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Just for fun: How OP Broken Would You Be If You Could Max Out Every Champion Point Tree

bloodthirstyvampire
bloodthirstyvampire
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Welcome back to the Just for fun series(lol). Simple subject really, I just wanted to know how godly you would be with every cp tree maxed out, like how much dps you could pull off or how tanky you would be at this point in the game.
  • Qbiken
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    Think there was a PTS patch a few years ago where this was possible. I know I´ve seen a video of it once. Looked hilarious xD
  • Tonnopesce
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    Qbiken wrote: »
    Think there was a PTS patch a few years ago where this was possible. I know I´ve seen a video of it once. Looked hilarious xD

    If I'm not wrong there was this nightblade facerolling tru vet dragonstar arena.
    Signature


  • bloodthirstyvampire
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    I'd love to see it, it reminds me of that guy who maxed out on dark souls 3 with mods, just 1 shoting every single boss lol. @Qbiken I do it in skyrim for lols all the time
    Edited by bloodthirstyvampire on May 31, 2018 11:54AM
  • Tasear
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    Divine status
  • Violynne
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    Welcome back to the Just for fun series(lol). Simple subject really, I just wanted to know how godly you would be with every cp tree maxed out, like how much dps you could pull off or how tanky you would be at this point in the game.
    This game could multiply my CP by 100 and I'd still suck at it, being dropped by a level 13 player.

    It'll be a while before I can ever claim to be "OP" in this game.

    If it wasn't for my food buffs, I'd be dying all the time.


  • Ahzek
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    When CP got first introduced on PTS they had a few weeks of 3600 CP for every template to test things.

    The first week things were incredibly buggy, with percentage increases stacking each other to infinity so that ultimately people could oneshot each other with caltrops.

    After that it was just boring slugfests with hyperinflated stats.
    Jo'Khaljor
  • Kikke
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    back when imperial city got released and before we did not have any CP cap (the cap came after someone soloed Molag Bal down in the sewers). So we had a couple Demi-Gods running around in cyro xD
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Merlin13KAGL
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    When first introduced on the PTS it was this way. It was damn near impossible to die, and you couldn't get a stat pool below 50% if you tried.

    The good news is, this isn't something we'll have to worry about for at least two decades, at 120 point cap increase per year.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • mocap
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    with all that diminishing returns? So instead +21% to something you get +25%. Not that much.
  • bloodthirstyvampire
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    Couple it with a bis stam or mag dk or nb pvp. Just falling on to the battlefield in cyrodill like some kinda epic cinematic boss, everybody running for thier lives at the site of 100s of players dying in 5 minutes, being swatted like flies. They even try working together but it still ends up like this.
    https://www.youtube.com/watch?v=NNndOozK9u0
    Edited by bloodthirstyvampire on May 31, 2018 12:24PM
  • runagate
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    I guess we'll find out in 23.75 years
  • Eyro
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    With the way cp are now, I don’t think it would end up being all that bad. CP use to be more powerful so in the past I could see them being a huge difference. I just don’t see where the op would come from. Atleast not in the difference between a max level now and all the cps.
  • UppGRAYxDD
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    I've been asking for an unlimited cp campaign for years now...it would be fun for those who are well above the cap
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • DMuehlhausen
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    Technically you wouldn't OP Broken since every other player would be at the same point. At that point too the game would probably balanced around all trees being maxed out. So it would essentially be like it is now.
  • Ectheliontnacil
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    Ehhh. Not that much more powerful. A lot of offensive trees won't benefit your build at all (like more phisical dmg on a mana build). Same is true for some defensive ones (crit resist in pve or shield size without any shields) and the sustain tree (debuff a raid boss' regen?).

    Also there's diminishing returns on all these trees so were very close to max power lvl already with 750 cp. That being said 3600 cp would be sweet for bragging rights. ^^
  • bloodthirstyvampire
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    Technically you wouldn't OP Broken since every other player would be at the same point. At that point too the game would probably balanced around all trees being maxed out. So it would essentially be like it is now.

    But what I'm going for is what if you where the only player at that level @DMuehlhausen
  • SickDuck
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    When first introduced on the PTS it was this way. It was damn near impossible to die, and you couldn't get a stat pool below 50% if you tried.

    The good news is, this isn't something we'll have to worry about for at least two decades, at 120 point cap increase per year.

    And don’t forget that lot of things got changed or nerfed since cp was introduced. Back in those days when you could have fun with maximum cp on PTS it was god mode. Now it would not be the case.
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • josiahva
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    Ahzek wrote: »
    When CP got first introduced on PTS they had a few weeks of 3600 CP for every template to test things.

    The first week things were incredibly buggy, with percentage increases stacking each other to infinity so that ultimately people could oneshot each other with caltrops.

    After that it was just boring slugfests with hyperinflated stats.

    Just like the CP campaigns currently then. Which is why I spend most of my time in Sotha
  • THEDKEXPERIENCE
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    UppGRAYxDD wrote: »
    I've been asking for an unlimited cp campaign for years now...it would be fun for those who are well above the cap

    Only if I get my full loot campaign first! :)
  • NewBlacksmurf
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    Actually we don't know

    During that old PTS mentioned we still had VR levels, a lot has changed.....

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ley
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    I think it would be most noticeable on tank/hybrid builds. I'd be amused if they did a random PvP event where they added a CP 3600 PvP server for a couple weeks.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • Spurius_Lucilius
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    One of my guildmates with CP2800+ could rule over Tamriel.
    PC NA Casual/PVP
  • goldenarcher1
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    Ahzek wrote: »
    When CP got first introduced on PTS they had a few weeks of 3600 CP for every template to test things.

    The first week things were incredibly buggy, with percentage increases stacking each other to infinity so that ultimately people could oneshot each other with caltrops.

    After that it was just boring slugfests with hyperinflated stats.


    Imagine that for a minute.....

    Lone defender at Nikel with a 30 strong DC zerg smashing on the door.....

    Then cast "special" caltrops. :D
  • AlexTheLion
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    I used to solo defend outposts with “special” caltrops also known as the old broken Camo hunter
  • D0PAMINE
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    Imagine every single player in the game had maxed out trees
  • bloodthirstyvampire
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    I used to solo defend outposts with “special” caltrops also known as the old broken Camo hunter like you, then I took an arrow in the knee

    Ftfy
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