List Racial Passives on character creation ?

Kraezy
Kraezy
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As a new player to ESO was happy to find that the ORC Race was available, having always been an Orc in WoW it made me happy that I could grunt my way through this game... the happy grunts soon turned to a deep sigh of frustration as I've come to realise that Racial Passives have quite an impact in this game as opposed to a lot of other well known MMO games whereby the impact of RACE choice is less severe.

Having reached 50 and started accruing my CP levels (around 30 currently) I decided to nerd it out and research my class / role further , I.E what gear to aim for, skills are optimal for each setup and gear sets required and where to farm them etc etc etc.... (for when I hit 160 CP.)

After finding several guides on efficient builds for endgame / veteran / trial healing I noticed a reoccurring suggestion held by many that as a healer I should be one of 2 races. Breton or Argonnian. Now as someone that likes to min max my character, understandably I was a little taken back , reading their passives........facepalmed.

In hindsight and as a veteran MMO player I should have done this prior or double checked community guides before choosing and creating my character and as such will accept partial blame for the predicament I'm in....

Though from the POV of let's someone that has a zero to very little experience of an MMO and/or fails to realise (much like myself) that choice of race will impact them, why is there no preview of passives in the character creation screen? There's a text giving a brief oversight of each race / class but nothing to show passives that you could use as a comparable against each race/class.

A little annoyed, equally at the game and at myself as I now have to choose whether to fork out £20 for enough Crowns to reroll to a different Race or spend another 1-1.5 weeks grinding another character or am I really that gimped by RACE choice even if I think my skill cap will outshine my choice of RACE (i.e groups would prefer or choose a healer that is breton/argonn over a dribbling orc?)
Edited by Kraezy on May 24, 2018 4:28PM
  • AlnilamE
    AlnilamE
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    I have a friend who has healed trials on her Orc DK Healer. She is not a min-maxer, but she gets it done with no problems.
    The Moot Councillor
  • Skullstachio
    Skullstachio
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    Kraezy wrote: »
    As a new player to ESO was happy to find that the ORC Race was available, having always been an Orc in WoW it made me happy that I could grunt my way through this game... the happy grunts soon turned to a deep sigh of frustration as I've come to realise that Racial Passives have quite an impact in this game as opposed to a lot of other well known MMO games whereby the impact of RACE choice is less severe.

    Having reached 50 and started accruing my CP levels (around 30 currently) I decided to nerd it out and research my class / role further , I.E what gear to aim for, skills are optimal for each setup and gear sets required and where to farm them etc etc etc.... (for when I hit 160 CP.)

    After finding several guides on efficient builds for endgame / veteran / trial healing I noticed a reoccurring suggestion held by many that as a healer I should be one of 2 races. Breton or Argonnian. Now as someone that likes to min max my character, understandably I was a little taken back , reading their passives........facepalmed.

    In hindsight and as a veteran MMO player I should have done this prior or double checked community guides before choosing and creating my character and as such will accept partial blame for the predicament I'm in....

    Though from the POV of let's someone that has a zero to very little experience of an MMO and/or fails to realise (much like myself) that choice of race will impact them, why is there no preview of passives in the character creation screen? There's a text giving a brief oversight of each race / class but nothing to show passives that you could use as a comparable against each race/class.

    A little annoyed, equally at the game and at myself as I now have to choose whether to fork out £20 for enough Crowns to reroll to a different Race or spend another 1-1.5 weeks grinding another character or am I really that gimped by RACE choice even if I think my skill cap will outshine my choice of RACE (i.e groups would prefer or choose a healer that is breton/argonn over a dribbling orc?)

    Don't always take guides seriously, when it comes down to character optimisation, sometimes you gotta iron out a few wrinkles, if you are using an orc, depending on your class, you are more viable for being a Stamina DPS amongst many, you just gotta find the right pieces of the puzzle. if your orc is a warden though, feel free to consult the were-warden build in my signature as a beginner reference & integrate your character into the world of ESO as "you" see fit. after all, my main character & my warden are both Orcs, but otherwise as you are new to ESO, I welcome you with hearty, open arms.
    (note: my werewarden build will be undergoing changes to fit in with the console variation of Summerset, but otherwise, you have a good day.)
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • Left4Daud
    Left4Daud
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    Kraezy wrote: »
    am I really that gimped by RACE choice even if I think my skill cap will outshine my choice of RACE (i.e groups would prefer or choose a healer that is breton/argonn over a dribbling orc?)

