fgoron2000 wrote: »I've been recently struggling with significant FPS drops, and am at a loss where the issue is...I'm on an i7 gen7 with 32gb of memory on windows 10. My GPU is a GeForce GPX 1060. The game, out of drive space necessity is installed on my D drive which is not an SSD but my C drive which doesn't have enough room is SSD. I'm also using an ethernet connection at the moment instead of wifi.
My initial question for this thread is, if an addon is installed but disabled, will it have any performance impact at all on game performance? I have a few that I'm not currently using but haven't yet uninstalled for possible future use.
I'm running an Intel i5 8600K, 16GB of ram, and a GTX 1060 6GB, no SSD, with everything on the highest setting in-game, except bloom (which I just don't like, so I disable) on Windows 10 - via wifi. I'm not having any FPS issues, period - I don't think I ever dip below 80FPS. Actually, its almost always at the 100 FPS cap. Also, unless you're running on a hard drive designed for laptops or for storage (5400 RPM), SSD versus HDD has little to no impact on the game. The most difference you'd really see with your specs is, maybe, loading times from one zone to the other.
For specifics, my parts: https://pcpartpicker.com/list/McJ6sZ
Worth mentioning, as you didn't say what resolution you play at - I'm playing at 1920x1080.
I'm also running a ton of addons, 48 - I think? http://prntscr.com/jb8033 my addon list. None of them are ever actually disabled in-game, because I've not needed to disable them.
It is possible that your addons are causing your FPS issues. HarvestMap can cause a hit, especially if you have the floating markers enabled. If you're just using the map marker portion and experiencing FPS drops, I'd suggest switching to Tamriel Mapping Project - http://www.esoui.com/downloads/info1427-TTMPTheTamrielMappingProject.html
It does much the same thing as HarvestMap, has an import option for HarvestMap's node locations, and doesn't affect performance the way HarvestMap does. The only thing you'd lose is those floating indicators out in the world (no loss to me, personally, as I don't care for those).
If you were using Master Merchant, I'd have suggested switching to Arkadius' Trade Tools - which does the same thing without the performance hit - but is still worth mentioning in-case you'd wanted to run MM but were simply lagging too much with it enabled.
It being a laptop puts a new spin on things. What are its temperatures like? It could be running hot.
If the ethernet port is located inside near the rest of the major components it could be that everything together is running warm/hot and causing lag - things running hot will do this.
Is there a particular reason that you use the ethernet over the wifi in general? I'm aware that most people say that ethernet is always superior to wifi, but this isn't always the case, it isn't in mine currently. Its worth testing that where you usually play, and its also a good idea to monitor temps and see if things are running warm/hot while you're experiencing lag. There are several programs available for this that are free - Speccy and HWiNFO64 are particularly good.
I use Speedfan (free) to monitor laptop and gaming temps. Can set alarms for peak temps. Can see graphs.
I would NOT run a gaming laptop without putting it on a cooler. Coolers are rated by total flow...go with the highest?
I do pretty well using 1 MB/s ethernet DSL. This game uses a low thruput...which is limited by ESOs servers.
fgoron2000 wrote: »the problem is less that it had been, although not completely gone...i'm starting to wonder if some of the problem was related to the increased activity & so many more players due to the recent events...
fgoron2000 wrote: »the problem is less that it had been, although not completely gone...i'm starting to wonder if some of the problem was related to the increased activity & so many more players due to the recent events...
I recently had serious issues as far as logging in various characters...getting timeouts and error notices...etc. Turns out it was an addon... Auto Category that only runs during banking for the most part. Really messed things up and it took a while for the ESO servers and my game to come to terms after it was disabled. This addon did not affect gameplay per se though. I run it with NVidias highest settings I think.
I think ESO might be tightening up on the loading period and so forth in prep for SS coming up....and school's out.
My 4 mules only use MM...the 4 active players use all the other addons. Try to avoid loading as much as I can....trying to not load those I don't really use right now....as in fishing addons.
I don't think MM is really that active during play...just banking/mail etc? You could reduce the number of times it checks for new info? Should be able to disable it during play?
Harvest map I use in actual play. It seems to update OK as I play. Sometimes it doesn't want to show the big indicators though.
At 1 MBps download...in a city on a horse I can outrun the data download and stuff doesn't resolve fast enough...textures and objects.
One TEST to see how much data is actually coming thru would be to run the game in a window...use a graphing program that will show the data being downloaded in real time. When I've done this it usually is a small amount...haven't done it with this game though.
ESO has to update each player in real-time as things change...who knows how may players per server....so they are not putting out a lot of data?
Just guessing.....