Hi guys, thanks for clicking my post! Sorry if these Q's have been asked before or I commit a forum faux pas, I did a quick search for some keywords before typing but understand answers probably already lie in the forums somewhere.
I have a few questions about crafting. Well, more than a few. If you can help with one or two, that would be great:
1) Does anyone know roughly how many skill points are needed to max out all crafts on one character/is it possible? I have attempted this with a 160+ character without too much in the way of skyshards or dungeon/quest skill points and found myself fall quite shy of the required amount. What is it likely to increase to with jewelry crafting when Summerset arrives? I ask mainly as I'm aware some combat proficiency will be needed to reach some of the crafting set areas.
2) Is it viable to split crafting across multiple characters? I know this is vague so I'll be more specific: I want to be able to craft anything across my guys' skills. I've noticed that certain items of furniture that require competencies in a variety of different crafts (such as woodworking and enchanting) and was wondering if these are limited to a set few different forms of crafting, or if all will be used in some combination at some point?
3) How do I get master writ vouchers? Honestly, I've googled this a lot and believe I am just having trouble interpreting the language. I have been picking up and completing writs on my character for ages and the best thing I seem to get is 25 voidstone ore and/or tempering alloy. Do I need to be picking these up elsewhere? This is from Mournhold with maxed Blacksmithing. Does it scale with research?
4) For provisioning writs, where do I get all of the required recipes? I've been playing on my main for about a year and am almost plagued with OCD looting any crates, barrells etc. I can find. I can still can't seem to get everything I need. Is rifting through guild stores the only way (this seems to take ages on consoles)?
5) Is it common practice to always level up some crafting on all combat characters (food/potions last longer etc.) and is it worth investing in the 'resources are easier to see' skills? I've never spent points on these as it seems like I have just as much luck finding them normally, but I've never tried and don't know whether it's worth respec'ing the points.
6) Where is crafting profitable? I have used it so far for crafting armour and weapons for my main (150 ancestor silk to craft a 160CP piece of gear seems insane) but wonder if some of my slower grinding crafts (alchemy and enchanting) will generate some decent money through guild marketplace once maxed. I've seen suggestions that donating 10k in a week to your guild should be easy, and I'd love to, but I seem to generate cash slowly (I mainly sell loot from dungeons) and this would empty me out across my 3 guilds.
Sorry for the outburst of questions.
If anyone can help, that would be great. If you just wanna call me a n00b for asking a load of silly questions - fill your boots.
Thanks guys!
Stanx