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The most useful PC Add-ons should be made part of the base game

Azurephoenix999
Azurephoenix999
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There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.
Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • DuskMarine
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    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no
  • Kikke
    Kikke
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    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • DuskMarine
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    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.
  • Aliyavana
    Aliyavana
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    Awesome guild store ui should be base game
  • Azurephoenix999
    Azurephoenix999
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    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    So...console players can't have nice things because it'll put PC mod-makers out of imaginary work?
    Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • DuskMarine
    DuskMarine
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    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    So...console players can't have nice things because it'll put PC mod-makers out of imaginary work?

    you wanna fight that point kick microsoft or sony in the butt and makem allow addon support on console like they did with skyrim. and yes you gain certain things on pc that console doesnt thats what makes one better than the other. there has to be a difference somewhere otherwise whats the point in the different copies.
  • Azurephoenix999
    Azurephoenix999
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    DuskMarine wrote: »
    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    So...console players can't have nice things because it'll put PC mod-makers out of imaginary work?

    you wanna fight that point kick microsoft or sony in the butt and makem allow addon support on console like they did with skyrim. and yes you gain certain things on pc that console doesnt thats what makes one better than the other. there has to be a difference somewhere otherwise whats the point in the different copies.

    ms and sony wouldn't have to change anything. If ZOS added them to the BASE GAME, then they wouldn't be mods, just new user-friendly features heavily inspired by player-made mods. ms and sony can't prevent them from doing that.
    Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • DuskMarine
    DuskMarine
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    DuskMarine wrote: »
    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    So...console players can't have nice things because it'll put PC mod-makers out of imaginary work?

    you wanna fight that point kick microsoft or sony in the butt and makem allow addon support on console like they did with skyrim. and yes you gain certain things on pc that console doesnt thats what makes one better than the other. there has to be a difference somewhere otherwise whats the point in the different copies.

    ms and sony wouldn't have to change anything. If ZOS added them to the BASE GAME, then they wouldn't be mods, just new user-friendly features heavily inspired by player-made mods. ms and sony can't prevent them from doing that.

    we had to do without in skyrim for years so your arguements kindve invalid. it took people talking about it and sony eventually allowed it
  • starkerealm
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    Aliyavana wrote: »
    Awesome guild store ui should be base game

    Awesome Guild Store should be. Also, Crafted Potion (it color codes potions the way crafted food is coded.) Finally, Advance Filters should probably get implemented into the core UI.
  • craigr02
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    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    Us console players deserve the same love as pc, and if they dont open up addons on console they should take it away from pc too, or just program some more into the game.
  • Azurephoenix999
    Azurephoenix999
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    DuskMarine wrote: »
    DuskMarine wrote: »
    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    So...console players can't have nice things because it'll put PC mod-makers out of imaginary work?

    you wanna fight that point kick microsoft or sony in the butt and makem allow addon support on console like they did with skyrim. and yes you gain certain things on pc that console doesnt thats what makes one better than the other. there has to be a difference somewhere otherwise whats the point in the different copies.

    ms and sony wouldn't have to change anything. If ZOS added them to the BASE GAME, then they wouldn't be mods, just new user-friendly features heavily inspired by player-made mods. ms and sony can't prevent them from doing that.

    we had to do without in skyrim for years so your arguements kindve invalid. it took people talking about it and sony eventually allowed it

    It's got nothing to do with sony and ms not allowing mods on their console. It doesn't count as a mod if the developers themselves implement it as a feature in the base game. Skyrim allows users to submit their own mods and allows other users to decide which ones to download and install, which can be risky for consoles because ms and sony need them to remain secure. The developers implementing new features into their game happens all the time, and each time it does it's tested thoroughly to make sure it doesn't delete anything it's not supposed to or make the console explode. Developers implementing a new feature or improving an old one in an existing game has literally never been against the rules of ms or sony.
    Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • SugaComa
    SugaComa
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    No ... See we on console like to play the gamd ourselves you want an interactive movie try one built that way but leave ESO as an actual game please
  • DanteYoda
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    I agree tbh there are a lot of mods that are amazing but modders just can't keep up or can't be bothered fixing their stuff.. I understand modders like to be in control of their mods but seriously 75% of my mods are out of date and honestly they are really needed imo..