    Do you plan on being part of the 1% of players that regularly competes for leaderboard scores?

    If yes, then re-roll to the meta or buy a race change token. Or not, and maybe these groups will be fine with you being more of a liability and maybe they wont, who knows. One of the more well known end game trial tanks is a Khajiit when everyone and their mom swears by Argonians being the ONLY option for serious tanks.

    If no, then you are fine. Not gimped in the slightest. Seriously. Min-max race and class combos aren't needed for 99% of the content in the game, and in that remaining 1%, they are only needed to compete for scores. So again, if you don't plan on being in the top 1% of PVE raiders forget about min-maxing.

    Be an Orc. Be a healer. Be proud. For Malacath!
  • MLGProPlayer
    MLGProPlayer
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    I don't heal so I don't know how useful racial passives are for that role, but for DPS, they make a huge difference. They can add as much as 4-5k max magicka/stamina over a non-meta race, which equates to around 380 spell/weapon damage.

    As a magicka character, that's like getting to wear a second Necropotence set.
    Edited by MLGProPlayer on May 25, 2018 9:18AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    I don't heal so I don't know how useful racial passives are for that role, but for DPS, they make a huge difference. They can add as much as 4-5k max magicka/stamina over a non-meta race, which equates to around 380 spell/weapon damage.

    As a magicka character, that's like getting to wear a second Necropotence set.

    Going to need to see the receipts on over 4k. The absolute max it would be is around that. You have to remember that percentage amps are not multiplicative, outside of champion points, they are additive.
  • Uviryth
    Uviryth
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    I don't heal so I don't know how useful racial passives are for that role, but for DPS, they make a huge difference. They can add as much as 4-5k max magicka/stamina over a non-meta race, which equates to around 380 spell/weapon damage.

    As a magicka character, that's like getting to wear a second Necropotence set.

    Not to mention that with the LAbuff and the HAnerf for staminadps the gap between Redguard and any other class is HUUUUUGE. I made the comparison between Argonian (which has a good sustain-tool too) and Redguard. And its like playing a completely different class.

    I´m pretty sure the same is true for magicka-dps too.

  • SquareSausage
    SquareSausage
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    You are 100% right.
    This should be a fundamental part of the game for everyone to be able to make an informed choice on their character.

    People saying keep playing Orc healer, well yes you can, my main character is an imperial healer, so very similar in stats and bonuses. Healing and tanking is more forgiving on race choice.

    However, if you want to DPS seriously then race choice is huge. There is no getting away from that. People should be told this info allowing them to have a chance at higher end content.

    Breakfast King
    PS4 EU
  • Animus-ESO
    Animus-ESO
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    The racial passives in all seriousness should be seperated and made into mundus stones that you pick from in character creation. The current system is *** and needs to change.
    Dude Where's My Guar?
  • Asardes
    Asardes
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    Yes, racial passives do make quite an impact on healing, as well as DPS since spells scale on maximum magicka & spell damage; shields solely scale on maximum magicka. Having +10% maximum magicka amps your healing by ~6-7% since maximum magicka has higher overall multipliers than spell damage - Argonian has 5% healing done and received so it's about the same as the other magicka races with 9-10% maximum magicka bonus solely in this regard. Also having passives that help you sustain like +9% from High Elf, -3% cost from Breton (underrated, not underpowered) and Argonian resource return from potions are quite important as well. Not having enough "healing power" will also affect your sustain quite a bit since you'll need to spam those spells more in order to top people up.

    So my advice is that If you've made an Orc Templar or Warden you can simply reset your skills and attributes at the shrine in any capital city and Vivec and make it a stamina DD instead. Then pick a proper magicka race and make a magicka DD or healer character - nor much difference between those, you can just change gear, mundus and consumables when you change role. Leveling a character is quite quick, once you get the hang of it (check online guides) and also having multiple characters is quite beneficial in the long run. Also, unless running trails, healer is more like an optional role in this game, so many groups will run 4 man content with 1 tank 3 DDs or 1 Tank 2 full DDs and an off-healer.
    Edited by Asardes on May 25, 2018 9:52AM
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  • Kram8ion
    Kram8ion
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    Smartest idea I've read in a while
    Aussie lag is real!
  • srfrogg23
    srfrogg23
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    Kraezy wrote: »
    As a new player to ESO was happy to find that the ORC Race was available, having always been an Orc in WoW it made me happy that I could grunt my way through this game... the happy grunts soon turned to a deep sigh of frustration as I've come to realise that Racial Passives have quite an impact in this game as opposed to a lot of other well known MMO games whereby the impact of RACE choice is less severe.

