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Which class is most in need of a buff?

  • Ohtimbar
    Ohtimbar
    ✭✭✭✭✭
    Magplar
    My magplar is tired of warming the bench for my other alts. Also; Werewolves. They're worse than useless and need a lot of work to be viable.
    forever stuck in combat
  • Animus-ESO
    Animus-ESO
    ✭✭✭✭✭
    Magplar
    Tasear wrote: »
    What's making Templars 2nd on the list?

    Templars damage is super low because all of our damage skills are channels. Our passives are mostly out dated or broken. In PvP we are extremely vulnerable to burst damage while fighting because of the nature of our skills(unless your built like a tank). Our execute is worthless unless we are in a situation where we outnumber the opponent. We have terrible sustain. The whole "house" concept attached to our buffs make it so we cant move in a meta that puts a great emphasis on mobility. Also our main dps skill "sweeps" is mitigated by 3 CP stars. If someone straifs from left to right inside our rectangle of damage from sweeps 80% of the damage misses. The combined continued nerf to all our utility skills and healing combined with our already low damage makes pvping on a templar crazy hard.
    Dude Where's My Guar?
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    What's making Templars 2nd on the list?

    Templars damage is super low because all of our damage skills are channels. Our passives are mostly out dated or broken. In PvP we are extremely vulnerable to burst damage while fighting because of the nature of our skills(unless your built like a tank). Our execute is worthless unless we are in a situation where we outnumber the opponent. We have terrible sustain. The whole "house" concept attached to our buffs make it so we cant move in a meta that puts a great emphasis on mobility. Also our main dps skill "sweeps" is mitigated by 3 CP stars. If someone straifs from left to right inside our rectangle of damage from sweeps 80% of the damage misses. The combined continued nerf to all our utility skills and healing combined with our already low damage makes pvping on a templar crazy hard.

    They are second because of HealBots. Yes Magplar damage is badly lacking but their survivablity can still be extremly high. While MagDen have better mobility, they dont have as good surviablity and their mobility means nothing against Stampede, Invasion, Ambush.

    You also seem to be a PvP player, where MagDen is stronger in comparison to PvE. While neither class has a place in PvE DPS, Magplar is still BiS Healer, and still provides a group DPS buff. While MagDen only provides a group health buff, which people dont particularly value. In part because it has high up-time via War Horn.

    I am actually pretty impressed by how well the votes line up with what I see as who needs buffed the most.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Zeytio
    Zeytio
    ✭✭✭
    Magden
    [PVP] Rip to all magdens, the removal of the cc from shalks messed things up for a lot of people but personally I think the speeding up the of cliff racer really messed up burst combos. It would have looked something like ... shalk, bird, pulse, reach, and if done correctly everything would hit at the same time but that's impossible to pull off due to the speed of birds.

    TLDR: Slow down birds, give back cc to shalks. ez
    [PC/NA] - Zeytio

    just some magicka nightblade on pc/na

    Twitch - https://www.twitch.tv/zeytio
    Youtube - https://www.youtube.com/zeytio
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk
    Edited by Maura_Neysa on May 25, 2018 2:46AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?
    Edited by MLGProPlayer on May 25, 2018 3:08AM
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    They aren't trying their best though. Warden is the most untouched class every patch, receiving only minor tweaks (usually nerfs), when it's the class in most need of major changes.
    Edited by MLGProPlayer on May 25, 2018 4:05AM
  • AlienatedGoat
    AlienatedGoat
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.
    PC-NA Goat - Bleat Bleat Baaaa
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.
    Edited by MLGProPlayer on May 25, 2018 4:34AM
  • Tasear
    Tasear
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?
  • Doctordarkspawn
    Doctordarkspawn
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Which class isn't on the leaderboards?

    Which class has the absolute worst DPS, even with the best gear and optimal rotations?

    Which class has no on-demand execute in its kit?

    Which class has no on-demand stun in its kit?

    Which class can't even run a class execute and stun at the same time since one is tied to a double-bar ultimate?

    Which class's elemental damage is useless frost damage?

    Which class has the least amount of damaging class skills?

    The answer is: MAGDEN

    It's criminal that the class has been neglected for so long. They sold us this class for REAL MONEY.

    ZOS, when are you going to provide some actual CUSTOMER SERVICE and make it viable? You've sold us a broken product and failed to fix it for over 12 months.

