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Why we don't have a global AH?

ldzlcs065
ldzlcs065
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What do you think that makes ZOS have decided not to introduce a global auction house and stick to this policy?

Why we don't have a global AH? 199 votes

technical issues
6%
rikimm16_ESOAvalonAlayaMxeNNNNNnimbliKrainor1974RaddlemanNumber7Narvuntienaltunit21Crafts_Many_BoxesMotherballKaxxi 12 votes
they want a trading system that makes ESO distinct from other mmorpg
46%
Tabbycatdriosketchpatrick.s.donahueb14a_ESOashenehb14_ESOArobainEthoirRDMyers65b14_ESOwenchmore420b14_ESOpsychotripPhilhypeAelorinfluffycannibalb16_ESOAimorajedtb16_ESOFlynchtimb16_ESO85Valen_ByteJasonSilverSpringMilvanBlazedont 92 votes
lore-wise and role playing factors
6%
vailjohn_ESObadmojoGrahmindolVostornBlutengelPink_ViolinzFeleranLadislaoGraeValleyWildRaptorXJobooAGSDosuul 12 votes
they don't like the idea that players can always get everything they want from AH too easily
7%
DuckGigasaxtourerttrwb17_ESOEdziuSosRuvaakDrazoriousFischblutWhoThenNow7Pixel_ZealotWarMasterCypRANKK7WaltherCarrawayHankJohnsonTheUndeadAmuletMuSE_nr1 15 votes
they are afraid that with a global AH some people will be too obsessed with playing the market instead of playing the game
5%
ZapzarapSirCriticalZouniMgghoolpandoraderomanusErralnIphoitesLarry78haygrubbIsojukka 10 votes
they hold some insane hatred towards the idea of global AH
8%
BelegnoleMattock_Romulusadriant1978EvergnarJohnGgreyloxRawkanMetSnauvonScuzzmanGiantFruitFlyldzlcs065GoBlue275marig63Colecovisioneric1961Alinhbo_Tyaka 16 votes
I have different opinions (please comment)
21%
LegacyDMAnimus-ESOAzuryaGythralstarkerealmElsonsoLinaleahStreegaUvirythQUEZ420SixVoltCarSapherisNovaMarxRi_KhannewtinmplsSevalaricgirlPeekachu99notimetocareMartoMannix1958 42 votes
  • Linaleah
    Linaleah
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    I have different opinions (please comment)
    its actualy combination of 1 and 2.

    as well as the fact that trader bids are the most consistent gold sink that this game has.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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  • Cpt_Teemo
    Cpt_Teemo
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    Other: Centralized Auction houses are a big time saver and are most demanding by the majority of players that play mmo's.
  • idk
    idk
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    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.
  • Marto
    Marto
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    I have different opinions (please comment)
    Combination of all, probably. Both systems have their pros and cons.

    It seems to me that ZOS wanted to give the guild system more depth. And that is definitely a plus, as it gives the community of players that like trading a place to chat and interact.

    Keep in mind neither of the systems is perfect. You said that maybe "they are afraid that with a global AH some people will be too obsessed with playing the market instead of playing the game", but that happens in ESO already, it just happens in a different way.

    Instead of players that "play the market" trying to control items, these players try to control the trader spots in the most popular towns and cities.
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  • Cpt_Teemo
    Cpt_Teemo
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    idk wrote: »
    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.

    It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.
    Edited by Cpt_Teemo on May 28, 2018 3:53AM
  • LegacyDM
    LegacyDM
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    I have different opinions (please comment)
    Just use the website tamriel trade center. It's as good as a central AH. Zos is t budging on this one...
    Legacy of Kain
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  • idk
    idk
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    Cpt_Teemo wrote: »
    idk wrote: »
    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.

    It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.

    ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.

    One thing for certain, no one has provided a worthy reason for changing it.
  • ldzlcs065
    ldzlcs065
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    they hold some insane hatred towards the idea of global AH
    idk wrote: »
    Cpt_Teemo wrote: »
    idk wrote: »
    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.

    It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.

    ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.

    One thing for certain, no one has provided a worthy reason for changing it.

