Nobody likes bot trains. 12 players hugging each other tight running around killing assorted mobs on a predetermined path. There never seems to be enough mods to deal with them fast enough. Just not enough manpower. What if the process could be automated?
What if, every few respawn cycles, a mob along a well traveled bot path could respawn not as a harpy or mudcrab, but as a city guard instead? Any player character will see the guard and choose not to engage, but a bot train will run straight toward it and initiate combat. As we all know, any fight against a guard with any number of players will end the same way every time if those players choose to stay in combat with it. Not only will this wipe out bot trains every few minutes (depending on the rate of spawn), but it would be HILARIOUS to watch as well.
It's not a permanent solution but could be an automated process that would be relatively easy to implement.