GrumpyDuckling wrote: »
1) the 10% proc chance on light and heavy attacks doesn't proc the Daedroth enough compared to the monster sets that proc from damage done - with those sets it is as simple as applying a few dots to have near permanent upkeep of procs (ex: Shadowrend).
DeadlyRecluse wrote: »GrumpyDuckling wrote: »
1) the 10% proc chance on light and heavy attacks doesn't proc the Daedroth enough compared to the monster sets that proc from damage done - with those sets it is as simple as applying a few dots to have near permanent upkeep of procs (ex: Shadowrend).
Yes, but I would argue that the fix should go the other way: all monster sets should actually require you to build for/around them.
That being said, I don't think anybody would have a problem with Maw of the Infernal getting a buff. I've only seen it used once in PvP in the last few months, and that was on Morkuldin-Packleader WW, lol.
His speed (and proc chance) has already been buffed in the past along with giving him a functioning AoE fire breath while moving, I doubt a speed or any form of ensuring the damage would be more useful than annoying. There needs to be weak aspects to sets, look at Ilambris, you can move out of the AoE, therefor rendering it useless, the Daedroth doesn't need to be riding someone's arse or hit from twice the range.
Changing how his proc behaves would be a reasonable improvement, directly buffing his base damage sounds lousy.
I am for doubling the proc rate as well, my biggest problem with the set is that scaling with CP was taken away (despite what the tooltip says) and inconsistency with uptime in comparison to other boss sets.
Raise the floor, lower the ceiling.
A lot of sets and traits need some love... I made a suggestion over in an overhaul thread of mine that the damage should be doubled and every light and heavy attack should have a 10% chance to refresh the duration, so you can keep it there. Same goes for morkuldin. I annoy The devs with tags and pushes every few days now, but I don't even get any reply for 6500 words I wrote. That's more than my Bachelor thesis.
Help me raise the imbalance issue of traits and sets:
https://forums.elderscrollsonline.com/en/discussion/337112/a-detailed-
tweaking-of-set-and-trait-numbers-to-achieve-a-better-balance-in-eso#latest
GrumpyDuckling wrote: »A lot of sets and traits need some love... I made a suggestion over in an overhaul thread of mine that the damage should be doubled and every light and heavy attack should have a 10% chance to refresh the duration, so you can keep it there. Same goes for morkuldin. I annoy The devs with tags and pushes every few days now, but I don't even get any reply for 6500 words I wrote. That's more than my Bachelor thesis.
Help me raise the imbalance issue of traits and sets:
https://forums.elderscrollsonline.com/en/discussion/337112/a-detailed-
tweaking-of-set-and-trait-numbers-to-achieve-a-better-balance-in-eso#latest
I like your initiative and support balancing sets. Just a heads up, that link doesn't seem to be working. I can probably find your thread through search, though.
Waffennacht wrote: »DeadlyRecluse wrote: »GrumpyDuckling wrote: »
1) the 10% proc chance on light and heavy attacks doesn't proc the Daedroth enough compared to the monster sets that proc from damage done - with those sets it is as simple as applying a few dots to have near permanent upkeep of procs (ex: Shadowrend).
Yes, but I would argue that the fix should go the other way: all monster sets should actually require you to build for/around them.
That being said, I don't think anybody would have a problem with Maw of the Infernal getting a buff. I've only seen it used once in PvP in the last few months, and that was on Morkuldin-Packleader WW, lol.
Then make it 20% on la ha attacks.
8% skoria is easily 32%, 40% if you try per sec
5% Shadowrend is easily 10-15% 20% if you try per sec
Red Mountain is 10% per weapon ability, easily 30%, 40 to 50% per sec if you try
Maw is 10% per la/ha or 10% per sec... max. Typically it's La weaves, so more like 10% per 2 sec.
I feel a minimum of 20% per la/ha is still under par, but reasonable.
Remember Maw is one of the first monster sets, long before the insane sets that made it where maw can no longer crit.
He deserves some love.