    Yeah, players haven't provided a worthy reason for changing it, except that most guys I encountered in the game want this change.
    Edited by ldzlcs065 on May 28, 2018 4:05AM
  • Cpt_Teemo
    Cpt_Teemo
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    idk wrote: »
    Cpt_Teemo wrote: »
    idk wrote: »
    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.

    It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.

    ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.

    One thing for certain, no one has provided a worthy reason for changing it.

    1386664544879.jpg
  • Froil
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    they want a trading system that makes ESO distinct from other mmorpg
    Someone get the horse gif...
    "Best" healer PC/NA
  • Linaleah
    Linaleah
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    I have different opinions (please comment)
    idk wrote: »
    Cpt_Teemo wrote: »
    idk wrote: »
    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.

    It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.

    ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.

    One thing for certain, no one has provided a worthy reason for changing it.

    people HAVE provided worthy reasons for changing it. you just don't accept them as worthy.

    here are a few.

    ability for more convenient shopping that doesn't require you run all over the world just to look for that one illusive item.

    more stable prices across the board instead of having to severely underprice your goods if you just so happen to be located outside of the few central locations with the most traffic, while prices in those locations are higher - convenience cost.

    ability to list and sell your goods without needing to be in a guild just to sell your goods - and as an extension - ability to sell casually instead of having to chose between consistent sales that come with minimum weekly sales and/or extra fees, or ability to sell casually... maybe... at some point .. if someone accidentally comes across your vendor at some point before item expires... or if you list at a low enough price to make it attractive for reseller.


    the ONLY real reason to keep this system vs centralized auction house is there are almost no consistent gold sinks in this game outside of trader bids, and its what's keeping inflation manageable. ZoS would have to do a LOT of changing to compensate for gold no longer leaving economy should trader bids no longer be a thing. easier to just keep the system as is. unfortunately.

    at this point the best I personaly hope for is that they fix the damn UI so that consoles also have a benefit of search window as well as better more extensive search terms, while PC no longer needs to use an addon for it.
    Edited by Linaleah on May 28, 2018 4:14AM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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  • olivesforge
    olivesforge
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    they want a trading system that makes ESO distinct from other mmorpg
    Froil wrote: »
    Someone get the horse gif...

    Humble Servant.

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  • Milvan
    Milvan
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    they want a trading system that makes ESO distinct from other mmorpg
    I like guild traders. I think it has a lot of personality.
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  • Avalon
    Avalon
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    technical issues
    idk wrote: »
    healthy

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  • WaltherCarraway
    WaltherCarraway
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    they don't like the idea that players can always get everything they want from AH too easily
    Current system is slowing trades and transactions between players down.
    Back from my last hiatus. 2021 a new start.
  • Motherball
    Motherball
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    technical issues
    I dont think they want to waste money on it. They’d rather spend resources selling u zones labeled as chapters and cash shop items.
    Edited by Motherball on May 28, 2018 6:06AM
  • wolfie1.0.
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    I have different opinions (please comment)
    If ZOS changed the UI up a bit to allow you to search for specific items and save your searches 90% of peoples complaints would be solved.


    regardless of that ZOS wont do anything because 1) the system is different, 2) its lore friendly, 3) it has a massive gold sink 4) it puts value into guilds and cooperative play 5) It keeps a small group of players from fixing prices effectively and lastly and most importantly 6) Making this Change would require a COMPLETE overhaul of the economy. Everything from Mat farming, drop rates, gold sinks, crafting, recipes. EVERYTHING would have to be overhauled to maintain balance.


    Now some may disagree with me and thats fine. but i will tell you that I know people that LOVE to play the trading game. AND they have the resources to mess around. Currently those players have to sink millions of gold into running trade guilds or joining trade guilds to do that. Releasing a Global AH to the game in its current state WOULD allow more pole to sell, but it would destroy many guilds, and the elite traders WOULD control the markets on everything. consider this, Craft bags are a thing. and there are people with access to Billions of gold. A global AH would allow them to own and fix the prices. Also inflation would be horrible.

    The ONLY way to get a Global AH in game would be to do a clean sweep of the servers. make all gear Bound or remove it. craft bags would need to be swept and/or bound. Gold would need to be removed. You would have to redesign gold sinks, and essentially remake that portion of the game. ZOS wont do that not unless the current system becomes WAY more broken than people think it is ( i personally thing its as close to stable as it can get).

