starkerealm wrote: »I guess she might have existed as a character concept that was eventually put to use in ESO, but that would be weird, considering that her Dominion didn't become a fleshed out concept until pretty late in the series. I'd love to know what you're referring to, I can't think of any such examples. This reminds me how much it sucks that we can't easily search old Bethesda forums anymore...
The Dominion (and Thalmor), have actually been around longer than you might realize. They get discussed in the Pocket Guide as far back as Oblivion (2005.) The big thing to understand is that the Dominion in ESO is not the same Dominion as Skyrim's.
Specifically, ESO takes place during the first Aldmeri Dominion. This organization lasted through most of the second era, though I cant remember exactly when it finally fell apart.
In Skyrim you're dealing with the Second Aldmeri Dominion. They styled themselves after the first Dominion, but there's no real continuity between these two.
The Thalmor are still there. It's the same group. The difference is that after the Oblivion Crisis, they started aggressively seizing power in Alinor. So, by the time you see them in Skyrim, they're the de facto leadership of the Second Dominion. The Thalmor you encounter in ESO are, technically, the same group, but this is nearly 800 years before they'd come to power, so you see them in their original role as administrators.
I appreciate the lore lesson, but you know, I've read the Pocket Guides too.starkerealm wrote: »I guess she might have existed as a character concept that was eventually put to use in ESO, but that would be weird, considering that her Dominion didn't become a fleshed out concept until pretty late in the series. I'd love to know what you're referring to, I can't think of any such examples. This reminds me how much it sucks that we can't easily search old Bethesda forums anymore...
The Dominion (and Thalmor), have actually been around longer than you might realize. They get discussed in the Pocket Guide as far back as Oblivion (2005.) The big thing to understand is that the Dominion in ESO is not the same Dominion as Skyrim's.
Specifically, ESO takes place during the first Aldmeri Dominion. This organization lasted through most of the second era, though I cant remember exactly when it finally fell apart.
In Skyrim you're dealing with the Second Aldmeri Dominion. They styled themselves after the first Dominion, but there's no real continuity between these two.
The Thalmor are still there. It's the same group. The difference is that after the Oblivion Crisis, they started aggressively seizing power in Alinor. So, by the time you see them in Skyrim, they're the de facto leadership of the Second Dominion. The Thalmor you encounter in ESO are, technically, the same group, but this is nearly 800 years before they'd come to power, so you see them in their original role as administrators.
Specifically, check the 1st Pocket Guide, the one that came out with Redguard. It describes the same Dominion as the 3rd Guide (from Oblivion), but in more detail which indicates that it's not the same empire as Ayrenn's. It was originally meant to be the first Dominion, but ESO retconned it as the second to make room for Ayrenn's first - that makes Skyrim's Dominion the third one.
There's no real conflict there, the timeline didn't even change, Beth & ZOS just created an even earlier Dominion because they needed one for their three-way war. That's what I meant when I said it wasn't fleshed out - because it's not the same one we read about in the PGE. That one was formed by a king, not a queen.
I know, but I don't care. With questions like this, out of game sources are just as interesting as the in game ones. Again, even if she wasn't in the games, she might have existed as a concept - and that's what I want to read about.
SilverIce58 wrote: »starkerealm wrote: »I guess she might have existed as a character concept that was eventually put to use in ESO, but that would be weird, considering that her Dominion didn't become a fleshed out concept until pretty late in the series. I'd love to know what you're referring to, I can't think of any such examples. This reminds me how much it sucks that we can't easily search old Bethesda forums anymore...
The Dominion (and Thalmor), have actually been around longer than you might realize. They get discussed in the Pocket Guide as far back as Oblivion (2005.) The big thing to understand is that the Dominion in ESO is not the same Dominion as Skyrim's.
Specifically, ESO takes place during the first Aldmeri Dominion. This organization lasted through most of the second era, though I cant remember exactly when it finally fell apart.
In Skyrim you're dealing with the Second Aldmeri Dominion. They styled themselves after the first Dominion, but there's no real continuity between these two.
The Thalmor are still there. It's the same group. The difference is that after the Oblivion Crisis, they started aggressively seizing power in Alinor. So, by the time you see them in Skyrim, they're the de facto leadership of the Second Dominion. The Thalmor you encounter in ESO are, technically, the same group, but this is nearly 800 years before they'd come to power, so you see them in their original role as administrators.
Actually, @starkerealm in Skyrim, we deal with the third Dominion. The second was formed in 2E 830, roughly 300 years after the first was formed (the first dissolved after their goal of unification failed). After the Oblivion Crisis, with the weakening of the Empire, the third formed and took power, and is the current Dominion we all generally dislike.