    Agreed op some really needed mods should be in the base game.
  • craigr02
    craigr02
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    SugaComa wrote: »
    No ... See we on console like to play the gamd ourselves you want an interactive movie try one built that way but leave ESO as an actual game please

    Negative, i want the mods.
  • SydneyGrey
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    Skyshards and lore books as an optional button in the Options menu, with their default setting to "off" so the people who don't want it won't get upset.

    I can live without everything else.
  • Bhaal5
    Bhaal5
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    You're more saying ZOS shouldnt of been lazy and cut corners on the UI at the orginal development and should have a proper functioning character sheet, guild options, just general UI?
    I like that consoles have no addon so we actually have to play the game.
  • Kikke
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    Amazing how many people is anti for reasons as simple as 'just because'.

    So, you say no too some of the most used addons 'nearly considered part of the game' on PC being part of basegame? Why? As a PC player I would welcome it as it would free up some memory on my end. It would make the game better for new players. And it would make the console plebs lifes alot easier.

    And by most used addons I'm talking about:
    Awesome guild store
    Advanced filters
    Multi-craft

    And probably a few more =)
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Acrolas
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    I'm all for adding specific popular features. Lock item is a good example.

    But when looking at the entire pool of add-ons, 'useful' is subjective. If ZOS started to clone add-ons into base game, there would be a bit of a slippery slope where because X add-on got added, Y and Z should be no-brainers. Then niche communities would wonder why they can't get their homestead builder add-on or data-heavy raiding tool integrated. People would get angry about Multicraft not being added due to its automated and occasionally buggy nature. And some add-ons like MM or HarvestMap grow increasingly memory hungry over time which makes them troublesome to integrate.

    So I'd suggest instead of pointing at add-ons and requesting them in their entirety, make wishlists of very basic interface improvements. It's easier to evaluate and develop smaller pieces.
    signing off
  • kts
    kts
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    craigr02 wrote: »
    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    Us console players deserve the same love as pc, and if they dont open up addons on console they should take it away from pc too, or just program some more into the game.

    Such a childish mentality. "If I can't have it. They can't have it!".
  • ezio45
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    consoles really need at the very mimimum

    skyshard/ lorebooks maps icons
    a better trader filter
    a way to track skills, having to essentially guess when your dots will run out sucks

    a price checker would be nice but not a must
    better parse read outs also nice but not a must
  • Hotdog_23
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    Simple console to pc transfer. I would real pay money for this. Been playing since the game came out on PS4. I do not want to start over so let us transfer. I know it can be done ZOS just has to allow for it.
  • idrankyourbeer
    idrankyourbeer
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    .
    Edited by idrankyourbeer on June 3, 2018 6:36AM
  • Azurephoenix999
    Azurephoenix999
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    Acrolas wrote: »
    I'm all for adding specific popular features. Lock item is a good example.

    But when looking at the entire pool of add-ons, 'useful' is subjective. If ZOS started to clone add-ons into base game, there would be a bit of a slippery slope where because X add-on got added, Y and Z should be no-brainers. Then niche communities would wonder why they can't get their homestead builder add-on or data-heavy raiding tool integrated. People would get angry about Multicraft not being added due to its automated and occasionally buggy nature. And some add-ons like MM or HarvestMap grow increasingly memory hungry over time which makes them troublesome to integrate.

    So I'd suggest instead of pointing at add-ons and requesting them in their entirety, make wishlists of very basic interface improvements. It's easier to evaluate and develop smaller pieces.

    Obviously it wouldn't be a case of literally copy-pasting code into the game. It would be more of a case of ZOS seeing something like Awesome Guild Store, thinking "Most players on PC think this is a vast improvement over our original UI, let's see if we can change our default UI to be more like this so players on console can benefit too". As for ZOS having to make decisions as to which add-ons to integrate, they should probably start with things like Skyshard/Lorebook Icons (there's not a lot they could do to mess that up tbh) to maybe test the water, then move on to upgrading the trader UI, possibly improving inventory management (search bar in both of these things would be helpful, as well as a "recent pickups" category).

    Let's be honest, the default inventory management system is a pain in the ass.
    Guildmaster of Spectral Liberty - Xbox One - European Megaserver
  • Raraaku
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    PC Master Race :sunglasses:

    Nah, but in all honesty, they should make updates to their UI. However, I would argue that if you have a laptop or phone capable of using the internet/google then you could easily search for the zone maps online for viewing as you go about. Not nearly as convenient as an add-on but it's a relatively simple workaround. Although honestly, just hitting every delve in a zone will net you a good bit of shards as virtually every one of them contains a skyshard.
    Edited by Raraaku on June 3, 2018 11:34AM
    Back from a much needed break. || I like having too many projects and working on them all at once.