    @ZOS_Wrobel

    The problem is if they buff the class PVP will scream because "OMG CLIFF RACER IS SO OP"
  • LeHarrt91
    LeHarrt91
    ✭✭✭✭✭
    Magden
    Which class isn't on the leaderboards?

    Which class has the absolute worst DPS, even with the best gear and optimal rotations?

    Which class has no on-demand execute in its kit?

    Which class has no on-demand stun in its kit?

    Which class can't even run a class execute and stun at the same time since one is tied to a double-bar ultimate?

    Which class's elemental damage is useless frost damage?

    Which class has the least amount of damaging class skills?

    The answer is: MAGDEN

    It's criminal that the class has been neglected for so long. They sold us this class for REAL MONEY.

    ZOS, when are you going to provide some actual CUSTOMER SERVICE and make it viable? You've sold us a broken product and failed to fix it for over 12 months.

    @ZOS_Wrobel

    The problem is if they buff the class PVP will scream because "OMG CLIFF RACER IS SO OP"

    Yeah but that was when Cliff Racer was Undodgeable, now that it can be dodged they have no excuse.
    PS NA
    Have played all classes.
    Warden Main
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.
    Edited by MLGProPlayer on May 25, 2018 5:33AM
  • LeHarrt91
    LeHarrt91
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    i would prefer that fetcher infection scaled in damage every 2 seconds so that i doesn't feel like every other cast is weak.

    But yes increase the base damage.
    Edited by LeHarrt91 on May 25, 2018 5:38AM
    PS NA
    Have played all classes.
    Warden Main
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I was only answering the question @MLGProPlayer yes that parse is from pre LA nerf, bower pre Summerset Stileanima still has a 45k parse video. I also started it not an average player friendly build aka Balance. Regardless, inbSumnerset that build is the highest parse and I have seennit used in trials. So for the die hard Wardens like Tesear and you and me, that's what we have to work with. Warden, especially Magden definitely needs help however 90% of the suggestion that people put out are actually nerfs to non DPS Wardens. That is the only reason I am often on the Warden pros side of pros/cons arguments
    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Not sure about the Advance species idea, that would make Shalks stronger. The other 2 I can get behind
    Edited by Maura_Neysa on May 25, 2018 6:01AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Sorry, but PvP Magwarden is in dire need of buffs. No idea where your getting the vibe from that you need to state that your changes wouldn't affect PvP balance, when changes affecting PvP balance is exactly what we need?

    Tired of all those balance suggestions that only take one side of the coin into consideration. That's in my honest opinion exactly what was leading to getting magWarden PvP skills nerfed into oblivion without any recompensation.
    Edited by Mojomonkeyman on May 25, 2018 6:00AM
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Sorry, but PvP Magwarden is in dire need of buffs. No idea where your getting the vibe from that you need to state that your changes wouldn't affect PvP balance, when changes affecting PvP balance is exactly what we need?

    Tired of all those balance suggestions that only take one side of the coin into consideration. That's in my honest opinion exactly what was leading to getting magWarden PvP skills nerfed into oblivion without any recompensation.

    MagDen is in a far better place PvP than PvE. Yes it's not great, but it has a huge burst combo, decent healing and a good defensive skill. Not to mention his idea of Advance Species buff and Single bar Bear would be pretty darn good PvP buffs. If you could single bar the bear, Mag Den wouldn't the s o.j. ngle hardest hitting Insta skill in the game with a CC5 and execute to boot. To work in Cryodiil the Bear should ideally get a survivability buff too.
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • Mojomonkeyman
    Mojomonkeyman
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Sorry, but PvP Magwarden is in dire need of buffs. No idea where your getting the vibe from that you need to state that your changes wouldn't affect PvP balance, when changes affecting PvP balance is exactly what we need?

    Tired of all those balance suggestions that only take one side of the coin into consideration. That's in my honest opinion exactly what was leading to getting magWarden PvP skills nerfed into oblivion without any recompensation.

    MagDen is in a far better place PvP than PvE. Yes it's not great, but it has a huge burst combo, decent healing and a good defensive skill. Not to mention his idea of Advance Species buff and Single bar Bear would be pretty darn good PvP buffs. If you could single bar the bear, Mag Den wouldn't the s o.j. ngle hardest hitting Insta skill in the game with a CC5 and execute to boot. To work in Cryodiil the Bear should ideally get a survivability buff too.

