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A plead to change Vampires to powerful beings instead of lifeless husks with no sustain (revisited)

fxeconomisteb17_ESO
Will Summerset repair vampires ? Leaving the 75% health regen impairment, is there any positive change to Mist Form ?
I see Zeni has started to changed unused skills and morphs, perhaps that thing could be put to a good use...

When you sell the very breath of your life, 75% of your health regen, for just a pesky +10% magicka regen, it's called being duped, people!
Edited by fxeconomisteb17_ESO on January 29, 2020 12:47AM
"Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

I was a vampire like you, but then I took an idea to the head...
  • Gilvoth
    Gilvoth
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    that 75% health DE-sync has got to go, i have Hated that for a very long time.
  • 1mirg
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    It's not just vampires but werewolfs need some fixing up too, just not as much as vamps.

    But knowing zen, I highly doubt that they will touch it cause they haven't even added in a "vampire lord" form even though it's been requested alot over the years.
    ┬┴┬┴┬┴┬┴┬┴┬┴┤ ⅽ[ː̠̈ː̠̈ː̠̈] ͌ ├┬┴┬┴┬┴┬┴┬┴┬┴
  • Mannox
    Mannox
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    I think Werewolves are fantastic and wouldn't change them. Vampires on the other hand are terrible.
  • MidknightWolf
    MidknightWolf
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    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!
  • fxeconomisteb17_ESO
    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • Allypage
    Allypage
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    I'm Not overwhelmed with my vampire I don't really see it as an enhancement.

    and off topic a little It would be cool if there was a way to shift to WW for a set period of time out of battle .

    Maybe a potion so people could be a WW in appearance for RP purposes.
  • fxeconomisteb17_ESO
    Allypage wrote: »
    I'm Not overwhelmed with my vampire I don't really see it as an enhancement.

    and off topic a little It would be cool if there was a way to shift to WW for a set period of time out of battle .

    Maybe a potion so people could be a WW in appearance for RP purposes.

    Well for sure it's not an enhancement. Who would seriously cripple themselves with -75% health regen just for +10% magicka regen ?
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • CrazYDunm3r
    CrazYDunm3r
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    Some might hate me for it but I love mistform as it is now. Only still getting slowed in it is quite irritating atm. Passives are good but the drain is indeed garbage imo. Also, a vampire form that gives you more active abilites would be nice to have indeed, but people just gave up begging for it...
    YouTube
    Triggered Tryhards
  • fxeconomisteb17_ESO
    Some might hate me for it but I love mistform as it is now. Only still getting slowed in it is quite irritating atm. Passives are good but the drain is indeed garbage imo. Also, a vampire form that gives you more active abilites would be nice to have indeed, but people just gave up begging for it...

    But you're totally barred from using it. Yes, it cuts the damage, but it bars you from regenerating magicka, and if you use health to replenish magicka, then what point did it have the damage reduction ? Also you can't use health regen because that has been ruined by being a vampire. That's what I call clusterf***!
    Edited by fxeconomisteb17_ESO on April 26, 2018 8:45AM
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • bloodthirstyvampire
    bloodthirstyvampire
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    And this bothers you, vigor is my regen.
    mist form is a top tier defense in general tho I Don't use it
    Edited by bloodthirstyvampire on April 26, 2018 9:06AM
  • Allypage
    Allypage
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    :D I decided to try a Vampire build because I thought it might be a good Tank build. Vampires historically being such badasses lol.

    I don't hate it but I only use a couple of the skills in combat and use 2 handed or other melee instead.
    BUT I am not the best tank either sooooo :D


    I don't have a WW but my friends who do say that they are much more fun , and a better ultimate.
  • fxeconomisteb17_ESO
    And this bothers you, vigor is my regen.
    mist form is a top tier defense in general tho I Don't use it

    Yeah, but you have to cast Vigor. Not that the cost would be troubling me, but you have to cast it. Regen works by itself. Rhythmically. Even when CCed. And immune to Battle Spirit. Indeed, as I pointed out, Mist Form is top defense, is just bloody unusable.
    Edited by fxeconomisteb17_ESO on April 26, 2018 3:24PM
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • fxeconomisteb17_ESO
    Allypage wrote: »
    :D I decided to try a Vampire build because I thought it might be a good Tank build. Vampires historically being such badasses lol.

    I don't hate it but I only use a couple of the skills in combat and use 2 handed or other melee instead.
    BUT I am not the best tank either sooooo :D


    I don't have a WW but my friends who do say that they are much more fun , and a better ultimate.

    Vampire could be tank at a very, very high health, where the Drain would give a huge chunk of HP even when nerfed by Battle Spirit. The thing is, Undeath triggers when you're below 50%. So if you have 40k health, it would trigger below 20k. If you have 20k health, it would trigger below 10k. So if you're at 13k and receive damage, Undeath won't help you. And when you'll be below 10k you'll be trying to heal yourself. And if you don't do that, a few hits will knock you dead, with all that Undeath... So no, vampire tank is more of a joke than something real.
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • josiahva
    josiahva
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    umm, when 70%+ of the population uses vamp...you know it doesn't suck. Active skills are meh...but for PvP I do still make use for the ult for survivability increase...the passives are awesome, and I would make use of mistform, except I generally dont run away from fights. I feel if ZOS touches vamp they are far more likely to nerf it than buff it.
  • Aurielle
    Aurielle
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    Allypage wrote: »
    I'm Not overwhelmed with my vampire I don't really see it as an enhancement.

    and off topic a little It would be cool if there was a way to shift to WW for a set period of time out of battle .

