Other: Centralized Auction houses are a big time saver and are most demanding by the majority of players that play mmo's.
Pixel_Zealot wrote: »OP has not provided the real answer for us to choose from.
The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.
It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.
ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.
One thing for certain, no one has provided a worthy reason for changing it.
The guild trader system works okay. It's good for immersion and having an in-game, community run, coin sink. It's bad user experience, a terrible barrier to entry, and very bad for the buyer. It takes forever to find the right item you're searching for. Your argument could be, then download an addon. See, why are add-ons necessary for an in-game system to work properly? What about the console peasants who can't shove every addon into their game? So the current trade system is not buyer friendly. You have to be a part of a guild to be able to participate in the trade, which comes with requirements because there are already too many guilds that want to bid for your trader spot. Don't make the requirements? You get cut out. Which is not very user-friendly when you're an active trader in 5 different trade guilds. So the current system is not user-friendly.
"Lasted as long"? Every other MMO that has been living with a healthy economy before ESO was even an idea has a central AH. That argument couldn't be more invalid.
Everyone has provided a worthy reason for changing it. Just look at any other MMO with a Healthy economy that has lasted much longer than ESO has existed.
with normal AH you will fast find and buy what you want which means this guild traders system is like time soaking content just to hold player longer by forcing him to running through many zones wasting his time and creating an illusion of "more things/content to do" keeping you away from doing/ending your present things what you want
generalmyrick wrote: »i just want to a question for thought!
when the player base declines, someday...
what will happen to this system?
Peekachu99 wrote: »You’ll notice you haven’t heard a peep from ZOS on the marketplace or player trading in AGES because they’re internally working on solutions, too.
IwakuraLain42 wrote: »the only reason we don´t have an GA, is quite simple:
we have about 10 Million players and just 2 MEGASERVERS were they all are around,
if we had just an GA, for these MILLIONS of players, it would take you hours to find the things you are looking for!!!
it is now quite often a pain to find those things you are looking for, and just now we have guildtraders, but the best are already overloaded.
Your numbers are wrong: there are (according to Zenimax) approximately 1 mio regular players and they are evenly spread across 6 servers (2 regions and 3 platforms).
IwakuraLain42 wrote: »the only reason we don´t have an GA, is quite simple:
we have about 10 Million players and just 2 MEGASERVERS were they all are around,
if we had just an GA, for these MILLIONS of players, it would take you hours to find the things you are looking for!!!
it is now quite often a pain to find those things you are looking for, and just now we have guildtraders, but the best are already overloaded.
Your numbers are wrong: there are (according to Zenimax) approximately 1 mio regular players and they are evenly spread across 6 servers (2 regions and 3 platforms).
we just had a 10 million players event, remember!
and even then, on a WoW server were never that much players, therefor they had numerous servers and a better performance....
Motherball wrote: »Thats a bit dramatic, imo. PC has mods that basically do the same thing as an AH and the sky isnt falling. They could just add the same functionality as those mods into the base game and call it a day.
They're not doing basically the same thing. These add-ons are imperfect by nature - sure, you can see what the standard selling price of an item is, but only in the guilds you're in, or what people demand who have not sold, yet. You can find specific listed items - but only with a random delay, only if someone actually uploaded the guild, and so on. There's lots of items selling all the time without ever hitting the TTC database, or being sold already when they appear there.
That's not basically an auction house, that would be like ZOS programming an auction house that deliberately teases you with some information but eventually, keeps you in the dark.
Sevalaricgirl wrote: »Pure and simple, they are afraid of gold sellers. Trading guilds was a pathetic idea. The rich get richer and the poor get poorer and there is no in between. Sounds like American politics (and I'm American).
OP has not provided the real answer for us to choose from.
The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.
It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.
Sevalaricgirl wrote: »Pure and simple, they are afraid of gold sellers. Trading guilds was a pathetic idea. The rich get richer and the poor get poorer and there is no in between. Sounds like American politics (and I'm American).
^ Centralized Market is a much healthier market system than this crap tbh.
generalmyrick wrote: »Pixel_Zealot wrote: »OP has not provided the real answer for us to choose from.
The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.
It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.
ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.
One thing for certain, no one has provided a worthy reason for changing it.
The guild trader system works okay. It's good for immersion and having an in-game, community run, coin sink. It's bad user experience, a terrible barrier to entry, and very bad for the buyer. It takes forever to find the right item you're searching for. Your argument could be, then download an addon. See, why are add-ons necessary for an in-game system to work properly? What about the console peasants who can't shove every addon into their game? So the current trade system is not buyer friendly. You have to be a part of a guild to be able to participate in the trade, which comes with requirements because there are already too many guilds that want to bid for your trader spot. Don't make the requirements? You get cut out. Which is not very user-friendly when you're an active trader in 5 different trade guilds. So the current system is not user-friendly.
"Lasted as long"? Every other MMO that has been living with a healthy economy before ESO was even an idea has a central AH. That argument couldn't be more invalid.
Everyone has provided a worthy reason for changing it. Just look at any other MMO with a Healthy economy that has lasted much longer than ESO has existed.
these are excellent points!
i just want to a question for thought!
when the player base declines, someday...
what will happen to this system? ;-)
True but atleast you don't need to run around like a chicken with its head cut off to every freaking zone in the game, also you can put in buy orders for the majority of the items in BDO anyway so you can still do that as well
Motherball wrote: »Motherball wrote: »Thats a bit dramatic, imo. PC has mods that basically do the same thing as an AH and the sky isnt falling. They could just add the same functionality as those mods into the base game and call it a day.
They're not doing basically the same thing. These add-ons are imperfect by nature - sure, you can see what the standard selling price of an item is, but only in the guilds you're in, or what people demand who have not sold, yet. You can find specific listed items - but only with a random delay, only if someone actually uploaded the guild, and so on. There's lots of items selling all the time without ever hitting the TTC database, or being sold already when they appear there.
That's not basically an auction house, that would be like ZOS programming an auction house that deliberately teases you with some information but eventually, keeps you in the dark.
You can search for items, prices, and even buy and sell items to players by mail without using a guild trader by using mods. Thats basically the same thing as an AH in my opinion. Sure it isnt perfect, but how many serious traders on PC do you think do not use mods? If Zos just implemented those mods into the game, maybe both sides could be happy. People who like guild traders can still use them and those that prefer to cut out the middle man can do that.