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Phase for Roleplayers

Domerack
Domerack
Thoughts about a box in the options which you can tick for the megaserver to do its best to put you in the same phase as fellow Roleplayers?


Background & Details
Hello to you and thanks for stopping by this post!
I've been a Roleplayer since 2010 and through a wide range of multiplayer games it's always been the RP that's been my key motivation. Now I realize that this game is not like any other so please do excuse comparisons I make and know that they're made strictly concerning the game's friendliness to Roleplay. The ES games have always been terrific roleplaying games and frankly even Morrowind Oblivion and Skyrim had distinct roleplayers. People who enjoyed the gameplay and the questlines for their stories but more than so also made a conscious effort to immerse themselves within the games for that extra enjoyment. By the time ESO was released you can imagine that myself and others were incredibly excited! It's a fantastic world, exciting lore, a brand new game and for someone like myself it was best of all: A Game which franchise already had an established single player roleplaying community. That was wonderfully promising for the MMO RP Community that had yet to be established.

Now, the megaserver has a whole lot of benefits. I'm definitely not trying to bash on it through and through. Yet with that RP-Focused perspective in mind I'm sure you can imagine my bitter dissapointment when it was announced. Still, I was far too excited about the game to let it discourage me, at least not at first. I bought the game very close to release. I made myself an Imperial Sorc and I thoroughly enjoyed the questing experience but eventually I came to notice the inevitable...

Walking through Wayrest, a flourishing well populated city, some days it had a lot of roleplayers and was lively as can be. However, other days it was absolutely vacant and deserted as far as RP is concerned. Now if this was because there was no RP available then it would've been a different story but alas, that's not the case. The phasing! The very, very frustrating phasing meant that if I were to walk into the Cloudy Dregs in and see either very few or just no roleplayers at all I had to drop all immersion, quit what I'm doing and ask myself and then friends and guildies: "Hold on, am I in the right phase?" now already, that's a problem that just...Doesn't exist in games with one or multiple dedicated RP servers.

ESO is not WoW, but bare with me: Walking through a populated RP Hub in WoW at a dedicated Roleplay server you can immerse yourself, find strangers who are in-character and have fun. And if, per chance, the hub is empty then you can safely summarize that hey, I guess it's a slow day. At no point do you have to ask around and rely on guilds, Out-of-character chats and travel systems to make sure that the game mechanics won't PREVENT you from seeing strangers who share such a distinct similar interest.

This unimmersive experience made me quit the game before long and I didn't think twice about it for literally almost four years time. Now I returned a bit back because, and it should come as no surprise that I am incredibly fond of the game in general. Especially for an MMO I consider the gameplay to be fantastic. Upon my return I've found there to be a Roleplaying community that's thankfully still alive. The problem is the same that it's always been, people are just more...Used to it.

I'm in a large Out-of-character Guild that has simply collected a lot of players who happen to RP and due to it people can easily ask "Hey am I in the right phase if not who can I teleport to" etc. So people are getting around it when they try to roleplay at established RP Hubs, including but not limited to the Cloudy Dregs inn in wayrest or some people's open player homes. My point here is that while RP is still happening, the Problem is still very, very much there and I'll tell you why:

Not only is the necessity to go through these steps incredibly tedious, unimmersive and quite frankly...Rare. To my knowledge this is the only MMO when people actually need to do this due to the lack of dedicated RP realms. But secondly, this renders a wide range of roleplaying opportunities completely impossible. Consider this: If you know the Dregs to be an RP hub then you know to ask people whether or not you're in the same phase. But what about all other RP? You cannot ask whether or not you're in the same phase as RP you don't know is even happening. There's never going to be a succesful "Glenumbra Lion Guard Guild" because so many Roleplayers in the world are never going to even see them simply because they don't know they're supposed to ask because they're in the right phase.

In a big amazing world roleplayers are literally invisible to each other unless they KNOW to ask about it and that is just such a tiresome unneessary waste. I admit, for the past four years I've really been hoping to hear from my friends that hey, they've finally made a dedicated RP server!...Now realizing that likely won't ever happen, I'm still hoping some kind of solution will be implemented. Including but not limited to the one at the top of this post.

Imagine a box in the options you can tick that says "Roleplayer". And if you have it ticked, the game will try really hard to put you in the same phase as fellow roleplayers when you're in cities and in the world. And yet this means that even this part of the player-base won't have to be removed or separated from the entirety of players in terms of the battleground or dungeon queue so as far as I can see there aren't really any negatives.

One really shouldn't ever have to stop and ask oneself: "Hey, do I have fellow Roleplayers around me who I can't see because of a darn megaserver?"

I have no idea how closely the devs pay attention to the forums but I really hope this gets noticed.