  • Motherball
    Motherball
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    technical issues
    If ZOS changed the UI up a bit to allow you to search for specific items and save your searches 90% of peoples complaints would be solved.


    regardless of that ZOS wont do anything because 1) the system is different, 2) its lore friendly, 3) it has a massive gold sink 4) it puts value into guilds and cooperative play 5) It keeps a small group of players from fixing prices effectively and lastly and most importantly 6) Making this Change would require a COMPLETE overhaul of the economy. Everything from Mat farming, drop rates, gold sinks, crafting, recipes. EVERYTHING would have to be overhauled to maintain balance.


    Now some may disagree with me and thats fine. but i will tell you that I know people that LOVE to play the trading game. AND they have the resources to mess around. Currently those players have to sink millions of gold into running trade guilds or joining trade guilds to do that. Releasing a Global AH to the game in its current state WOULD allow more pole to sell, but it would destroy many guilds, and the elite traders WOULD control the markets on everything. consider this, Craft bags are a thing. and there are people with access to Billions of gold. A global AH would allow them to own and fix the prices. Also inflation would be horrible.

    The ONLY way to get a Global AH in game would be to do a clean sweep of the servers. make all gear Bound or remove it. craft bags would need to be swept and/or bound. Gold would need to be removed. You would have to redesign gold sinks, and essentially remake that portion of the game. ZOS wont do that not unless the current system becomes WAY more broken than people think it is ( i personally thing its as close to stable as it can get).

    Thats a bit dramatic, imo. PC has mods that basically do the same thing as an AH and the sky isnt falling. They could just add the same functionality as those mods into the base game and call it a day.
    Edited by Motherball on May 28, 2018 6:20AM
  • Slick_007
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    ldzlcs065 wrote: »

    Yeah, players haven't provided a worthy reason for changing it, except that most guys I encountered in the game want this change.

    you dont get around much then i take it
  • Azurya
    Azurya
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    I have different opinions (please comment)
    the only reason we don´t have an GA, is quite simple:
    we have about 10 Million players and just 2 MEGASERVERS were they all are around,
    if we had just an GA, for these MILLIONS of players, it would take you hours to find the things you are looking for!!!


    it is now quite often a pain to find those things you are looking for, and just now we have guildtraders, but the best are already overloaded.
  • Varana
    Varana
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    Motherball wrote: »
    Thats a bit dramatic, imo. PC has mods that basically do the same thing as an AH and the sky isnt falling. They could just add the same functionality as those mods into the base game and call it a day.

    They're not doing basically the same thing. These add-ons are imperfect by nature - sure, you can see what the standard selling price of an item is, but only in the guilds you're in, or what people demand who have not sold, yet. You can find specific listed items - but only with a random delay, only if someone actually uploaded the guild, and so on. There's lots of items selling all the time without ever hitting the TTC database, or being sold already when they appear there.

    That's not basically an auction house, that would be like ZOS programming an auction house that deliberately teases you with some information but eventually, keeps you in the dark. ;)
  • IwakuraLain42
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    Azurya wrote: »
    the only reason we don´t have an GA, is quite simple:
    we have about 10 Million players and just 2 MEGASERVERS were they all are around,
    if we had just an GA, for these MILLIONS of players, it would take you hours to find the things you are looking for!!!


    it is now quite often a pain to find those things you are looking for, and just now we have guildtraders, but the best are already overloaded.

    Your numbers are wrong: there are (according to Zenimax) approximately 1 mio regular players and they are evenly spread across 6 servers (2 regions and 3 platforms).
  • Cryptical
    Cryptical
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    I have different opinions (please comment)
    I think it began as a desire for something different, and then became implanted to the point of immovability.

    We’ve seen them give that reason for why they didn’t remove animation cancelling - it is rooted in a place of code that is at the core of too many things for it to be simply yanked.

    Consider that along with some of the comments about the original balance design of the skills - things were made and shaped based on how awesome they seemed, resulting in some very lopsided issues that took forever to rectify.

