I know everyone switched to double flame staves as of the Dragon Bones patch. I haven't played much over the past few months, but I've started to theory craft now for Summerset.
I'm just trying to understand the reasoning for this shift now.
I typically keep AOE DoTs (WoE and Winter's Revenge on my warden) and buffs on my back bar. Switching to flame staff back bar means I lose 8% DPS on these abilities. That is made up somewhat by the increased flame damage to burning foes. I know there is also engulfing flames that boost WoE damage, but I'm still not sure that makes up for the flat 8% DPS loss to Winter's Revenge.
Am I missing something?
Edited by MLGProPlayer on May 20, 2018 4:17AM