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leveling up Psijic skill tree is pretty fun imo.

Smasherx74
Smasherx74
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It's a lot better than running back and fourth to the gold coast after killing some random NCP a 100 times. Instead here we just have to run around nearly every zone. The skill tree also levels pretty fast, Fighters guild, Mages guild, and certainly the undaunted all take an increasingly good bit of time to level up. Fighters guild being relatively the easiest because you can rank 10 by just doing dolmens, but mages guild and undaunted take a good while, and the mages guild is even more grindy than the psijic skill tree.


I think everyone complaining about it not being fun, or being too much of a grind is just being petty. If you've leveled up a single character or more to max everything out then you've grinded for less rewarding things a lot longer than you'll be doing psijic quests.
Master Debater
  • starkerealm
    starkerealm
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    Yeah, I'm not sure it's "fun" but it is far less miserable than leveling DB or TG.
  • AlienatedGoat
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    Yeah, I'm not sure it's "fun" but it is far less miserable than leveling DB or TG.

    Yeah, definitely wouldn't call it "fun".
    PC-NA Goat - Bleat Bleat Baaaa
  • Gythral
    Gythral
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    It's another Horse Simulator, just not as long winded as Alliance War ...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Vrienda
    Vrienda
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    Well... not really fun, it's actually quite bad.

    But when you compare it to leveling TG and DB I realize it's much better than those two.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Synnastix
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    Fwiw my undaunted rank went up while working over some dolmens
  • Sotha_Sil
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    Because it is less grindy it is funnier ? your argument does not make sense. Guild leveling should not be a grind in the first place.
    Restoration is a perfectly valid school of magic, and don't let anyone tell you otherwise! - Spells and incantations for those with the talent to cast them!
  • Sharee
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    It was pretty fun for me because i wasn't using any guides. Every one was a small puzzle. And i got to visit places i haven't seen since i did my cadwell's gold back in 2014.

    If you used a guide then sure, it became just a riding simulator, but whose fault is that.
  • Smasherx74
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    Sotha_Sil wrote: »
    Because it is less grindy it is funnier ? your argument does not make sense. Guild leveling should not be a grind in the first place.

    It's fun because the quests are fun, and exploring zones I otherwise wouldn't touch is fun. Fun is relative to other activities in game. There is no quantitative measurement of fun...
    Master Debater
  • radiostar
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    After the hunts are over for each level and you can place each skill on the bar it's fun using new moves.
    "Billions upon Billions of Stars"
  • Zachary_Shadow
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    I've seen a lot of people complaining about the Psijic quests, but I had no problem with them. I went through and powered through it to where I finished it all in a day. Took maybe 4-6 hours, but in DC territory (which is the only zones I have not completed yet due to burnout), I would also do WBs and any Public Dungeons that I was close to, so maybe it was more like 3-4 hours of just doing Psijic quests.

    The entire time, I looked forward to what the Augur had to say. If he wasn't a part of it, then the quests would have definitely been boring for me, but having the Augur made things better. He had some things that made me chuckle, things I didn't expect, etc. It kept me on my toes and I generally enjoyed looking for the rifts and staff parts (granted, I was using a guide to show where the rifts were), but I enjoyed it.

    It's definitely repetitive and I think ZOS could have done better saying the Psijics are one of the guilds that Elder Scrolls fans have been dying to join, but I think they did well enough. I do hope they improve it or even possibly add more content to the Psijics in the future. One of the things I was hoping for was to learn where Artaeum is actually located now, saying that we saved them, we helped them with the staff, etc. we should have learned that information since you could ask NPCs about where Artaeum is located, but they would always say, "Sorry, that's classified information for higher level members."
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