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Nodes and instance for people who farm!

flubber77
flubber77
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I see alot of people want nodes to be shared among all players. this is not possible due to respawntimer etc. the problem is if i dont take a node, or leave something behind that node will stay there untill i leave the zone or like 15min+ and for all other who farm at the same place will need to wait until that time.

For the issues for todays nodes and farming is people in different instance than your self and ofc u cant see them. you share the same node with them and for so many times im running towards a node just to see it wanish infront of me to a guy in different instance than me. Why is this nodes shared between us? or WHY is there more instance u can be in? like release of the game there was enough players but today there is maybe 5k pc players left? i dont see any reason left at all to splitt the players up like this anymore.
Still a grudge, only to see false what u want and nothing less.
  • Qbiken
    Qbiken
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    flubber77 wrote: »
    I see alot of people want nodes to be shared among all players. this is not possible due to respawntimer etc. the problem is if i dont take a node, or leave something behind that node will stay there untill i leave the zone or like 15min+ and for all other who farm at the same place will need to wait until that time.

    For the issues for todays nodes and farming is people in different instance than your self and ofc u cant see them. you share the same node with them and for so many times im running towards a node just to see it wanish infront of me to a guy in different instance than me. Why is this nodes shared between us? or WHY is there more instance u can be in? like release of the game there was enough players but today there is maybe 5k pc players left? i dont see any reason left at all to splitt the players up like this anymore.

    There´s a "de-spawn timer" that starts as soon as anyone interact with a node or a chests, whether you pick it up or not, or leave only a worm or some trash-item left behind. While I´m not sure about the exact duration of the "de-spawn" timer, it´s far from 15 minutes+

    The issue with your suggestion is that it would benefit bots insanely.
  • smacky
    smacky
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    I am seeing this happen more and more.
    The leaving something at the node is irrelevant for the purpose of the OP's argument

    What happens is this:

    Go to a runestone, press E, watch it disappear, get nothing.
    Go to wood nearby > same thing.

    I had this happen yesterday and it is super annoying.

    I agree that nodes should be spawned per instance.
  • smacky
    smacky
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    Qbiken wrote: »
    flubber77 wrote: »
    I see alot of people want nodes to be shared among all players. this is not possible due to respawntimer etc. the problem is if i dont take a node, or leave something behind that node will stay there untill i leave the zone or like 15min+ and for all other who farm at the same place will need to wait until that time.

    For the issues for todays nodes and farming is people in different instance than your self and ofc u cant see them. you share the same node with them and for so many times im running towards a node just to see it wanish infront of me to a guy in different instance than me. Why is this nodes shared between us? or WHY is there more instance u can be in? like release of the game there was enough players but today there is maybe 5k pc players left? i dont see any reason left at all to splitt the players up like this anymore.

    There´s a "de-spawn timer" that starts as soon as anyone interact with a node or a chests, whether you pick it up or not, or leave only a worm or some trash-item left behind. While I´m not sure about the exact duration of the "de-spawn" timer, it´s far from 15 minutes+

    The issue with your suggestion is that it would benefit bots insanely.

    While I agree that it would create more opportunity fr bots, there needs to be more done to stop bots aswell.
    That is a whole other topic, on which there are many theads because of bot trains.
  • zaria
    zaria
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    Qbiken wrote: »
    flubber77 wrote: »
    I see alot of people want nodes to be shared among all players. this is not possible due to respawntimer etc. the problem is if i dont take a node, or leave something behind that node will stay there untill i leave the zone or like 15min+ and for all other who farm at the same place will need to wait until that time.

    For the issues for todays nodes and farming is people in different instance than your self and ofc u cant see them. you share the same node with them and for so many times im running towards a node just to see it wanish infront of me to a guy in different instance than me. Why is this nodes shared between us? or WHY is there more instance u can be in? like release of the game there was enough players but today there is maybe 5k pc players left? i dont see any reason left at all to splitt the players up like this anymore.

    There´s a "de-spawn timer" that starts as soon as anyone interact with a node or a chests, whether you pick it up or not, or leave only a worm or some trash-item left behind. While I´m not sure about the exact duration of the "de-spawn" timer, it´s far from 15 minutes+

    The issue with your suggestion is that it would benefit bots insanely.
    I wonder if respawn time is set to shorter in summerset?
    Did an quest in the morning and manged to pick the same node 3 times doing it, mobs in delves also respawn faster.
    Not so packed as Morrowind at launch probably more instances and less hype.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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