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The sloadscreens in pvp need to stop

chris211
chris211
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The sloadscreens in pvp need to stop, its getting really old and annoying
  • Judas Helviaryn
    Judas Helviaryn
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.
    Edited by Judas Helviaryn on June 4, 2018 2:39AM
  • Dreyloch
    Dreyloch
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    I think the OP might mean the random load screen blips when your running around, or just all the sudden your in slow-mo as if the game is gonna freeze up, but then your ok. It's beyond annoying. I assume it's these new server side checks not being able to keep up. But I don't work for ZoS and I'm not a programmer.
    "The fear of Death, is often worse than death itself"
  • Morgul667
    Morgul667
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    I do like your title ^^
  • Gilliamtherogue
    Gilliamtherogue
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Judas Helviaryn
    Judas Helviaryn
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    As you claim to be an avid theory crafter, surely you understand the joy in overcoming building challenges in the game, right? We're not just sitting here, letting our established builds and methods age without adapting them to the inevitable nerfhammer, right?
    Edited by Judas Helviaryn on June 4, 2018 6:50PM
  • Sharee
    Sharee
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    Dreyloch wrote: »
    I think the OP might mean the random load screen blips when your running around, or just all the sudden your in slow-mo as if the game is gonna freeze up, but then your ok. It's beyond annoying. I assume it's these new server side checks not being able to keep up. But I don't work for ZoS and I'm not a programmer.

    Oh my, don't remind me. I get three micro-loadscreens everytime riding from Dragonclaw to Bruma, and it always stops my horse. And again. And again. When i'm in a hurry to stop that last flag from turning in time. Grrr. :p
  • Gilliamtherogue
    Gilliamtherogue
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.

    Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.

    [Edited for removed content]
    Edited by ZOS_Mika on June 4, 2018 2:18PM
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Mayrael
    Mayrael
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.

    Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.

    Create magsorc and try to fight someone using shieldbreaker, then we can have a chat.

    [Edited for removed content]
    Edited by ZOS_Mika on June 4, 2018 2:20PM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Mureel
    Mureel
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    and IMO you shouldn't be able to always easily wipe multiple players.

    So, good.
  • Casterial
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    Maybe make it so it doesn't do game breaking mechanics like go through shields or stealth... But honestly, if the DOT last on you through stealth then its that DOT not Sloadz. Sloadz is a proc based off DOTs..... Right now the only issues I've seen is it with shields.

    You cant just put the set on and be good...
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Vapirko
    Vapirko
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    I’m so done tryin to argue with people who support this set. Yes I’m sure your heavy armor stamina warden with 30k health doesn’t mind it.

    [Edited for removed content]
    Edited by ZOS_Mika on June 4, 2018 2:20PM
  • red_emu
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    DISCLAIMER: I am not salty because I got wrecked (I get wrecked all the time and it does not bother me. It is just a game.) And I only play in Non-CP campaigns.

    The biggest problem I find with this set is not 1v1. I can outheal that no problem, even on my destro/reso MagBlade.

    Even though it is very annoying that you can't cloak, which is most of the time a life saver for a glass MagBlade due to it's DoT suppressing abilities. And before someone says, all DoTs should break cloak - no they shouldn't. Read the description of the class! We are meant to go in and out of fight unseen. It's the bread and butter of the class. That's like saying:

    -Make DKs not tanky,
    -Make Templars not heal or purge as much,
    -Make Sorcs less powerful at execute,
    -Make Warden... well you can't gut an already gutted class I guess :trollface:

    The day ZOS makes cloak breakable by all and any DoTs is the day I stop playing this game (as at that stage it will be obvious that classes have become homogenised to the extreme end of the spectrum).


    But back to Sload's Semblance. When you have to fight against 2-3-4 players, or you are even playing a group vs group, Sload's stacking on you is a death sentence unless you spam purge like crazy (by that stage, you will have 17 2H StamBlades gap closing at you). You CAN NOT outheal 4-5k stacked damage per second with a major defile on you (of which I am sick to the back teeth! Not because it reduces healing, but because I constantly glow purple!).

