I will probably take a guess that this is any attack that doesn't come from a Damage Over Time effect or an Area of Effect attack.
Which means that attacks from general abilities get a bonus from that direct attack buffer.
Jayman1000 wrote: »Ok so just tested by adding some cp points into Master-at-Arms that says it "Increases damage with direct damage attacks". But both reflective light and light + heavy attack gets no extra damage. Obviously these are not "direct damage attacks".
I don't get it.
mesmerizedish wrote: »
Basic attacks get their damage boost from different CP stars. It would be dumb for them to double-dip. It would not be terrible for the text to be changed from "attacks" to "abilities" or something to avoid the basic attack confusion.
Jabs itself is a channel / dot.
But it has a chance to proc “burning light” in the Templar passives, which is considered a direct damage attack.
Merlin13KAGL wrote: »
Spacemonkey wrote: »My understanding (and it may be wrong) was that direct damage was anything that wasnt a status damage (like a dot).
Merlin13KAGL wrote: »Yeah, as they should know.
An almanac...could even be a lorebook in game, listing all skills, all morphs and a nice neat little grid indicating what kind of categories they fall under.
They could even leave it to us to figure out which part was which, as long as you knew something did something somewhere.
(You can use Scathing Mage too, but 2 pc Monster is usually far easier to come by.)
Jayman1000 wrote: »mesmerizedish wrote: »
Basic attacks get their damage boost from different CP stars. It would be dumb for them to double-dip. It would not be terrible for the text to be changed from "attacks" to "abilities" or something to avoid the basic attack confusion.
I don't understand it; how do I know if something is a direct damage attack? Is it only damage from passives that counts as direct damage attacks?
mesmerizedish wrote: »Jayman1000 wrote: »mesmerizedish wrote: »
Basic attacks get their damage boost from different CP stars. It would be dumb for them to double-dip. It would not be terrible for the text to be changed from "attacks" to "abilities" or something to avoid the basic attack confusion.
I don't understand it; how do I know if something is a direct damage attack? Is it only damage from passives that counts as direct damage attacks?
I don't understand why you think passives have anything to do with it.
Damage from status effects attached to the enemy (the status effect from searing strike, fiery breath, or lacerate, for example) is damage over time. Any other ability damage (including the initial hit from the aforementioned abilities) is direct damage.