Edited with more details on 5/31/2018
Edited by Domerack on May 31, 2018 6:29PM
  • Lysette
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    I see a problem in this - because not just roleplayers will tick it - but as well those, who want to grief and annoy roleplayers -and with this option they know exactly where to find them.
  • Domerack
    Domerack
    Lysette wrote: »
    I see a problem in this - because not just roleplayers will tick it - but as well those, who want to grief and annoy roleplayers -and with this option they know exactly where to find them.

    Very true, granted I'd argue that trolls should be battled by reporting them for rude activity rather than avoiding fun that they can ruin.
  • swippy
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    yeah but it's way too easy to be rude without breaking any enforceable rules. you guys don't need that kind of crap; trying to have your fun while someone else is playing "i'm not touching you"
  • Lysette
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    If it is a not too large group, you can easily get into the same phase like this:

    the group leader is waiting at a wayshrine - group member travel to friend (the group leader, he has to be friend) - all end up in the same phase like this and arrive at the wayshrine.

    With "group" I do not mean the group feature of ESO - one does not have to group up to do it like that.
    Edited by Lysette on May 30, 2018 3:20PM
  • adriant1978
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    Without active GMs enforcing some kind of "etiquette", this would just create a paradise for trolls and griefers by putting all their favorite targets together.
  • Lysette
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    Without active GMs enforcing some kind of "etiquette", this would just create a paradise for trolls and griefers by putting all their favorite targets together.

    yes that was my point - it would be a constant annoyance and such an attractive feature for any griefer like this.
  • adriant1978
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    Lysette wrote: »
    Without active GMs enforcing some kind of "etiquette", this would just create a paradise for trolls and griefers by putting all their favorite targets together.

    yes that was my point - it would be a constant annoyance and such an attractive feature for any griefer like this.

    And ZOS apparently doesn't even see botting as a big enough problem to hire GMs for; no way are they going to pay people to babysit roleplayers.
  • Allypage
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    Lysette wrote: »
    If it is a not too large group, you can easily get into the same phase like this:

    the group leader is waiting at a wayshrine - group member travel to friend (the group leader, he has to be friend) - all end up in the same phase like this and arrive at the wayshrine.

    With "group" I do not mean the group feature of ESO - one does not have to group up to do it like that.

    we usually make a group or two and travel to a leader .

    Or meet a a player owned house :D a lot of the RP groups have Inns etc set up so that you can RP in peace .. and not just the spicy stuff LOL
  • Lysette
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    Another way is - buy an estate for the group to meet and put them in the visitor list - make it the primary residence. Then all can visit this location by choosing "visit primary residence" of the owner of that estate. A primary residence can be visited without the owner being online -so if the owner is just a holding character, this is a good solution.

    Should not be hard for a group of like-minded people to buy a decently sized estate together with gold.
    Edited by Lysette on May 30, 2018 3:28PM
  • Domerack
    Domerack
    There are certainly ways to get around it. I'm currently in a large guild of gathered roleplay who alert when something is happening, in which case people can easily use the "Travel to Player" option. Yet there's a certain lingering problem; while not disasterous, it is unavoidably highly unimmersive to wander into the Wayrest Dregs, seeing that it's empty and have to ask yourself: "Is it empty, or am I just in the wrong dregs?" The ability to actually wander the world and casually encounter unplanned social Roleplay is highly limited by the current system which causes for the requirement of OOC contact.

    Trolls and RP griefers can definitely be a problem, a horrible one at that, but not unlike other games with dedicated RP realms that rarely tends to reach a point where the world RP is destroyed because of them :D
  • Lysette
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    Allypage wrote: »
    Lysette wrote: »
    If it is a not too large group, you can easily get into the same phase like this:

    the group leader is waiting at a wayshrine - group member travel to friend (the group leader, he has to be friend) - all end up in the same phase like this and arrive at the wayshrine.

    With "group" I do not mean the group feature of ESO - one does not have to group up to do it like that.

    we usually make a group or two and travel to a leader .

    Or meet a a player owned house :D a lot of the RP groups have Inns etc set up so that you can RP in peace .. and not just the spicy stuff LOL

    yeah see above.
  • Lysette
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    Domerack wrote: »
    There are certainly ways to get around it. I'm currently in a large guild of gathered roleplay who alert when something is happening, in which case people can easily use the "Travel to Player" option. Yet there's a certain lingering problem; while not disasterous, it is unavoidably highly unimmersive to wander into the Wayrest Dregs, seeing that it's empty and have to ask yourself: "Is it empty, or am I just in the wrong dregs?" The ability to actually wander the world and casually encounter unplanned social Roleplay is highly limited by the current system which causes for the requirement of OOC contact.