Source: http://en.uesp.net/wiki/Lore:Aldmeri_Dominion
You lost me. What does the Oblivion Crisis have to do with anything?starkerealm wrote: »I appreciate the lore lesson, but you know, I've read the Pocket Guides too.starkerealm wrote: »I guess she might have existed as a character concept that was eventually put to use in ESO, but that would be weird, considering that her Dominion didn't become a fleshed out concept until pretty late in the series. I'd love to know what you're referring to, I can't think of any such examples. This reminds me how much it sucks that we can't easily search old Bethesda forums anymore...
The Dominion (and Thalmor), have actually been around longer than you might realize. They get discussed in the Pocket Guide as far back as Oblivion (2005.) The big thing to understand is that the Dominion in ESO is not the same Dominion as Skyrim's.
Specifically, ESO takes place during the first Aldmeri Dominion. This organization lasted through most of the second era, though I cant remember exactly when it finally fell apart.
In Skyrim you're dealing with the Second Aldmeri Dominion. They styled themselves after the first Dominion, but there's no real continuity between these two.
The Thalmor are still there. It's the same group. The difference is that after the Oblivion Crisis, they started aggressively seizing power in Alinor. So, by the time you see them in Skyrim, they're the de facto leadership of the Second Dominion. The Thalmor you encounter in ESO are, technically, the same group, but this is nearly 800 years before they'd come to power, so you see them in their original role as administrators.
Specifically, check the 1st Pocket Guide, the one that came out with Redguard. It describes the same Dominion as the 3rd Guide (from Oblivion), but in more detail which indicates that it's not the same empire as Ayrenn's. It was originally meant to be the first Dominion, but ESO retconned it as the second to make room for Ayrenn's first - that makes Skyrim's Dominion the third one.
There's no real conflict there, the timeline didn't even change, Beth & ZOS just created an even earlier Dominion because they needed one for their three-way war. That's what I meant when I said it wasn't fleshed out - because it's not the same one we read about in the PGE. That one was formed by a king, not a queen.
Then you might want to check the in-universe publication date for the Redguard Pocket Guide. It's a Second Era text. It'd be pretty weird if that was referencing things like the Oblivion crisis, wouldn't it?
Sadly, this doesn't prove anything. In October 2013 the alliance leaders had long been officially unveiled, so Ayrenn was an established ESO character before MK wrote about KINMUNE. Heck, the closed beta tests started in the beginning of 2013, so some people had already met her in the game (maybe; I don't remember what was available in these early versions).anitajoneb17_ESO wrote: »I know, but I don't care. With questions like this, out of game sources are just as interesting as the in game ones. Again, even if she wasn't in the games, she might have existed as a concept - and that's what I want to read about.
https://aurbis.c0da.es/ayrenn/ayrenn.pdf
That was published in october 2013. One could argue that it doesn't prove that the character comes from Kirkbride and was used by ZOS, because it could be Kirkbride, with some insider knowledge at what was being produced by ZOS, who built up a story around her. I admit to that.
However, at the end of the Grahtwood quest line, when Ayrenn kills Naemon and stands some sort of identity test in Elden Root, she suddenly asks (us) if "we have noticed there's something more to her", "if she's really what she seems to be", that sort of things. (I don't remember the exact phrasing).
That's why I personally adhere to the idea that Ayrenn is something very special in ES lore and we'll eventually know more. I also believe she's been created and imagined, along with her story, in the very early years of creation of the ES universe.
Also, don't you think the character is much, much deeper than her two counterparts ? Silly Jorunn and boring Eymeric ? That also shows that there's more to her and that her story wasn't created just for ESO. Just my opinion.
(Kirkbride-haters, C0DA-haters and "canon-rigid" lorefans, please ignore this message and refrain from derailing the discussion by rehashing the debates we all know by heart, thank you).
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
Oh yeah, I missed that one. It's exactly the opposite: everything matters.
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That's not how a Dragon Break works, though. Everything taking place within the Dragon Break is canon.
You lost me. What does the Oblivion Crisis have to do with anything?starkerealm wrote: »I appreciate the lore lesson, but you know, I've read the Pocket Guides too.starkerealm wrote: »I guess she might have existed as a character concept that was eventually put to use in ESO, but that would be weird, considering that her Dominion didn't become a fleshed out concept until pretty late in the series. I'd love to know what you're referring to, I can't think of any such examples. This reminds me how much it sucks that we can't easily search old Bethesda forums anymore...