    Tank Enthusiast || CP: 445 || Stormproof

    Tanks
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    Björn Shadow-Walker: EP || Nord || Stamina Nightblade || Tank || Level: 15
    Tiberius Valerion: AD || Imperial || Stamina Warden || Tank || Level: 15

    Damage Dealers
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    Ezra al-Khazir: DC || Redguard || Stamina Templar || DPS || Level: 40
    Erryndril Telvaux: EP || Dunmer || Magicka Dragonknight || DPS || Level: 25
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    Healers
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  • Everstorm
    Everstorm
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    craigr02 wrote: »
    DuskMarine wrote: »
    kikkehs wrote: »
    DuskMarine wrote: »
    There are dozens of improvements that could be made to the in-game UI, and PC players have add-ons that fix a ton of problems.

    They've got things like Skyshard and Lorebook maps, a Skill Point tracker, an add-on that tells them the market values of items they've found, one that makes searching for items in guild traders easier (because there's a million categories to sift through but no search bar), and I'm sure there are just tons more that us console players aren't even aware of.

    If ZOS still refuses to allow us to migrate our accounts between systems (no way in hell am I throwing away years of progress and starting all over again over this), then I believe they should put some effort in to ensure that the console players aren't missing out as much. They should take the most popular PC add-ons, and put them into the base game so that everybody has access to them.

    no

    yes.

    itll *** to many people off so no. plus itll make the point of the add on community basically a moot point so no.

    Us console players deserve the same love as pc, and if they dont open up addons on console they should take it away from pc too, or just program some more into the game.

    You really have no idea how fast this game would stop being profitable if they take away add ons from the pc, do you. I trust ZOS to not be so moronic but if they do I am so out of here.
  • Tandor
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    I can understand console players wanting an enhanced base UI, and have no problem with that beyond the distraction of developer resources required to make it happen - both in terms of negotiating with MS and Sony as well as coding it.

    The same consideration applies to adding some existing addons (or their functions) into the PC base game, although in this case it's completely unnecessary anyway as the addons are already there for those who want those functions. If they were to be incorporated into the base UI then they should most definitely be optional as not all players would want them, myself included. I personally have no interest in addons, the shortcuts that they offer or the performance issues that some of them introduce, quite apart from any potential security aspects. If incorporated into the base UI on PC there must be an ability to toggle them off.

    The other problem with some of the addons is that they don't so much make the game more playable as mask broken aspects that should instead be fixed. Trading addons are a classic example, I'd far rather the developers spent resources on a better trading system rather than incorporating into the base UI the addons that make it tolerable at least on PC.

    Modding is, however, a classic aspect of TES and I would hate to see the modding community effectively denied their opportunities to provide addons because their functions were being incorporated into the base UI.
    Edited by Tandor on June 3, 2018 11:47AM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Simple things that help, sure. Anything that is in any way combat related, absolutely not.

    There are so many things that (HEAL NOW!) are different (ULTIMATE READY!) between the two platforms (NIGHTBLADE CLOAKED BEHIND YOU!) that what we have (TAKE POTION!) now on console would be (DROP TEA BAG!) ruined
  • Jake1576
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    SydneyGrey wrote: »
    Skyshards and lore books as an optional button in the Options menu, with their default setting to "off" so the people who don't want it won't get upset.

    I can live without everything else.

    This is also how I feel I have yet to complete skyshards and lorebooks on an character accept my main other then that I ain't going hunting again for them on my other characters it takes to long to do it with having to look up where they are all located
  • Jake1576
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    Only problem is even if they did decide to implement the most basic addons into console base game it will take forever to do so just getting them to add text chat and damage numbers was difficult enough they don't care about us console players the way they do pc we are second rate to them as long as they are making money off us that's all that matters to them
    Edited by Jake1576 on June 3, 2018 12:10PM
  • SugaComa
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    Not sure if pc has this add on I've never heard it discussed but the only add on console actually needs is a mini map on the HUD that rotates as you change direction ... So you don't have to keep opening the damn main map
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