1000 to upgrade all three. Per 20 hour period. None of this one stat per day thing. That gets old seriously fast

4) Chest/Thieves trove respawns
Face it. There are a lot of petty 5 year olds playing this game who think it's a real giggle to remove everything from a chest but some lock picks. The adults in the audience here find that annoying, since in spite of what people will say in the comments to this, the thieves troves aren't all that common. Since it's clear that so many people who play cannot follow Wheaton's Rule make it so that a respawn timer starts as soon as the chest or container is opened and that the chest disappears as soon as the toon that opened it steps away. That way even if they can't actually be bothered to take everything, their funny little prank will be stopped before it started.

5) Jewelry crafting.
I think this is a pretty cool thing. However, it was apparently designed as a way to force people to fill up their bags with stuff. Sure, if you're A plus member, then it doesn't matter too much, but it still takes for EVER to gather enough whatever scraps so that you can create one titanium bit. That's some over kill, especially at 10 to 1.

  • Tandor
    Tandor
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    This game is a good game, but it has some serious issues.

    1) Fix the load screens
    Seriously. I'm missing dolmans it's so bad now. And that's when the game doesn't flat out crash. It crashed on me twice in ten minutes today and actually brought down the entire computer the second time. This is unacceptable. And no, it's not my equipment -- it's your game.

    2) The Ads Must Go.
    Stop. Just stop. Explain to your marketing department that people are over it. One ad at max per login, not per toon is about a ton more than I want to see. Your 'rewards' are not making up for it and they never will.


    3) It takes 180 days - six months... SIX MONTHS REAL TIME... to fully upgrade a horse.
    And that's if you log in every single day. This is insane. How about a tiered system? 250 to upgrade one stat, 600 to upgrade two and 1000 to upgrade all three. Per 20 hour period. None of this one stat per day thing. That gets old seriously fast

    4) Chest/Thieves trove respawns
    Face it. There are a lot of petty 5 year olds playing this game who think it's a real giggle to remove everything from a chest but some lock picks. The adults in the audience here find that annoying, since in spite of what people will say in the comments to this, the thieves troves aren't all that common. Since it's clear that so many people who play cannot follow Wheaton's Rule make it so that a respawn timer starts as soon as the chest or container is opened and that the chest disappears as soon as the toon that opened it steps away. That way even if they can't actually be bothered to take everything, their funny little prank will be stopped before it started.

    5) Jewelry crafting.
    I think this is a pretty cool thing. However, it was apparently designed as a way to force people to fill up their bags with stuff. Sure, if you're A plus member, then it doesn't matter too much, but it still takes for EVER to gather enough whatever scraps so that you can create one titanium bit. That's some over kill, especially at 10 to 1.

    Your second point is one I agree with but it has been acknowledged here as an issue and will be resolved, they're working on it.

    The other points I have no issues with. I had a few crashes immediately after this week's patch maintenance, but they seem to have settled down (tempting fate I know), and loading screens aren't an issue for me. Everything else is fine as is.
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