I can't comment on this from a pure healer perspective, but as a Tank/Healer I've found it to be very efficient. I can top up my entire dungeon team from 20% to 100% in a few seconds, and then back to tanking again.
Nightblade healer is ESO's HoT based healer. And it is very effective.efduncanub17_ESO wrote: »I would like to see a real HoTs based healer..i don't think it would be difficult...plenty of mmos have them
Nightblade healer is ESO's HoT based healer. And it is very effective.efduncanub17_ESO wrote: »I would like to see a real HoTs based healer..i don't think it would be difficult...plenty of mmos have them
Where does it say NB is a dps class? That is just your subjective perception. NB has a lot of passives that benefit healing, has a healing ult, and now also has a burst heal. Im just telling the facts here.efduncanub17_ESO wrote: »Nightblade healer is ESO's HoT based healer. And it is very effective.efduncanub17_ESO wrote: »I would like to see a real HoTs based healer..i don't think it would be difficult...plenty of mmos have them
yes a dps class using dps skill lines is a better Hots healer than a warden with a dedicated healing line...no issues there lol
Where does it say NB is a dps class? That is just your subjective perception. NB has a lot of passives that benefit healing, has a healing ult, and now also has a burst heal. Im just telling the facts here.efduncanub17_ESO wrote: »Nightblade healer is ESO's HoT based healer. And it is very effective.efduncanub17_ESO wrote: »I would like to see a real HoTs based healer..i don't think it would be difficult...plenty of mmos have them
yes a dps class using dps skill lines is a better Hots healer than a warden with a dedicated healing line...no issues there lol
efduncanub17_ESO wrote: »I have three max level wardens its my fav class....I think taking the synergy away and just applying the HoT to everyone would be better...what other major heal requires a synergy like this?
efduncanub17_ESO wrote: »I have three max level wardens its my fav class....I think taking the synergy away and just applying the HoT to everyone would be better...what other major heal requires a synergy like this?
blood altar
efduncanub17_ESO wrote: »efduncanub17_ESO wrote: »I have three max level wardens its my fav class....I think taking the synergy away and just applying the HoT to everyone would be better...what other major heal requires a synergy like this?
blood altar
that's not from a healing skill line...Resto staff doesn't require healing springs to have a synergy and overall its better
Plays no NB, says it isn't a valid healer for endgame. SMH. Perfect example of the thickheadedness that is evident in PvE endgame. What makes templar currently so much better? I can tell you NB healer has more healing output than a templar, and since they now have a burst heal that can basically be spammed, templar just lost that advantage as well.efduncanub17_ESO wrote: »Where does it say NB is a dps class? That is just your subjective perception. NB has a lot of passives that benefit healing, has a healing ult, and now also has a burst heal. Im just telling the facts here.efduncanub17_ESO wrote: »Nightblade healer is ESO's HoT based healer. And it is very effective.efduncanub17_ESO wrote: »I would like to see a real HoTs based healer..i don't think it would be difficult...plenty of mmos have them
yes a dps class using dps skill lines is a better Hots healer than a warden with a dedicated healing line...no issues there lol
Ill be honest I have been playing since beta and I have at best a lvl 9 Night blade I made a few months ago. But as I am sure NBs are capable when we are talking min/maxing for end game heroics they don't come up as a valid healer choice...
efduncanub17_ESO wrote: »I have three max level wardens its my fav class....I think taking the synergy away and just applying the HoT to everyone would be better...what other major heal requires a synergy like this?
StoicSunbro wrote: »Leeching Vines would be quite useful for tanks if it was self cast and lasted longer.
I'd prefer the base skill AOE heal (7m) to actually scale for groups, but that may be too much with the morph suggestions.
Lotus seems designed for DPS, but others steal the heal. It should heal you, the bear, and one ally. Sadly Mend Wounds does not proc this skill.
It is a smart heal. 20% is nothing on a tank. If my tank is down 50% I still have 18k health, so yeah it wont go to me.Silver_Strider wrote: »My issue with Vines is that it just feels random on who it applies to. I get it's a smart heal that heals the person that needs it the most but it always seem to go to the DPS or myself whenever we take even 1% damage instead of the tank that's down a good 20%. I honestly can't stand using it at all and would much rather it just be a spell I can target and cast so I don't have to constantly waste magic on giving it to people that don't even need it.
