So, as a background before I have ran this
COUNTLESS times and have helped many players, but new and vet alike pass this for first time clears. Here recently, I've been with some great guildies of mine and have tried to get the coveted Spiderkith skin I always wanted. That being said we get no deaths up to Velidreth (Speed run is done in case anyone is curious), but we get locked out of a door.... NOW here comes the countless theories and hopefully
SOMEONE in the community has an answer for sure...
I've attached an image of the catacombs as they will be referenced below. Please see.
- The doors are actually RNG based and on non-HM only 1 door is locked and such 3 doors on the top are unlocked and only 2 on the bottom rightfully so.
- One of my group members said she ran with her trial guild and this is the way to run the catacombs. If door 1 is taken by any team on the Top/Bottom, then that say coded door will be locked for the other team. Its first come, first serve, which makes Top team going doors 4/3 ideal and bottom team going 1/2 as to avoid locked doors. (we did this for our speed run and it worked like a charm, BUT we don't know if it was RNG that blessed us or not cuz on our no-death door 1 was locked literally 5x in a row without fail even when no team touched door 1).
- Thus, we did some research and found this off from http://elderscrollsonline.wiki.fextralife.com/Cradle+of+Shadows and it states "The main idea is to run through the maze, light a couple of the brazers to opendoors and make your way back to the boss. You can see the maze by opening your map." Soooo...does lighting the brazers actually open doors? If so what happens when you don't? If you do does that maybe unlock doors for you other team members not with you? One of my group members actually does light them even if we have a light sooo
- The last thing we've thought of doing is choosing the SAME DOOR over and over. So, instead of changing doors like we did in #2 we will just pick one door and run with it. If door 2 is open we stick with door 2 the second time and see if that is closed as well.
Most people just run left to right or right to left, but without any thought to it. It could be that this is just RNG and I'm playing right into it, but the information isn't matching up across sources. I also am prepared to find multiple answers within this forum and may likely have to try this for myself anyways, but I just had to bring it up and give the community a shout.
These are all speculations at the moment and we plan to try some control/variants later tonight when we go in again because it seems no amount of research is coming back with
ANYTHING regarding "doors". Everyone mentions 1 is locked on non-HM and on HM all, but 1 is locked, but nothing else. If we find anything during our runs (assuming this doesn't get a definitive answer) I will post our findings here. It could be RNG, but the fact that there is so much uncertainty about this is quite alarming. If its RNG I will accept it, but multiple sources say different things...