The Dominion (and Thalmor), have actually been around longer than you might realize. They get discussed in the Pocket Guide as far back as Oblivion (2005.) The big thing to understand is that the Dominion in ESO is not the same Dominion as Skyrim's.
Specifically, ESO takes place during the first Aldmeri Dominion. This organization lasted through most of the second era, though I cant remember exactly when it finally fell apart.
In Skyrim you're dealing with the Second Aldmeri Dominion. They styled themselves after the first Dominion, but there's no real continuity between these two.
The Thalmor are still there. It's the same group. The difference is that after the Oblivion Crisis, they started aggressively seizing power in Alinor. So, by the time you see them in Skyrim, they're the de facto leadership of the Second Dominion. The Thalmor you encounter in ESO are, technically, the same group, but this is nearly 800 years before they'd come to power, so you see them in their original role as administrators.
Specifically, check the 1st Pocket Guide, the one that came out with Redguard. It describes the same Dominion as the 3rd Guide (from Oblivion), but in more detail which indicates that it's not the same empire as Ayrenn's. It was originally meant to be the first Dominion, but ESO retconned it as the second to make room for Ayrenn's first - that makes Skyrim's Dominion the third one.
There's no real conflict there, the timeline didn't even change, Beth & ZOS just created an even earlier Dominion because they needed one for their three-way war. That's what I meant when I said it wasn't fleshed out - because it's not the same one we read about in the PGE. That one was formed by a king, not a queen.
Then you might want to check the in-universe publication date for the Redguard Pocket Guide. It's a Second Era text. It'd be pretty weird if that was referencing things like the Oblivion crisis, wouldn't it?
Sadly, this doesn't prove anything. In October 2013 the alliance leaders had long been officially unveiled, so Ayrenn was an established ESO character before MK wrote about KINMUNE. Heck, the closed beta tests started in the beginning of 2013, so some people had already met her in the game.anitajoneb17_ESO wrote: »I know, but I don't care. With questions like this, out of game sources are just as interesting as the in game ones. Again, even if she wasn't in the games, she might have existed as a concept - and that's what I want to read about.
https://aurbis.c0da.es/ayrenn/ayrenn.pdf
That was published in october 2013. One could argue that it doesn't prove that the character comes from Kirkbride and was used by ZOS, because it could be Kirkbride, with some insider knowledge at what was being produced by ZOS, who built up a story around her. I admit to that.
However, at the end of the Grahtwood quest line, when Ayrenn kills Naemon and stands some sort of identity test in Elden Root, she suddenly asks (us) if "we have noticed there's something more to her", "if she's really what she seems to be", that sort of things. (I don't remember the exact phrasing).
That's why I personally adhere to the idea that Ayrenn is something very special in ES lore and we'll eventually know more. I also believe she's been created and imagined, along with her story, in the very early years of creation of the ES universe.
Also, don't you think the character is much, much deeper than her two counterparts ? Silly Jorunn and boring Eymeric ? That also shows that there's more to her and that her story wasn't created just for ESO. Just my opinion.
(Kirkbride-haters, C0DA-haters and "canon-rigid" lorefans, please ignore this message and refrain from derailing the discussion by rehashing the debates we all know by heart, thank you).
This is just MK having insider knowledge and ESO writing tying in with his creations as a tribute and recognition, which happened in a few other places too (most notably Sermon 37). It's certainly interesting, but it doesn't show us that Ayrenn "has been in ES lore for like... forever", like you said.
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That's not how a Dragon Break works, though. Everything taking place within the Dragon Break is canon.
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That theory is mostly coming from people who don't want the stories in this game to be cannon. Its a rather biased theory and considering the psijic questline (not the summerset story) its incorrect regardless.
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That theory is mostly coming from people who don't want the stories in this game to be cannon. Its a rather biased theory and considering the psijic questline (not the summerset story) its incorrect regardless.
Not to mention, the psijics are aware of dragon breaks when they happen, as the player is told. so if this whole reality was a dragon break, pretty sure they'd know.
I find it funny how people say this is canon, this is not canon. By whom?
If there weren't ES games, there wouldn't be any canon. ES games make new and expand existing lore.
ESO is generally so large and takes into account the whole Tamriel, it's perfectly normal that there would be so many new things introduced and not found anywhere else before.
We can already see in ES:Legends that many ESO elements, characters and lore were used and will be used. My 5th sense tells me that ESO will be THE ES game for Bethesda for many years to come. If Beth ever makes ES VI, they will take into account many things found in ESO, be it architecture, characters, past events or similar.
Oh yeah, I missed that one. It's exactly the opposite: everything matters.