    I disagree. Aren't you playing a PvP tank spec? Yeah, warden can tank easily. But there is no excuse for having no class cc on demand. Our main burst combo got crippled through timing & cc changes. Bear will never (!!!) be viable in fast paced pvp like battlegrounds, this is not the way to go. We need a hard cc, end of story.
    Edited by Mojomonkeyman on May 25, 2018 6:32AM
    Koma Grey, Chocolate Thunder, Little Mojo, Dagoth Mojo & Mojomancy
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Sorry, but PvP Magwarden is in dire need of buffs. No idea where your getting the vibe from that you need to state that your changes wouldn't affect PvP balance, when changes affecting PvP balance is exactly what we need?

    Tired of all those balance suggestions that only take one side of the coin into consideration. That's in my honest opinion exactly what was leading to getting magWarden PvP skills nerfed into oblivion without any recompensation.

    MagDen is in a far better place PvP than PvE. Yes it's not great, but it has a huge burst combo, decent healing and a good defensive skill. Not to mention his idea of Advance Species buff and Single bar Bear would be pretty darn good PvP buffs. If you could single bar the bear, Mag Den wouldn't the s o.j. ngle hardest hitting Insta skill in the game with a CC5 and execute to boot. To work in Cryodiil the Bear should ideally get a survivability buff too.

    I disagree. Aren't you playing a PvP tank spec? Yeah, warden can tank easily. But there is no excuse for having no class cc on demand. Our main burst combo got crippled through timing & cc changes. Bear will never (!!!) be viable in fast paced pvp like battlegrounds, this is not the way to go. We need a hard cc, end of story.

    I have 5 Wardens, yes my main is a Warden Tank with 1200 hours play time. I also have 2 Stam PvE and PvP and one mag PvP and a Healer.
    Edited by Maura_Neysa on May 25, 2018 6:48AM
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • D0PAMINE
    D0PAMINE
    ✭✭✭✭✭
    ✭✭
    Stamplar
    Stamplar. Repentance is meh
    Edited by D0PAMINE on May 25, 2018 7:27AM
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    Tasear wrote: »
    Phage wrote: »
    Tasear wrote: »
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I believe they are trying their best. Maybe the future would be better?

    Yeah, they're not trying their best. Warden hasn't had a noteworthy buff since its implementation. Only nerfs.

    ZOS is ignoring it, and they know it. The question is why.

    Maybe it's something we are missing? Some exceptionally dps tipping the scales? Just seems wierd.

    Incompetence. The balance team is completely out of touch with class performance in this game.

    Wardens see just 2% representation on leader boards. If it were possible to achieve good DPS with them, it would have been figured out by now.

    I am sure you said already, but what would you change?

    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Sorry, but PvP Magwarden is in dire need of buffs. No idea where your getting the vibe from that you need to state that your changes wouldn't affect PvP balance, when changes affecting PvP balance is exactly what we need?

    Tired of all those balance suggestions that only take one side of the coin into consideration. That's in my honest opinion exactly what was leading to getting magWarden PvP skills nerfed into oblivion without any recompensation.

    There is no way to balance both specs with the same changes since they rely on different damage types.

    PvE = damage over time
    PvP = burst damage

    I gave a suggestion on how to improve PvE balance without affecting PvP balance. Feel free to suggest PvP changes.
  • Pixel_Zealot
    Pixel_Zealot
    ✭✭✭✭
    Magplar
    It's funny that a class, hidden behind a paywall, is the weakest class in the game.
    Dragonborn, huh? Was it your ma or your pa that was the dragon?
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Magden
    Tasear wrote: »
    All of you must not have seen the new Mag Warden Parses.......... They are getting the 3rd most Mag DPS.....

    Share with group?

    @Tasear Its using Balance for sustain. While it is pretty good DPS, its a rough build that isnt friendly to 90% of the population.

    stileanima 4.0.1 PTS parse
    https://youtu.be/cs1YV7eK8Qk

    It needs to be noted that this video was taken before the light attack nerf in PTS patch 4.0.2 (all classes were parsing over 50k at that time). Patch 4.0.2 reduced light attack damage by 20%.

    Using Balance also skews DPS parses. Other classes can hit the same (and even higher) DPS numbers without it. It gives the illusion that warden DPS is close to other classes, when in reality, it isn't.

    Even with Balance, warden still parses lower than any other class. Without it, the gap widens noticeably. And without the bear ultimate, the DPS gap between magden and the next worst class (in this case, magplar) becomes the size of the Grand Canyon.