    Sload's should either not proc on a player that is already affected by it or it needs re-worked.

    People keep saying 'Oh it's not even that good of a set' or 'Oh there is so many counters'.

    Not good of a set? Really?!

    Just because you, personally don't see the set as OP does not mean it isn't. Look at the bigger picture here! When 80-90% of players start wearing a particular set and so many people get killed by it, it is a good set and it is over-powered. Players will naturally gravitate to over powered set ups and anything that makes the game easier (in PvP).

    When you see such huge numbers of people using one thing, it isn't just a flavour of the month anymore. It is lack of balance. Balance in the game is seeing different abilities (class or weapon ones) on your death recap. Seeing a set proc on your death recap 4 out of 5 times is the exact definition that the set is out of balance.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Thekingofwei
    A group of any proc set can kill, I don't get why Sload is so good that people whine about it, but then again I haven't played in Cyrodiil that much since patch, so I don't know how strong it is there. In battlegrounds, I can outheal it on my MagDK in light armour, but maybe the CP makes it stronger in Cyrodiil?
  • red_emu
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    A group of any proc set can kill, I don't get why Sload is so good that people whine about it, but then again I haven't played in Cyrodiil that much since patch, so I don't know how strong it is there. In battlegrounds, I can outheal it on my MagDK in light armour, but maybe the CP makes it stronger in Cyrodiil?

    It is possible that CP affects it. The issue with this set is that it deals Oblivion Damage, so it ignores any and all resistances, armour rating, blocking and shields.

    Most damage from proc sets will get mitigated by those things, Oblivion damage isn't. For comparison, you can put a Damage Health glyph on your weapon which will deal maybe 1500 Oblivion Damage. It is much lower than let's say an elemental glyph which can deal 5000 damage (example only). The reason for it is that elemental damage will get mitigated to an extent. So to put a set in the game that deals relatively low but unavoidable damage which does not get mitigated makes it a very strong proc and sought after over any other procs.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • SixVoltCar
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    Sounds like time to remove set bonuses from PVP so some actual balancing can happen. Rip that bandage off right now, because you complain every time something is added.
  • BigBadVolk
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    red_emu wrote: »
    DISCLAIMER: I am not salty because I got wrecked (I get wrecked all the time and it does not bother me. It is just a game.) And I only play in Non-CP campaigns.

    The biggest problem I find with this set is not 1v1. I can outheal that no problem, even on my destro/reso MagBlade.

    Even though it is very annoying that you can't cloak, which is most of the time a life saver for a glass MagBlade due to it's DoT suppressing abilities. And before someone says, all DoTs should break cloak - no they shouldn't. Read the description of the class! We are meant to go in and out of fight unseen. It's the bread and butter of the class. That's like saying:

    -Make DKs not tanky,
    -Make Templars not heal or purge as much,
    -Make Sorcs less powerful at execute,
    -Make Warden... well you can't gut an already gutted class I guess :trollface:

    The day ZOS makes cloak breakable by all and any DoTs is the day I stop playing this game (as at that stage it will be obvious that classes have become homogenised to the extreme end of the spectrum).


    But back to Sload's Semblance. When you have to fight against 2-3-4 players, or you are even playing a group vs group, Sload's stacking on you is a death sentence unless you spam purge like crazy (by that stage, you will have 17 2H StamBlades gap closing at you). You CAN NOT outheal 4-5k stacked damage per second with a major defile on you (of which I am sick to the back teeth! Not because it reduces healing, but because I constantly glow purple!).

    Sload's should either not proc on a player that is already affected by it or it needs re-worked.

    People keep saying 'Oh it's not even that good of a set' or 'Oh there is so many counters'.

    Not good of a set? Really?!