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That's not how a Dragon Break works, though. Everything taking place within the Dragon Break is canon.
starkerealm wrote: »
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That theory is mostly coming from people who don't want the stories in this game to be cannon. Its a rather biased theory and considering the psijic questline (not the summerset story) its incorrect regardless.
Not to mention, the psijics are aware of dragon breaks when they happen, as the player is told. so if this whole reality was a dragon break, pretty sure they'd know.
You would think, except... I mean, does this seem normal? The gameplay, I mean.
As in, you kill a dude, then four minutes later, he's back up and at it, like you haven't gotten to him yet.
You go, back to old zones, and it's like no time has passed? Maybe a day, but, usually, you can take incredibly time sensitive stuff, and just screw around for years without doing anything.
The Psijic say, "we know a Dragon Brake when we see one" And, that's probably true. But, given the circumstances of ESO, I'm not 100% certain they see it, if it's there. If you take anything from that questline, it should be that the Psijics are not omniscient. This one might be different, it might lack the telltale sines they're looking for.
Night_Wolf2112 wrote: »Reading all the recent post about AD and Thalmor and the like.... I may have missed it, QUESTION... is there a lore book out there about the death of our beloved Queen? I would love to read the story!
This is vital to keep in mind when discussing lore. Gameplay =/= Lore. As someone active on an Elder Scrolls wiki, I've come across these discussions quite a lot.
It's the same reason why we can carry a hundred or more greatswords in our inventory and still sprint along a field, it's meant to have an enjoyable game. MMO's always work with this gameplay feature (excluding important characters that die as part of a questline).
I mean, if we look at TES V, for example, as far as time is concerned. Yeah, people will acknowledge some events. But the Civil War in the game? Everybody acts as if it never ended. Well, everybody except for the people directly involved.
starkerealm wrote: »This is vital to keep in mind when discussing lore. Gameplay =/= Lore. As someone active on an Elder Scrolls wiki, I've come across these discussions quite a lot.
In most cases, this is a very good point.It's the same reason why we can carry a hundred or more greatswords in our inventory and still sprint along a field, it's meant to have an enjoyable game. MMO's always work with this gameplay feature (excluding important characters that die as part of a questline).
Your greatsword example is a good articulation for why gameplay and lore shouldn't always be taken as connected. A similar example would be quicksaving in Fallout.
However. We are talking about a game that has already gone out of its way to establish connections between the lore and the gameplay mechanics.
For example, respawning is something that, in most online games, can be taken as a contrivance for the purposes of furthering the mechanics. When you respawn in Call of Duty or reload an old save in Doom, there's no intrinsic idea that this is somehow bound into the nature of the world you're in. You're simply availing yourself of a mechanic designed to make the play experience more enjoyable (or, make it possible at all.)
That's not The Elder Scrolls.
When you die in ESO, and you revive, this isn't simply a contrivance to allow you to continue using the same character. It is an in game action that ties directly into the lore. Lore which is then used as part of the storyline, first as a background element, and later as a major plot point in the Alik'r and Bangkorai.
In fact, the entire conclusion of Bangkorai's main plot is the antagonist looking for a way to persistently rid themselves of an opponent who can come back from death an unlimited amount of times.
That's not gameplay divorced from lore, this is an example of gameplay mechanics being directly referenced in the lore. If you're paying attention, you can even glean a great deal more information from this, and other encounters scattered through the game, about the true nature of the player character in ESO.
When you engage in a textual analysis of a work, you need to examine it and determine what is, and what is not, relevant. Excising irrelevant components needs to be done carefully, as you can lose critical portions of the material in the process.
With video games, that actually includes examining the game mechanics, and determining which factors should be discarded (like your ability to carry 140 mauls in your pack, the other 60 are on your horse, not that it matters) and what should not.
Ordinarily, things like saving and loading are not reasonable considerations, as they simply serve a utility function to make the piece more managable, however, because of Kirkbride, The Elder Scrolls decided to grab a lot of mechanics that would normally be disregarded, and drag them in.I mean, if we look at TES V, for example, as far as time is concerned. Yeah, people will acknowledge some events. But the Civil War in the game? Everybody acts as if it never ended. Well, everybody except for the people directly involved.
The Civil War is a really complex topic because of development factors. Originally the entire system was supposed to be much more dynamic, however system limitations on the 360 severely curtailed the system. This included things like dynamic warfare, where both sides could attack and defend different holds. There were additional quest structures, including things like recruiting Giants to fight for the Stormcloaks. Dynamic economic changes as war conflicts destroyed mills and other infrastructure. Even the size of the battles had to be scaled back, as a 360 will hard crash if more than 50 NPCs are rendered at once (it might actually be lower than that), which resulted in tiny skirmishes being passed off as, "battles."