    Having reached 50 and started accruing my CP levels (around 30 currently) I decided to nerd it out and research my class / role further , I.E what gear to aim for, skills are optimal for each setup and gear sets required and where to farm them etc etc etc.... (for when I hit 160 CP.)

    After finding several guides on efficient builds for endgame / veteran / trial healing I noticed a reoccurring suggestion held by many that as a healer I should be one of 2 races. Breton or Argonnian. Now as someone that likes to min max my character, understandably I was a little taken back , reading their passives........facepalmed.

    In hindsight and as a veteran MMO player I should have done this prior or double checked community guides before choosing and creating my character and as such will accept partial blame for the predicament I'm in....

    Though from the POV of let's someone that has a zero to very little experience of an MMO and/or fails to realise (much like myself) that choice of race will impact them, why is there no preview of passives in the character creation screen? There's a text giving a brief oversight of each race / class but nothing to show passives that you could use as a comparable against each race/class.

    A little annoyed, equally at the game and at myself as I now have to choose whether to fork out £20 for enough Crowns to reroll to a different Race or spend another 1-1.5 weeks grinding another character or am I really that gimped by RACE choice even if I think my skill cap will outshine my choice of RACE (i.e groups would prefer or choose a healer that is breton/argonn over a dribbling orc?)

    Don’t spend too much time thinking about it. ESO isn’t balanced around racial passives. Those are bonuses.

    The game is balanced around attribute allocation, armor and weapon skills, class skills, equipment sets, enchantments, champion points, food and potion buffs, and player skill. The more of all all those other things you have, the less consequential the racial passives become.

    The guides aren’t “wrong” by any means, but they’re not telling the whole story either. You can play any level of content just fine without any racial passives (barring any interference from other players anyway).

    I think Zos refrained from directly listing the racial passives because the choice of race is still mostly just cosmetic and the passives are not intended to be a game changing factor.
    Edited by srfrogg23 on May 25, 2018 11:33AM
  • DanteYoda
    DanteYoda
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    Racials really really ruin end game for a lot of customers.. Op you are not alone i play gimped races myself but i'll deal with being segregated at end game by people like MLGProPlayer and to be honest i'd not want to play with customers that min max anyway.
  • Geekgirl
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    Is the fact that the player's healer an Orc that game-changing for them at endgame?

    I haven't done trials yet; I understand there's a BiS and a min/max attitude for a lot of the teams doing time trials or no-death runs, but for general trials (even vet ones and new content) does it really matter? I always assumed it was for really pushing the limits not what is required just to go.

    I just rolled an Argonian sorcerer (magicka) because I love the swim speed and it matches well with my exploration and fishing addictions. Does this mean I won't be able to do endgame (and I mean *endgame* endgame -- vet trials/DLC trials)?


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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Geekgirl wrote: »
    Is the fact that the player's healer an Orc that game-changing for them at endgame?

    I haven't done trials yet; I understand there's a BiS and a min/max attitude for a lot of the teams doing time trials or no-death runs, but for general trials (even vet ones and new content) does it really matter? I always assumed it was for really pushing the limits not what is required just to go.

    I just rolled an Argonian sorcerer (magicka) because I love the swim speed and it matches well with my exploration and fishing addictions. Does this mean I won't be able to do endgame (and I mean *endgame* endgame -- vet trials/DLC trials)?


    Of course you will be able to do vet trials on an agronian sorc. Your DPS rotation matters infinitely more. These people are freaking out over inches when your skill rotation will take you miles.
    Edited by Lightspeedflashb14_ESO on May 25, 2018 12:20PM
  • ZOS_Mika
    ZOS_Mika
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    We have recently removed a few unnecessary comments from this thread. Please be sure to keep the discussion civil and constructive.
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  • DuskMarine
    DuskMarine
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    ZOS_MikaS wrote: »
    We have recently removed a few unnecessary comments from this thread. Please be sure to keep the discussion civil and constructive.

    can we get a official statement that zos might think about this idea as it kinda is a good idea and would make creating a character so much better?
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