    Trolls and RP griefers can definitely be a problem, a horrible one at that, but not unlike other games with dedicated RP realms that rarely tends to reach a point where the world RP is destroyed because of them :D

    now where you mention OOC - there is a vast variety of what people consider to be roleplay as well. Me for example, I give a damn about speaking as if I would live in the middle ages - I use modern language, I am not an actor, but a role player. But what roleplay is is very different for different kind of people and some might get annoyed by others - even both are roleplayers - just because there is no common ground for what is considered roleplay.
  • Domerack
    Domerack
    Lysette wrote: »
    Domerack wrote: »
    There are certainly ways to get around it. I'm currently in a large guild of gathered roleplay who alert when something is happening, in which case people can easily use the "Travel to Player" option. Yet there's a certain lingering problem; while not disasterous, it is unavoidably highly unimmersive to wander into the Wayrest Dregs, seeing that it's empty and have to ask yourself: "Is it empty, or am I just in the wrong dregs?" The ability to actually wander the world and casually encounter unplanned social Roleplay is highly limited by the current system which causes for the requirement of OOC contact.

    Trolls and RP griefers can definitely be a problem, a horrible one at that, but not unlike other games with dedicated RP realms that rarely tends to reach a point where the world RP is destroyed because of them :D

    now where you mention OOC - there is a vast variety of what people consider to be roleplay as well. Me for example, I give a damn about speaking as if I would live in the middle ages - I use modern language, I am not an actor, but a role player. But what roleplay is is very different for different kind of people and some might get annoyed by others - even both are roleplayers - just because there is no common ground for what is considered roleplay.


    Oh, no denying that! In that context I was refering to the fact that, talking to someone in a /tell asking them if they're in the right phase of the game so that you can teleport them in order to begin your RP is inarguably an unimmersive OOC step.
  • Lysette
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    I will give another example - I have 14 characters -but I do not keep track of which of them has talked to whom - if one has done it, all have at the same time - me as the player is knowing it - a strict roleplayer would separate that, I don't.
  • Domerack
    Domerack
    Lysette wrote: »
    I will give another example - I have 14 characters -but I do not keep track of which of them has talked to whom - if one has done it, all have at the same time - me as the player is knowing it - a strict roleplayer would separate that, I don't.

    Not the way I roleplay, admittedly, yet i doubt anyone would say you wouldn't "belong" in a RP phase because of it
  • Lysette
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    Next example - some might want to stick to the factions, who fight in Cyrrodil -to me this war is of no issue,when it comes to playing with others. It is just far away and out of sight. Some might not like that - and issues like that make it basically impossible to find a common ground with a large group of roleplayers -who have just different opinions about the matter.
  • Domerack
    Domerack
    Hm, well I'm sure how it's been for others but in my experience that's always proved to be but another source of IC discussion. My main doesn't care the least about factions as long as nobody is threatening him because of his. Yet even if it'd result in IC conflict I imagine those people would still be happy their hostile characters were able to meet rather than stand at the same location at the same time seeing through each other due to phase issues. And in the end, you cannot ask to be in the same phase as someone you don't know is there. Not an issue when roleplaying with friends, but a huge one when it comes to meeting new people
  • Lysette
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    I don't want to discourage you - I just point out a few things which come to mind with it, to make sure, you consider them.
  • Lysette
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    Domerack wrote: »
    Hm, well I'm sure how it's been for others but in my experience that's always proved to be but another source of IC discussion. My main doesn't care the least about factions as long as nobody is threatening him because of his. Yet even if it'd result in IC conflict I imagine those people would still be happy their hostile characters were able to meet rather than stand at the same location at the same time seeing through each other due to phase issues. And in the end, you cannot ask to be in the same phase as someone you don't know is there. Not an issue when roleplaying with friends, but a huge one when it comes to meeting new people

    There is a forum section - Fiction & roleplaying - eventually get in contact to like-minded people there - meet in game and see if you get along with them.
    Edited by Lysette on May 30, 2018 3:48PM
  • Lysette
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    Hm, I have another idea than the same phase - what about if there would be a title - roleplayer - for all to see. This could be pretty easy be implemented by ZOS - would you consider that helpful?

    It would not mess with the phasing system and eventually be more easy to communicate that to ZOS than a change, which is messing with the phasing system in general.

    could as well have degrees like - strict roleplay - medium roleplay - light roleplay
    Edited by Lysette on May 30, 2018 4:00PM
  • Domerack
    Domerack
    While not a bad idea on its own it is as you say, it wouldn't solve the phasing matter, sadly! As identifying fellow RPers isn't as much the issue as getting to see them in the first place :open_mouth:

    Truthfully I was dissapointed at release when the game had a megaserver rather than dedicated RP servers to choose in the first place, but that's a battle I've long since given up upon!
  • Cloudless
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    Would at least be nice if trolls and griefers, once ignored, were always placed in a different instance than the one the person who ignored them is in - though I can see why that might be tricky. :/
  • idk
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    Domerack wrote: »
    Thoughts about a box in the options which you can tick for the megaserver to do its best to put you in the same phase as fellow Roleplayers?

