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Let's talk loot

fojo82
fojo82
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I think pvp is in a good spot with loot and rewards for your time. Pve is a different story. There is not enough good loot for end game pve content. Effects trials only give good gear, which it should, but after that you get nothing. World bosses and dailies and dungeons should always drop something that makes you want to continue doing the content forever. Motifs aren't enough.
  • casparian
    casparian
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    fojo82 wrote: »
    end game pve content
    World bosses and dailies and dungeons
    Those aren't end-game PVE content.

    And why aren't motifs enough? They have a great market value, are the single most important cosmetic items available in-game, and it always feels good to get the rare ones.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • fojo82
    fojo82
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    casparian wrote: »
    fojo82 wrote: »
    end game pve content
    World bosses and dailies and dungeons
    Those aren't end-game PVE content.

    And why aren't motifs enough? They have a great market value, are the single most important cosmetic items available in-game, and it always feels good to get the rare ones.

    Because when you've been playing the game since launch and already have all these motifs and there's not really anything to spend money on its not enough
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