    Just because you, personally don't see the set as OP does not mean it isn't. Look at the bigger picture here! When 80-90% of players start wearing a particular set and so many people get killed by it, it is a good set and it is over-powered. Players will naturally gravitate to over powered set ups and anything that makes the game easier (in PvP).

    When you see such huge numbers of people using one thing, it isn't just a flavour of the month anymore. It is lack of balance. Balance in the game is seeing different abilities (class or weapon ones) on your death recap. Seeing a set proc on your death recap 4 out of 5 times is the exact definition that the set is out of balance.

    This ^
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Thekingofwei
    red_emu wrote: »
    .

    Ahhh, oblivion damage is very annoying. The only way is to outheal it but the proc is low. So maybe if they reduce the damage or drop it to 6% people would not complain so much? It's all I see in PvP talks lately. I honestly don't find it a useful set specially in dueling.
  • Qbiken
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    I still prefer the suggestion of making oblivion damage also cause the same amount of damage to the one who uses it. I can assure you, very few builds would utilize oblivion damage if this were the case. Perhaps a few niched high health builds would still use it, but otherwise it would become more rare.
  • dsalter
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    someone make a level 10 char, slot sniper+poison inject, give that char blue/purple sloads+any other strong dot based set and see if it kills alot. if so we know the problem is real and not overblown.
    record it for proof so people cant go "but you lies"
    Edited by dsalter on June 4, 2018 10:04AM
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Fiktius
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    Ahhh, oblivion damage is very annoying. The only way is to outheal it but the proc is low. So maybe if they reduce the damage or drop it to 6% people would not complain so much? It's all I see in PvP talks lately. I honestly don't find it a useful set specially in dueling.

    As long as the Oblivion damage dot stacks, people will complain. Tho when I think about it, what's the difference?
    People will complain about everything which will take them out of comfort zone.
    I do agree with you tho, I don't also find that set too useful in dueling (except some set combinations which will make Sload handy, like Sload + Shieldbreaker) since I tested out Sload by myself in PTS too. I dueled against several targets and Nightblade players mostly commented that Sload is annoying due it takes them out of cloack, but they did there something which a lot people seem to refuse to do:
    They adapted and changed their tactics, relied less on cloack and I found myself chilling dead on the ground after awhile.
    Good players will always find a way to adapt.

    My main is mag NB and overall I don't find Sload as a big deal. Yes, it takes me out of cloack, but in general I never relied my fighting style heavily on cloacking. Perma-clock is mostly an escape mechanique for me, when I have to get out of the way of giant group which I'm not intending to fight against. And if they do manage to kill me before I can escape due Sload stacking on me...congratulations! Group can now receive a prize of small AP shared for everyone.
  • Gprime31
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    Guaranteed the people who think sloads is “not that bad” are the people In the 30 man Zerg, try solo see how you feel then!
  • Fiktius
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    Gprime31 wrote: »
    Guaranteed the people who think sloads is “not that bad” are the people In the 30 man Zerg, try solo see how you feel then!

    Hah! I'm solo player and still think that Sload is not so big deal compared to defile builds. ;)
    (Tho like I've said earlier before at another thread, the Oblivion dot stacking is an issue especially at battlegrounds, which I would love to see something done for it.)
  • bg22
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.

    Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.

    “But more than 3 is instant death.”

    More than 3 ppl wearing no armor is also instant death... what’s your point?

    I keep seeing this ridiculousness everywhere someone mentions Sloads.

    [Edited for non-constructive commentary]
    Edited by ZOS_Mika on June 4, 2018 2:21PM
  • inf.toniceb17_ESO
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    Funny how every Sload discussion always comes down to two things: "i'm built purely for damage and sload kills me" and "when multiple apply it on me i die". Well guess what? That's how PvP works in normal games. I don't think i've ever seen a PvP game where "1vX" term existed or where glass cannons are expected to survive without a healer babysitting them. Oh and there another one i love: "but they apply defile and i can't heal!" Seriously. How inability to outheal sload under defile is worse that inability to outheal crippling grasp? Poison Arrow? Sheer venom proc? Zaan? Every single one of these dots is much stronger than Sload btw. I do agree that Sload should stop breaking NBs cloak tho. There's more than enough countermeasures for that already.
    Edited by inf.toniceb17_ESO on June 4, 2018 10:50AM
  • Sharee
    Sharee
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    Gprime31 wrote: »
    Mayrael wrote: »
    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    What's so hard to grasp?