Dont plan on this healing. Its just a HoT going out while you work your other skills. At least if you weave on a healerBlossom is weird for me. It functions on a similar level to Siphoning Attacks in terms of Light Attacks but Heavy Attacks sort make it sort of an awkward RNG heal ability that really doesn't scale well in Trial settings (or even in solo instances with the Bear hogging the majority of the heals). If anything, I'd like the Heavy Attack version to just apply a small HoT to nearby allies until the heavy attack is over (so pretty much the exact opposite of Mend Wounds light attacks)
efduncanub17_ESO wrote: »efduncanub17_ESO wrote: »I have three max level wardens its my fav class....I think taking the synergy away and just applying the HoT to everyone would be better...what other major heal requires a synergy like this?
blood altar
that's not from a healing skill line...Resto staff doesn't require healing springs to have a synergy and overall its better
Maura_Neysa wrote: »StoicSunbro wrote: »Leeching Vines would be quite useful for tanks if it was self cast and lasted longer.
I'd prefer the base skill AOE heal (7m) to actually scale for groups, but that may be too much with the morph suggestions.
Lotus seems designed for DPS, but others steal the heal. It should heal you, the bear, and one ally. Sadly Mend Wounds does not proc this skill.
@StoicSunbro Absolutely not, both of these ideas would completely screw over Wardens.
- Leeching Vines is HIGHLY useful to tanks, BECAUSE it goes on others. It is the only reliable, high up-time, source of procing Nature's Gift. Half of the Warden Tanks stamina return while blocking.
- Lotus, the best choice for the DPS Warden to proc the same Nature's Gift passive, which is far more useful. Since solo you will get the heal, and in groups, the Healer will cover your health, while you worry about keeping the DPS up.
efduncanub17_ESO wrote: »Nightblade healer is ESO's HoT based healer. And it is very effective.efduncanub17_ESO wrote: »I would like to see a real HoTs based healer..i don't think it would be difficult...plenty of mmos have them
yes a dps class using dps skill lines is a better Hots healer than a warden with a dedicated healing line...no issues there lol
Maura_Neysa wrote: »efduncanub17_ESO wrote: »efduncanub17_ESO wrote: »I have three max level wardens its my fav class....I think taking the synergy away and just applying the HoT to everyone would be better...what other major heal requires a synergy like this?
blood altar
that's not from a healing skill line...Resto staff doesn't require healing springs to have a synergy and overall its better
Orbs doesn't come from a Healing Skill Line either but everyone will tell you its mandatory to run on a Healer despite this. Blood Altar, while not the greatest skill in the world, isn't exactly the horrible skill it used to be so it was a valid answer since you didn't specify it had to be in a Healing Skill Line.
Doesn’t need a total overhaul imo. It’s pretty creative and a very nice skill line. The issue is that it restricts itself far too much.
Example:
• Lotus Flower (+morphs) currently only heals yourself OR an ally. I look at Surge on my Sorcerer as an absolutely superior skill. Lotus Flower should heal you and an ally (or even two allies for a lesser amount) to really be worth it. This would not only help Warden survivability, but make them a bit more valuable in raids. Atm this skill sees very little use in PvE.
• Enchanted Growth should have its cost reduced. I never see even Warden Healers use this because the buffs it provides aren’t so strong, yet the cost is high. Therefore it needs to have its cost reduced (currently too high) and maybe even get a small HoT. Increasing the cone size would help too.
• Healing Seed (+morphs) is kind of pathetic in PvE because it is a one-time, delayed heal. I rarely ever see Warden Healers bother with it. They might as well cast a Healing Springs instead of Healing Seed. If this skill had a HoT (not even a strong one) or grantee Minor Vitality to all allies in the circle it would be perfect, and also add a purge to the synergy effect.
• Emerald Moss should be stronger. Lackluster passive. Maybe gives the 1%/2% healing for any heal skill slotted instead of only Green Balance skills.
• Maturation provides a redundant buff. Would be nice if it gave something more useful (a long-time complaint of Wardens)
The actual skills themselves are cool. They just don’t do enough which is why (like you said) Warden Healers barely slot their class healing skills.