Cell limits also applied restrictions on how NPC AIs could be activated, and the version of the game that shipped had a nominal limit of 20 active AI participants at a time (as I recall.)
So, how much of that do we take as lore? Well, pretty much none of it, except for the knowledge that somehow the Stormcloaks could have rallied the Giants to fight for Skyrim.
There's similar things with Morrowind and Oblivion. Original plans for the former saw Dagoth forces pouring down out of Red Mountain and gradually conquering cities and occupying the map as the calendar ticked forward. I forget what systems Oblivion tried to implement that the 360 hardware couldn't handle. Something with the cities being destroyed, the way Kvatch was, I think, but, I'm not certain.
If Michael Kirkbride had decided to simply pick an outcome from Daggerfall and say, "yep, that's the ending that happened," we'd be fine. Instead he created this weird system, that, at the very least reflects the idea of multiple playthroughs all occurring simultaneously. This should sound familiar if you've played ESO.
You stand in The Gold Coast, during The Sweetroll Killer. Naryu and Raz both recognize you as a friend who's been through multiple adventures with each. The problem is, Raz is Dominion, and you're an Eye of the Queen, and Naryu is an assassin for the Morag Tong. She met you while you were working as an agent of the Pact. Here's the problem, both of these events were happening at the same time.
You played through one of their campaigns, Molag Bal invaded Tamriel, and was forced out, then you were sent back to before the invasion started and played through a completely, mutually exclusive, campaign. You know, pretty much the base line description of a Dragon Break. There is no possible way for Naryu and Raz to know you from your time in their alliance, when you were also working for the other one.
The Vestige landed in the water off the coast of Skyrim, and they landed in the water off the coast of Elswyr, and they landed in the water off the coast of Stros M'kai. All three of these events happened at the same moment, but only one can occur.
That's a Dragon Break, and the Psijic Order missed it.
Same issue as the civil war in Skyrim, solution is that nobody remember in 200 years as it had no long term impact.
I believe one of the prevailing theories is that the events in ESO take place during a Dragon Break, so not only is history recorded inconsistently, it’s also incomplete.
In other words, nothing matters! LOL
That theory is mostly coming from people who don't want the stories in this game to be cannon. Its a rather biased theory and considering the psijic questline (not the summerset story) its incorrect regardless.
Dragon Breaks are found throughout ES lore, not just ESO. Nothing to do with people wanting the game to be canon or not. It wasn’t created just for this game. Personally, I like the idea of the Dragon Break, and I DO want it all to be canon.
Kinda hard to have the 3 alliances all controlling cyrodill to be canon, unless zos pulls a fast one and states that imperial legions loyal to the empire (and not to daedra or molag bal) managed to defeat the 3 alliances, the rogue legions and the daedra at the same time.
It makes sense if you do the storylines in the intended order. Main quest before DLCs, and DLCs in a certain order.
You can read about her death in a lore book in Morrowind. Her closest advisor resurrected her brother (for the 28th time), and no one took her seriously when she cried out for help, as they invaded the throne room. Her brother might have been resurrected as a lich, 27 times prior to this, but he was a noble and honorable man according to the queen, so how could he be butchering her in the throne room? Nonsense.
You can read about her death in a lore book in Morrowind. Her closest advisor resurrected her brother (for the 28th time), and no one took her seriously when she cried out for help, as they invaded the throne room. Her brother might have been resurrected as a lich, 27 times prior to this, but he was a noble and honorable man according to the queen, so how could he be butchering her in the throne room? Nonsense.
Do you have the title of this book, or a link to the text?
You can read about her death in a lore book in Morrowind. Her closest advisor resurrected her brother (for the 28th time), and no one took her seriously when she cried out for help, as they invaded the throne room. Her brother might have been resurrected as a lich, 27 times prior to this, but he was a noble and honorable man according to the queen, so how could he be butchering her in the throne room? Nonsense.
Do you have the title of this book, or a link to the text?
I would love to give you a link, but I can't copy it because of the huge Crown Store advertisement that is in the way.
You can read about her death in a lore book in Morrowind. Her closest advisor resurrected her brother (for the 28th time), and no one took her seriously when she cried out for help, as they invaded the throne room. Her brother might have been resurrected as a lich, 27 times prior to this, but he was a noble and honorable man according to the queen, so how could he be butchering her in the throne room? Nonsense.
Do you have the title of this book, or a link to the text?
I would love to give you a link, but I can't copy it because of the huge Crown Store advertisement that is in the way.