    Surely an.. "Avid Theorycrafter" such as yourself understands the joy one finds in overcoming a new challenge, right? Certainly we're not clinging to our old builds, hoping they stand the test of the nerfhammer, without properly investing in them for the future. Right Gilliam?

    Gilliamtherouge... Guess salty NB there who doesn't like sload breaking stealth...

    Judas you're right. Sload damage is barely noticeable, the only difference is that when it's on me I don't use cloak for a few seconds. Nothing special. Same as new rune prison damage. There were doom and gloom threads everywhere on PTS but somehow I am still able to fight sorcs and kill them.
    Weak ones will always search for reasons of their weaknesses somewhere else, because of that they will stay weak because instead of improving them selves they want to make everyone else weaker.

    Barely noticeable huh lol, guess you haven’t had 6 sloads players stack on you

    If 6 players hit me with enough attacks for all of them to proc a 10% chance set, i am most likely already dead.

    This is the same argument people did with knightslayer: "But what if 10 enemies using the set all heavy attack you at once?!? You aren't gonna outheal that!!!" - well of course you aren't, you're gonna die just from the 10 heavy attacks alone.
  • Mayrael
    Mayrael
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    Gprime31 wrote: »
    Mayrael wrote: »
    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    What's so hard to grasp?

    Surely an.. "Avid Theorycrafter" such as yourself understands the joy one finds in overcoming a new challenge, right? Certainly we're not clinging to our old builds, hoping they stand the test of the nerfhammer, without properly investing in them for the future. Right Gilliam?

    Gilliamtherouge... Guess salty NB there who doesn't like sload breaking stealth...

    Judas you're right. Sload damage is barely noticeable, the only difference is that when it's on me I don't use cloak for a few seconds. Nothing special. Same as new rune prison damage. There were doom and gloom threads everywhere on PTS but somehow I am still able to fight sorcs and kill them.
    Weak ones will always search for reasons of their weaknesses somewhere else, because of that they will stay weak because instead of improving them selves they want to make everyone else weaker.

    Barely noticeable huh lol, guess you haven’t had 6 sloads players stack on you

    Huh guess you haven't had 6 curses exploded on you at once, or 6 engulfing flames on you, or poison arrows, or whatever darn 6 skills or proc sets at the same time... Dude saying that sload deals massive damage because when it gets stacked 6 times it can kill you negates your argument. Try to survive 6 zaans on you, or 6 procs of selene/calurion/skoria at the same time.

    That's why is so hard to discuss in here, this forum is full of broken logic just to prove biased statements.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • hmsdragonfly
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    bg22 wrote: »
    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    >Change your build because one set
    >"be smart about engaging"

    Well which one is it?

    The only change required for your build is some self-healing capacity. I said change your approach, which includes being smart about engaging your target.

    The self heal capacity that is instantly negated by Defiled stacking builds that can be ran in tandem. Full on tank builds running enfeebling sets are able to casually stroll in combat and kill players who have sets build purely for damage or healing, negating a huge semblance of balance from the game.

    Not to mention that multiple people wearing the set makes out healing impossible. I've already changed my build and can easily manage one person in Sload's. But more than 3 is an instant death sentence. No other set in the game can boast that raw power to simply win by slotting and out numbering your opponent.

    “But more than 3 is instant death.”

    More than 3 ppl wearing no armor is also instant death... what’s your point?

    I keep seeing this ridiculousness everywhere someone mentions Sloads.