    Zos has originally planned to phase role players together in some manner. The means to accomplish their plan was beyond what would work well so the plan was set aside.
  • Lysette
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    idk wrote: »
    Domerack wrote: »
    Thoughts about a box in the options which you can tick for the megaserver to do its best to put you in the same phase as fellow Roleplayers?

    Zos has originally planned to phase role players together in some manner. The means to accomplish their plan was beyond what would work well so the plan was set aside.

    It is difficult anyway - one does not just have friends who are roleplayers - and what about the others?
  • Lysette
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    Domerack wrote: »
    While not a bad idea on its own it is as you say, it wouldn't solve the phasing matter, sadly! As identifying fellow RPers isn't as much the issue as getting to see them in the first place :open_mouth:

    Truthfully I was dissapointed at release when the game had a megaserver rather than dedicated RP servers to choose in the first place, but that's a battle I've long since given up upon!

    Yeah there were a few decisions which mess it up for me in different ways. Like when the game was announced and these factions with 3 races each, which are not really best friends in the first place, where put together, my friends and me discussed in length, which would be the best faction and which race to choose - and then right before release, imperial edition was put forward - a race behind a paywall able to join any faction - then came "any faction, any race"-which messed it up even more so that I totally lost interest in the concept of the faction war in a whole - ZOS killed the concept with it.

    I mean what is the point of faction war, when the world outside of Cyrrodil is perfectly cosmopolitan and happy like that. There is no point. Well, other than having a zone for people to pvp in for no better reason than to bash on each other - nothing is changing in the rest of the world, regardless who wins - this is just an entertainment zone for killer types - pointless for the story in a whole.
    Edited by Lysette on May 30, 2018 4:57PM
  • Lysette
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    Something else comes to mind as well - I am not always roleplaying - sometimes I am just out farming mats and that is not really roleplay but speed farming monsters and resources. Sometimes I want to know more about people, with whom I play beyond any role and beyond the game even - getting to know the person behind the character -eventually having a conversatoin about non-game related matters and the like - a lot of long-term friends came from this and to be always forced into a role would hinder that.
    Edited by Lysette on May 30, 2018 5:03PM
  • idk
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    Lysette wrote: »
    idk wrote: »
    Domerack wrote: »
    Thoughts about a box in the options which you can tick for the megaserver to do its best to put you in the same phase as fellow Roleplayers?

    Zos has originally planned to phase role players together in some manner. The means to accomplish their plan was beyond what would work well so the plan was set aside.

    It is difficult anyway - one does not just have friends who are roleplayers - and what about the others?

    Are you asking me that question or just rhetorical?
  • Lysette
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    idk wrote: »
    Lysette wrote: »
    idk wrote: »
    Domerack wrote: »
    Thoughts about a box in the options which you can tick for the megaserver to do its best to put you in the same phase as fellow Roleplayers?

    Zos has originally planned to phase role players together in some manner. The means to accomplish their plan was beyond what would work well so the plan was set aside.

    It is difficult anyway - one does not just have friends who are roleplayers - and what about the others?

    Are you asking me that question or just rhetorical?

    If you have an answer to it, I would want to hear it - otherwise it is rhetorical.

    I will be more specific - my idea behind it was, maybe you have knowledge about why ZOS hasn't implemented that and where the difficulties were - or would have some other facts or opinions to add to it. But don't feel forced to now.
    Edited by Lysette on May 30, 2018 5:15PM
  • bloodthirstyvampire
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    If I was an rper which I'm not I wouldn't break rp no matter how much people tried to break it.
    I just like to think if I was a vampire in es this is what I'd say to the topic at hand and project that on to the forums tho I'm still no rper
  • Lysette
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    It can be difficult - I will give an example - I haven't seen a russian friend from ESO for quite a while - we had a vivid email conversation going as well, but by unfortunate reasons I lost contact to him. Now if I would be involved in roleplay and do something together with them and they somewhat depend on my presence - and this russian friend would login, what do I do then?- I would most likely either have to abandon the roleplay group and spoil their fun - or loose the chance to get back in contact with this russian friend. But if I am getting him into the roleplay area, not roleplaying then, it would be the same dilemma. That is what I meant with one does not have just roleplay friends.
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