ShadowMonarch wrote: »I can't get any of my friends to play the game BECAUSE of the CP grind, along with having to collect skyshards, lorebooks, train their mount over 180 days or spend $$$$ to have it not even account wide. Then having to PVE for a lot of the good gear for cyrodil and not being able to buy it with AP instead.
They are avid pvpers and want nothing to do with any part of the game outside cyrodil but the game has too much grinding in it for them to stick around. They find it hilarious that they are supposed to grind a character to 50, only to have to regrind to 160 to be back on the bottom of the barrel. Then when they had all been playing their first characters for a few days and made their 2nd characters to try a new class out, and found out their skyshards, lorebooks, and mount training reset they just uninstalled it and went back to wow.
CP160 is all you need for the gear. Anything over that is just "frosting on the cake"
Also, if you have multiple characters, you can park them in a city for the "enlightened" buff and take them out to farm XP. You're not forced to do it all on one character as the CP points are shared between all characters.
ShadowMonarch wrote: »I can't get any of my friends to play the game BECAUSE of the CP grind, along with having to collect skyshards, lorebooks, train their mount over 180 days or spend $$$$ to have it not even account wide. Then having to PVE for a lot of the good gear for cyrodil and not being able to buy it with AP instead.
They are avid pvpers and want nothing to do with any part of the game outside cyrodil but the game has too much grinding in it for them to stick around. They find it hilarious that they are supposed to grind a character to 50, only to have to regrind to 160 to be back on the bottom of the barrel. Then when they had all been playing their first characters for a few days and made their 2nd characters to try a new class out, and found out their skyshards, lorebooks, and mount training reset they just uninstalled it and went back to wow.
CP gains should be tripled. ZoS and certain players can say "nothing in the game requires more than 400 CP," and this may be technically true. However, it ignores two important facts:
1) In PvP, there is an enormous benefit for having more CP than that, and access to CP drastically changes how you can build characters.
2) In PvE, much of the community is reluctant to attempt more difficult content with someone at that CP. It is not impossible, and yes, there are groups that do it, but as a new player, I have found it difficult to 'break in.'
By simply vastly increase CP gain, the maximum level progress is maintained, and it is not until the highest CP (where the relative difference between CP levels is the smallest) where it becomes a bit of a grind.
I've played FFXIV through Stormblood and Wow through Mists.
WoW has the easiest level grind ever. It isn't even a grind really.
FFXIV just has stupid gated story quests, but other than that, when you hit 50, you're done. You do not have to grind 720 more levels.
Also, if you are going to talk about other MMOs, don't bother, because ESO, WoW and FFXIV are the only ones worth mentioning as others are garbage. (Maybe GW2 is an exception)
ShadowMonarch wrote: »I can't get any of my friends to play the game BECAUSE of the CP grind, along with having to collect skyshards, lorebooks, train their mount over 180 days or spend $$$$ to have it not even account wide. Then having to PVE for a lot of the good gear for cyrodil and not being able to buy it with AP instead.
They are avid pvpers and want nothing to do with any part of the game outside cyrodil but the game has too much grinding in it for them to stick around. They find it hilarious that they are supposed to grind a character to 50, only to have to regrind to 160 to be back on the bottom of the barrel. Then when they had all been playing their first characters for a few days and made their 2nd characters to try a new class out, and found out their skyshards, lorebooks, and mount training reset they just uninstalled it and went back to wow.
I often hear that there is no better time than now to play ESO. I agree in some ways, but one thing I wonder is what new players think of CP. To me, CP leveling is way too slow and while I'm well aware that you do not need to be max CP to raid, you are still missing out on a lot of DPS/survivability even at ~400CP.
I have about 707 CP on my stamblade on Xbox. I've been playing for about 13 months, although not straight, as breaks were taken, but have spent over 500 hours on that character. I'm not even max CP yet. Now, part of this is due to them increasing it, but my point is, as a player that is in between casual and hardcore, that seems absurd that through that many hours (questing, and dungeons mostly) I am not max CP. Is this intentional? I want to start playing on PC but the CP grind has me second guessing if I want to. It just seems like a strange idea in this game as no other MMO has such a grueling "End level" to achieve. I'm well aware WoW and FFXIV do not have a CP system or whatever, but truly I feel in ESO you aren't max level until you are max CP.
TL;DR - CP grind seems way too long and should be shortened especially considering it is just going to keep increasing.
I often hear that there is no better time than now to play ESO. I agree in some ways, but one thing I wonder is what new players think of CP. To me, CP leveling is way too slow and while I'm well aware that you do not need to be max CP to raid, you are still missing out on a lot of DPS/survivability even at ~400CP.
I have about 707 CP on my stamblade on Xbox. I've been playing for about 13 months, although not straight, as breaks were taken, but have spent over 500 hours on that character. I'm not even max CP yet. Now, part of this is due to them increasing it, but my point is, as a player that is in between casual and hardcore, that seems absurd that through that many hours (questing, and dungeons mostly) I am not max CP. Is this intentional? I want to start playing on PC but the CP grind has me second guessing if I want to. It just seems like a strange idea in this game as no other MMO has such a grueling "End level" to achieve. I'm well aware WoW and FFXIV do not have a CP system or whatever, but truly I feel in ESO you aren't max level until you are max CP.
TL;DR - CP grind seems way too long and should be shortened especially considering it is just going to keep increasing.
GW2 has a good system.
It's boring and takes too long compared to other MMOs. As with every game, you still have diehard fans who ridicule anyone who disagrees.
It's boring and takes too long compared to other MMOs. As with every game, you still have diehard fans who ridicule anyone who disagrees.
This is true, or they dont have responsibilities, so they can sit on their pc or console and play all day. They dont have to worry about work or the fam.
Wasn't there someone who streamed level 1 to CP690 in the span of 48 hours? It was on PS4 if I remember correctly.
I often hear that there is no better time than now to play ESO. I agree in some ways, but one thing I wonder is what new players think of CP. To me, CP leveling is way too slow and while I'm well aware that you do not need to be max CP to raid, you are still missing out on a lot of DPS/survivability even at ~400CP.
I have about 707 CP on my stamblade on Xbox. I've been playing for about 13 months, although not straight, as breaks were taken, but have spent over 500 hours on that character. I'm not even max CP yet. Now, part of this is due to them increasing it, but my point is, as a player that is in between casual and hardcore, that seems absurd that through that many hours (questing, and dungeons mostly) I am not max CP. Is this intentional? I want to start playing on PC but the CP grind has me second guessing if I want to. It just seems like a strange idea in this game as no other MMO has such a grueling "End level" to achieve. I'm well aware WoW and FFXIV do not have a CP system or whatever, but truly I feel in ESO you aren't max level until you are max CP.
TL;DR - CP grind seems way too long and should be shortened especially considering it is just going to keep increasing.
GW2 has a good system.
Would you care to elaborate? I find GW2 relatively similar to ESO's system, if you think of Masteries as CP and Hero Points as Skill Points. Except that the grind to level crafting (and the crafting itself) are pretty brutal.
It's boring and takes too long compared to other MMOs. As with every game, you still have diehard fans who ridicule anyone who disagrees.
Anotherone773 wrote: »Its the journey that matters not the destination.
. I have about 707 CP on my stamblade on Xbox. I've been playing for about 13 months, although not straight, as breaks were taken, but have spent over 500 hours on that character. I'm not even max CP yet. Now, part of this is due to them increasing it, but my point is, as a player that is in between casual and hardcore, that seems absurd that through that many hours (questing, and dungeons mostly) I am not max CP. Is this intentional?