The recent performance optimizations have been a mixed bag for some of us. As far as I can tell perfomance is improved for many, but there have been teething issues in the form of major FPS freezes for some of us. I have found ways of working around that, or perhaps this week's hotfix has already addressed them. I find their frequency greatly reduced, however the general issue of lag remains. My ping to the PC EU servers, from Ireland, is 100ms to 120ms at off-peak times. Right now, while Vivec is full, it is consistently in the 150ms to 170ms range. When I've had internet problems in the past, these have been bursty and intermittent, e.g. ping jumping to high numbers, then settling down again to normal. However when ping is consistently in the 150ms to 200ms range for my particular connection, I have long suspected that is due to ZOS' servers and/or their internal network being at the limit of what they can handle.
As a nightblade I am currently experiencing the "early symptoms" of this. Cyrodiil is still fairly playable, but when I try to weave some buffs inbetween my cloaks, e.g. Siphoning Attacks and Forward Momentum, I find either the buffs don't activate, or the subsequent cloak is delayed to the point where I briefly uncloak. This might not sound like much, however I've only been in some skirmishes today, not major battles. I have spent most of my PvP existence in Imperial City. You don't get those problems there, because it is always fairly empty. As someone used to that, I perhaps find Cyrodiil's lag problems particularly glaring.
ZOS' recent enhancements are improving the performance of the client. Should they also improve their server performance? I think they should! There appears to be one very easy way of doing that: Reduce the population cap of Cyrodiil campaigns. My proposal would be that ZOS halve the population cap of both the Vivec and Sotha Sil campaigns (both are regularly full on PC EU), and introduce two additional caompaigns to allow for the same total number of players.
PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
PC NA: Magblade (PvP and PvE every role)
Should ZOS reduce the Cyrodiil population cap to address lag? 70 votes
Yes, I'd been fine if ZOS halved the population cap of the 30-day campaigns and created additional campaigns to compensate.
No, ZOS should keep the campaigns at their current population cap and find other ways of improving server performance.
I have never experienced lag in Cyrodiil, even when the campaign is full.
1 vote