The thing is some of the circles are fine "go to this area and find a quest NPC" others are bigger circles where you need to find something small and the quest icon only appears when you get within x metres of it.I wonder why people like the OP play elder scroll games which have always been about questing.
The thing is some of the circles are fine "go to this area and find a quest NPC" others are bigger circles where you need to find something small and the quest icon only appears when you get within x metres of it.I wonder why people like the OP play elder scroll games which have always been about questing.
I love the story and questing, I love puzzles, but the "walk around for a while looking for the thing you should click" doesn't interest me personally.
Some npc moves around, other circles might be to find objects or kill enemies inside an area.The thing is some of the circles are fine "go to this area and find a quest NPC" others are bigger circles where you need to find something small and the quest icon only appears when you get within x metres of it.I wonder why people like the OP play elder scroll games which have always been about questing.
I love the story and questing, I love puzzles, but the "walk around for a while looking for the thing you should click" doesn't interest me personally.
*twitches*Circles aren’t that bad. It’s when the object isn’t actually within the circle that things get tiresome...
you know there could be options in quests in settings.
a) are you a lore lover quests are longer
b) would you like a little of time saving and lore enjoyment.
c) are you like *** and sick and tired of the bs could care less about the lore and just want to get back to killing high born *** in cyrodill.