My guess is that ZOS doesn't care about continuity at all, otherwise they wouldn't force new players to start in the latest chapter and play the story backwards.
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
shadowwraith666 wrote: »in terms of lore, the events of the DLC and chapter areas (Vvardenfell and sumerset isle) occur in 2E 583, whereas the base game events occur in 2E 582
the proper progression sequence should be
base game > Orsinium/hews bane/gold coast > Vvardenfell > sotha sil (clockwork city) > summerset isle but ZOS decided to change it all and throw that progression sequence through the nearest oblivion gate.
in the previous TES games the DLC always followed on chronologically after the main game.
shadowwraith666 wrote: »in terms of lore, the events of the DLC and chapter areas (Vvardenfell and sumerset isle) occur in 2E 583, whereas the base game events occur in 2E 582
the proper progression sequence should be
base game > Orsinium/hews bane/gold coast > Vvardenfell > sotha sil (clockwork city) > summerset isle but ZOS decided to change it all and throw that progression sequence through the nearest oblivion gate.
in the previous TES games the DLC always followed on chronologically after the main game.
Why, just why?My guess is that ZOS doesn't care about continuity at all, otherwise they wouldn't force new players to start in the latest chapter and play the story backwards.
My guess is that ZOS doesn't care about continuity at all, otherwise they wouldn't force new players to start in the latest chapter and play the story backwards.
I think a large issue is a vocal minority only care about hardcore dungeons and PvP so they would not play if they were forced to play the actual game in its actual order..
I see it every day high levels shooting through content with no care for other customers getting their shards and training mobs through delves etc..
VaranisArano wrote: »I wrote up a quick guide to quest order if you want to do quests "in order" for the major story arcs and the pre-One Tamriel order of alliance quests here:https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide
How? I'm really bad at chronology without an official timeline, so it's entirely possible I missed something. :PDuskMarine wrote: »My guess is that ZOS doesn't care about continuity at all, otherwise they wouldn't force new players to start in the latest chapter and play the story backwards.
actually if you pay attention summerset, clockwork and morrowind all happen before the main storyline in chronological order.
DuskMarine wrote: »My guess is that ZOS doesn't care about continuity at all, otherwise they wouldn't force new players to start in the latest chapter and play the story backwards.
actually if you pay attention summerset, clockwork and morrowind all happen before the main storyline in chronological order.
You look to your left, you see one way. You look to your right, you see another. But neither is any harder than the opposite. But the Elder Scrolls... they look left and right in the stream of time. The future and past are as one: Sometimes they even look up. What do they see then? What if they dive in? Then the madness begins.
All I remember are Craglorn wasps. *shudders*Does anyone remember the Reaper's March Wasps (level 30+) when you were level 15? Good old times
Does anyone remember the Reaper's March Wasps (level 30+) when you were level 15? Good old times