    It's such a horrendously underpowered class I have no idea how it got past QA in this state. But what's worse is how ZOS has completely ignored the class for over a year now. It's a slap in the face to everyone who bought the chapter to play this class. But what else can you expect from ZOS?

    I was only answering the question @MLGProPlayer yes that parse is from pre LA nerf, bower pre Summerset Stileanima still has a 45k parse video. I also started it not an average player friendly build aka Balance. Regardless, inbSumnerset that build is the highest parse and I have seennit used in trials. So for the die hard Wardens like Tesear and you and me, that's what we have to work with. Warden, especially Magden definitely needs help however 90% of the suggestion that people put out are actually nerfs to non DPS Wardens. That is the only reason I am often on the Warden pros side of pros/cons arguments
    Easy buffs:

    - Increase the damage buff that Advanced Species gives to 4% per Animal Companion skill slotted
    - Make the bear a single bar ability (the current Eternal Guardian morph doesn't do anything, it just spawns the bear for you, which is actually annoying since it interrupts your rotation; spawning the bear doesn't cost any ultimate, so the morph is actually providing zero value)
    - Increase the damage of Fetcher Infection by 20% (both the first and second cast)

    None of this would affect PvP balance while making the class much more viable in PvE.

    It would also be nice if they made warden animation length consistent with other class skills. Right now, a lot of warden skills need part of their animation to play out before they can be cancelled (see Netch and Lotus). Other class' skills can be cancelled immediately.

    Not sure about the Advance species idea, that would make Shalks stronger. The other 2 I can get behind

    Shalks is a delayed and dodgeable PvP skill with no stun. In PvE, it's just used for clearing trash mobs.

    I initially had the damage boost at 3% but raised it to 4% due to the lack of animal companion abilities.

    The only AC abilities that will be used this patch in PvE are Fetcher Infection, Blue Betty, and Guardian. At 2% per ability, the passive is currently useless.

    If 4% is overboard for PvP (although I'm not sure it would be given the warden's lack of CC and instant damage), it can be reduced to 3% and the DPS added to some other ability.
    Edited by MLGProPlayer on May 25, 2018 8:00AM
  • Aznox
    Aznox
    ✭✭✭✭✭
    Stamsorc
    2%
    9 votes

    Stamsorc OP confirmed ! o:)
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • damdamjel
    damdamjel
    ✭✭✭
    Magden
    They really are built for tanking and healing. but you really need something to punch the enemy in the face right? not just poke. like walrus punch or something.
  • Animus-ESO
    Animus-ESO
    ✭✭✭✭✭
    Magplar
    Tasear wrote: »
    What's making Templars 2nd on the list?

    Templars damage is super low because all of our damage skills are channels. Our passives are mostly out dated or broken. In PvP we are extremely vulnerable to burst damage while fighting because of the nature of our skills(unless your built like a tank). Our execute is worthless unless we are in a situation where we outnumber the opponent. We have terrible sustain. The whole "house" concept attached to our buffs make it so we cant move in a meta that puts a great emphasis on mobility. Also our main dps skill "sweeps" is mitigated by 3 CP stars. If someone straifs from left to right inside our rectangle of damage from sweeps 80% of the damage misses. The combined continued nerf to all our utility skills and healing combined with our already low damage makes pvping on a templar crazy hard.

    They are second because of HealBots. Yes Magplar damage is badly lacking but their survivablity can still be extremly high. While MagDen have better mobility, they dont have as good surviablity and their mobility means nothing against Stampede, Invasion, Ambush.

    You also seem to be a PvP player, where MagDen is stronger in comparison to PvE. While neither class has a place in PvE DPS, Magplar is still BiS Healer, and still provides a group DPS buff. While MagDen only provides a group health buff, which people dont particularly value. In part because it has high up-time via War Horn.

    I am actually pretty impressed by how well the votes line up with what I see as who needs buffed the most.

    i was just answering the girls question, she was wondering what made templars weak, not why they were above magden.
    Dude Where's My Guar?
  • bloodthirstyvampire
    bloodthirstyvampire
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    Stamblade
    Nobody says is it pvp or pve, people saying stamblade doesn't need a buff should try vma or vmaw unless you get kicked before you have a chance
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
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    Magden
    Magden really need buff, especially in PvE, team need to check warden DoTs like swarm and Ice damage can be really increased on magden, make them good like Drodda or Urfon Ice-Heart, in current state they are pathetic, even MagDK and Magplar have better state in current game.
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