Nox_Aeterna wrote: »I thought the templar would be atleast called to heal , but that is not really true since his healing tree is irrelevant when compared to the resto staff.
I noticed this too! Would be fun to add it as a Magic Melee move now and then :P no weapon required.Another thing I find interesting about Templars, is the Aedric Spear line. I'm rolling a character with the intention of never using a weapon, leveling down the Aedric Spear branch. At low levels, the spear destroys things, but I'm curious to see how it performs at higher levels.
As far as Templar healers go, the passives in Restoring Light are also pretty nice. It's the build I play, and I haven't had mana issues. Dumping my points into mana and using light armor have kept my pool large enough.
Another thing I find interesting about Templars, is the Aedric Spear line. I'm rolling a character with the intention of never using a weapon, leveling down the Aedric Spear branch. At low levels, the spear destroys things, but I'm curious to see how it performs at higher levels.
jambam817_ESO wrote: »
It was terrible on my first Fungal Grotto run.
Nox_Aeterna wrote: »I thank everyone for responding.
Well , the templar from what i understood requires the resto staff to heal , otherwise it will run out of magicka, but i can see why you guys said it my still be the best healer since it has access to 2 kinds of heal.
I actually wonder if the templar can even dps with the destro staff and using class skills and keep the magicka up , or if it would run out quite fast later in the game.
And sorry , i should have worded it differently , i mean not worth it for me , like i said , i dont really like the whole jack of all trades master of none thing.
I dont a mind a class that got a main role and can do many (or just can do many quite well) , but a class that is made to perform many roles to compensate not mastering one is a problem.
Guess i will try to lvl a DK a bit more , before i make the call.
For a light armor player I was able to solo the last boss in BC at level 15 on my Templar.
TheAurelian wrote: »Atm the aspect of Templar that most bothers me and has since beta is that it's the same vet armor type as Dragon Knight with a different color palette. I find that to be fairly unacceptable.