    Taken together, it draws a picture of early development as being a frenetic time of fuzzy visionary ideas and little energy spent on the boring tedium of the coding equivalent of eating vegetables - maintaining documentation and adhering to modularity of logical design. If documentation isn’t added at time of writing, sometimes line by line, then even the author comes back later and has a hard time figuring out just exactly what the F is going on. If things were shaped without modules, then any small change requires someone to hunt down every mention of the thing being tweaked rather than in one subroutine that was reused. Example, the mobs that swing a greatsword use a different version of wrecking blow than the players have. Rather than there being one version of wrecking blow with perhaps a strength multiplier applied to the mob which would be much easier to balance, the skills are duplicated making the game size much bigger as well.

    Add to these issues the fact that the trading system exists to create a thing that is not at all required by the game. It’s a sword and sorcery kill-the-monster game, not money maker tycoon. Therefore, trader issues are lesser priority than things related to the actual gameplay.

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  • JamuThatsWho
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    they want a trading system that makes ESO distinct from other mmorpg
    The only thing I want is a search bar; I don't wanna trawl through pages of listings, I want to just type it in and voila.
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  • DuskMarine
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    I have different opinions (please comment)
    ldzlcs065 wrote: »
    What do you think that makes ZOS have decided not to introduce a global auction house and stick to this policy?

    ive never seen a global auction house that a guild can actually market their wares fairly. itd kill the economy faster than the speed of light we all know it.
  • Minyassa
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    they want a trading system that makes ESO distinct from other mmorpg
    I think they just thought it would be different, decided to do it, and since it hasn't crashed and burned they are going to stick with it because why bother to do a massive change like that now that the game has been live for so long.

    Re: reason #5....there are already players obsessed with gaming the system, that's why we have hardcore trade guilds that it's hard to get into or stay in if you're not Admiral Selly McSellerton.
  • Gythral
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    I have different opinions (please comment)
    All of the above plus it would dent several egos and you cannot dent an ego
    see all the daft ideas that have been tried and still remain :tongue:
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  • Pixel_Zealot
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    they don't like the idea that players can always get everything they want from AH too easily
    idk wrote: »
    Cpt_Teemo wrote: »
    idk wrote: »
    OP has not provided the real answer for us to choose from.

    The answer is Zos chose to work with a guild trader system. After launch they did a major tweak to it. Since then it has been clear the current system has successfully provided ESO a vibrant and healthy economy which of course is the goal.

    It's not even the same light as a "Healthy" economy. Even a centralized auction house has a more vibrant and healthy economy than this failed garbage.

    ESO clearly has a very healthy economy. It has served ESO and the community very well which is why it has lasted as long.

    One thing for certain, no one has provided a worthy reason for changing it.

    The guild trader system works okay. It's good for immersion and having an in-game, community run, coin sink. It's bad user experience, a terrible barrier to entry, and very bad for the buyer. It takes forever to find the right item you're searching for. Your argument could be, then download an addon. See, why are add-ons necessary for an in-game system to work properly? What about the console peasants who can't shove every addon into their game? So the current trade system is not buyer friendly. You have to be a part of a guild to be able to participate in the trade, which comes with requirements because there are already too many guilds that want to bid for your trader spot. Don't make the requirements? You get cut out. Which is not very user-friendly when you're an active trader in 5 different trade guilds. So the current system is not user-friendly.

    "Lasted as long"? Every other MMO that has been living with a healthy economy before ESO was even an idea has a central AH. That argument couldn't be more invalid.

    Everyone has provided a worthy reason for changing it. Just look at any other MMO with a Healthy economy that has lasted much longer than ESO has existed.
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  • Jhalin
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    they want a trading system that makes ESO distinct from other mmorpg
    Given prices on the most commonly seen holds has been holding steady for years, I’d say the economy is pretty healthy. Megaservers are not good for GAH systems. The 10bil+ gold sink each week stamps down on inflation, and limited trade slots ensures that we don’t have so many low price listings that the value of semi-common goods gets driven into the dirt like in GAH systems.

    To see the extreme failings of a GAH system, see: Neopets circa 2005.

    Prices in GAH systems are heavily polarized. It’s a buyers market only for the most common items, a sellers market for anything even remotely rare. Any rare item is listed exponentially higher than any common item, and “midrange prices” are practically a myth.
  • Cuthceol
    Cuthceol
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    they want a trading system that makes ESO distinct from other mmorpg
    even if it's not as good a system, ZO$ are stubborn like that
This discussion has been closed.