See surviving while questing heavy would for sure be better, but I feel like your dps is going to lack in the long run wearing heavy.. as all of my skills require magik and the light armor provides a lot of benefits to that.genebcolonb14_ESO wrote: »I use heavy and ive been ahead 2 levels with mobs and quests no problem...
Depends on your playstyle. If you're heavy on Magicka and wanting more, go Light. If you mix in Stamina based skills and want more protection, go Heavy. Remember you can also mix up like 5 light / 2 heavy if you want.
I'm wearing heavy armor but have a magicka based dps setup, destro staff and the long range spell tree and the destro staff/flame knock back CC. I notice a LOT more survivability with heavy armor. I don't run out of magicka too much, and if I do I pop in resto staff for a couple of hits and am gtg.
When I get higher levels, and when I heal in dungeons I'm sure I'll go more for light armor, the heavy armor is just to get through the solo levels efficiently.
As for magicka and light armor, I don't see any huge benefits at first glance. The only one I see is reduce spell cost, 7 pieces = 7%, does that really make that much difference? I think I read that there was a 5 piece bonus in relation to magicka, maybe recovery or total amount? I'm assuming that's off of something crafted at one of the special crafting areas.
jambam817_ESO wrote: »I've been a bit disappointed in my Templar/ Light Armor/ Dawns Wrath fire caster build, even with the Light armor regen. the spells are just so mana heavy, and the destruction staff uses mana too!
I'm honestly thinking of going Bow instead of Destro staff, so i can use my untouched Stamina pool. Destro+Class skills is a huge mana drain with not a lot of options to get it back.
GeneralCornwallace wrote: »I am going to be mostly aedric spear specced, for some reason i originally was going to go medium armor, but kind of realized I should go either heavy or light.. light seems weird but it really does seem to have the most benefit.
Well, there's ways around that...not without some time and effort, but it's there. Craft some heavy armor for yourself, improve it, then enchant with magika regen glyphs, or even spell cost reduction/max magika, etc. Then like another poster suggested, mix the armor up. I use light belt and gloves. They don't provide as much protection as the other pieces anyhow so those are a good place to put light armor on for the passive to light. Or do the same with medium armor or any combo to help maximize your weak spots and help resource regeneration. Glyphs can really work wonders at low levels to give you that little extra edge.GeneralCornwallace wrote: »See surviving while questing heavy would for sure be better, but I feel like your dps is going to lack in the long run wearing heavy.. as all of my skills require magik and the light armor provides a lot of benefits to that.genebcolonb14_ESO wrote: »I use heavy and ive been ahead 2 levels with mobs and quests no problem...
Don't bother with Templar. Their dps is supbar at high levels and their healing isn't far ahead.
Don't bother with Templar. Their dps is supbar at high levels and their healing isn't far ahead.
Richard.A.Ferrellub17_ESO wrote: »
Ok... Please can anyone tell me HOW light armor can be of any benefit at all, considering the following?
My sorcerer has all light armor except a heavy helmet. Her spell resistance goes DOWN from 3273 to 2961 when I put a light armor helmet on her. This is AFTER I seemingly wasted a skill point on light armor SPELL WARDING, which is supposed to INCREASE your spell resistance by 464 when wearing all light armor. In other words, my spell resistance should have gone up, not down, by putting on another piece of light armor.
Perhaps I should have put the point into Evocation or Recovery but is seems like reducing the magicka cost of spells by 1% per light armor piece (evocation) is pretty negligible.
Spell warding is a third tier skill, seemed to be a good idea until I looked at the character stats...
???