    Ummm about that, 3 average players with no armor can't kill an average player with a proper build, let alone instant death >:)

    [Edited for removed content]
    Edited by ZOS_Mika on June 4, 2018 2:22PM
    Aldmeri Dominion Loyalist. For the Queen!
  • BohnT
    BohnT
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    God i love these "Sloads isn't an issue answers and arguments"

    Sloads is one of the most broken sets and things we've ever seen in this game.
    Just by using Sloads you get free kills on nightblades and magsorcs while the pressure you apply to any other class is often more than your main spammable does.
    If you have longer fights check your damage Meter and see how much DPS your skills add in most cases they deal much less than 853 dps even if it's your spammable.
    A stupid passively applied Dot from your armor is dealing more damage than actively applied skills.

    If you look at DPS and HPS of duels you'll see that DPS is often about 3-4k meaning the added damage of sloads equals 20-30% of your whole damage output.
    If we look at HPS many builds will have about 2.5-3.5k hps throughout the fight without defiles.
    Now let's just add defiles to the sloads build without having to give up much you can reach 60-70% healing reduction.
    If we apply this to the average HPS we are looking at 0.7- 1.4k HPS. Sloads will either completely outdamage your healing efforts or will deal enough damage that a single dot is enough to make any additional damage go through, putting your health on a timer that'll reach 0 soon.
    Meaning Sloads + defile will give you free kills on: Magsorcs, magnb, stamnb, stamdk, stamsorc, magdk, magwarden, stamwarden.
    While also giving you an easy time vs stamplar who can't purge often enough.
    The only spec that doesn't gets heavily punished is magplar.

    Just by using one special combination you can win any 1v1 fights against equally skilled players and even better players vs 9/10 classes.

    Additionally Sloads isn't great for good players who fight weaker players as these fights end before sloads can even do much, in 1vX sloads is also really underwhelming because you don't get anything from a dot that is only applied to one player at the time.
    If we are looking at Xv1 Sloads becomes absolutely ridiculous, stacking multiple sloads on one target requires absolutely no skill while offering massive pressure that easily kills good players with the pressure it applies, Sloads is also a perfect example why we need stat scaling for procs, it doesn't matter who uses sloads it always deals its good amount of damage be it a 20k class canon bow khajiit spamming snipe and light attacks or a 80k troll tank.

  • red_emu
    red_emu
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    Funny how every Sload discussion always comes down to two things: "i'm built purely for damage and sload kills me" and "when multiple apply it on me i die". Well guess what? That's how PvP works in normal games. I don't think i've ever seen a PvP game where "1vX" term existed or where glass cannons are expected to survive without a healer babysitting them. Oh and there another one i love: "but they apply defile and i can't heal!" Seriously. How inability to outheal sload under defile is worse that inability to outheal crippling grasp? Poison Arrow? Sheer venom proc? Zaan? Every single one of these dots is much stronger than Sload btw. I do agree that Sload should stop breaking NBs cloak tho. There's more than enough countermeasures for that already.

    Maybe new players would say that. Anyone who's been in PvP for a while is building either Damage + Heal or Damage + Tank and only swapping gear for pure damage when in a big group.

    I play in groups and solo. I am built around stacking damage and yes, I am made of glass, but I also wear Troll King and use Powered Resto Staff + shackle for extra dodge and block. So believe me. Most people build their characters for both. Only a fool would build for pure damage.
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • chris211
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    Do you mean the people posting screenshots with Sload's as the killer, or the people using Sload's and the actual killscreens you keep getting?

    Either way, Sload's isn't a huge deal. Invest in some self-healing, or a purge, and be smart about how you engage the user.

    If I have to change my approach to combat a certain playstyle or archetype, that's more engaging than facerolling everyone with similar builds.

    sigh im sick of people saying "heal" "purge" you cant out heal or purge a entire zerg using it sloads doesn't need to be nerfed its needs to be removed from the game altogether
    Edited by chris211 on June 4, 2018 1:31PM
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