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Please fix "Kill boundaries" in battlegrounds (video)
The map boundaries that kill you via instant environmental damage equal to your health are too close to the playable areas on multiple BG maps, resulting in the player being able to literally jump up into instant-death via environmental damage. In addition to the two jumps you'll see in the attached clip, you also can be "Knocked up" into the kill boundary very easily by CC's like leap, meteor, volcanic rune, and mad tinkerer. Please move these boundaries further out, or remove them entirely in favor of the same boundaries utilized in cyrodil that simply prevent players from using gapclosers.
Edited by React on May 1, 2018 9:04PM @ReactSlower - PC/NA - 2000+ CP
React Faster - XB/NA - 1500+ CP
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