    Maybe a potion so people could be a WW in appearance for RP purposes.

    Well for sure it's not an enhancement. Who would seriously cripple themselves with -75% health regen just for +10% magicka regen ?

    That’s not all you get from vampire... My magicka nightblade (PVP) is a vampire and would be absolutely crippled without vampirism. That stealth movement speed buff comes in handy when bombing unsuspecting players on flags and when farming Tel Var in IC.

  • josiahva
    josiahva
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    Allypage wrote: »
    :D I decided to try a Vampire build because I thought it might be a good Tank build. Vampires historically being such badasses lol.

    I don't hate it but I only use a couple of the skills in combat and use 2 handed or other melee instead.
    BUT I am not the best tank either sooooo :D


    I don't have a WW but my friends who do say that they are much more fun , and a better ultimate.

    Vampire could be tank at a very, very high health, where the Drain would give a huge chunk of HP even when nerfed by Battle Spirit. The thing is, Undeath triggers when you're below 50%. So if you have 40k health, it would trigger below 20k. If you have 20k health, it would trigger below 10k. So if you're at 13k and receive damage, Undeath won't help you. And when you'll be below 10k you'll be trying to heal yourself. And if you don't do that, a few hits will knock you dead, with all that Undeath... So no, vampire tank is more of a joke than something real.

    My tank is a vampire...but I have 50k health too. The fire damage is pretty much not even noticeable on my build...but I keep shields up 90%+ of the time. I have no issue tanking Skoria on the sandbar after he destroys the platforms in vCOA2 or standing in the Maw of the Infernal's fire without any healer help in vBC2(which are both nice fire-tests for vamp tanks, as well as Bogadan the Nightflame in vEH2 where standing in the fire while he targets you with more fire is my preferred method of minimizing the fire spread...tanked properly this results in a 25% reduction in fire spread...useful for low-DPS groups)
  • MalakithAlamahdi
    MalakithAlamahdi
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    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.

    The part I made fat would completely kill vamp in PvP, and probably also in PvE. Add defile onto that and you can't be healed at all. Even bone pirate doesn't gimp your healing by that much. Might as well remove vamp from the game if you make that change.
  • Perwulf
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    Vampires? I think WW is the one needing the attention, they've been inferior for a long time now and has no decent build synergies.
    "Monsters doesn't exist, we create them"
  • Allypage
    Allypage
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    Ah well I have not gotten to the point where I am comfortable enough to PVP... I am admittedly still a novice at this game.. :)

    I have played a couple other MMO's and am still learning.

    I'm not knocking the Vampire as such I fully admit that I probably am not using it to best advantage.

    I don't find mist form as useful, for me , and I like my Siphoning Ultimate much more than the Vampire ultimate.

  • fxeconomisteb17_ESO
    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.

    The part I made fat would completely kill vamp in PvP, and probably also in PvE. Add defile onto that and you can't be healed at all. Even bone pirate doesn't gimp your healing by that much. Might as well remove vamp from the game if you make that change.

    Well I wrote that as a bone thrown to ZOS. There's gotta be some drawbacks to being a vampire, otherwise everyone would be. And a -75% health received impairment would make you a loner. You ain't gonna be healed in groups. You will rely on yourself. But if I managed to push a Nord Sorc to about 4k health regen, then hell a +75% bonus wouldn't just be awesome...

    P.S. And Mist Form, even with Magicka bar blocked from regen, could be financed by simply casting Equilibrium...
    P.S.no. 2. Totally forgot about Orgnum's Scales!
    Edited by fxeconomisteb17_ESO on April 26, 2018 5:24PM
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • MalakithAlamahdi
    MalakithAlamahdi
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    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.

    The part I made fat would completely kill vamp in PvP, and probably also in PvE. Add defile onto that and you can't be healed at all. Even bone pirate doesn't gimp your healing by that much. Might as well remove vamp from the game if you make that change.

    Well I wrote that as a bone thrown to ZOS. There's gotta be some drawbacks to being a vampire, otherwise everyone would be. And a -75% health received impairment would make you a loner. You ain't gonna be healed in groups. You will rely on yourself. But if I managed to push a Nord Sorc to about 4k health regen, then hell a +75% bonus wouldn't just be awesome...

    P.S. And Mist Form, even with Magicka bar blocked from regen, could be financed by simply casting Equilibrium...
    P.S.no. 2. Totally forgot about Orgnum's Scales!

    You know that healing recieved also applies to your own heals right? It will also gimp your self heals by 75%. 75% extra health regen won't come close to compensate that, even when you build to be a regen troll tank since defile can easily reduce your regen by 60%.
  • fxeconomisteb17_ESO
    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.

    The part I made fat would completely kill vamp in PvP, and probably also in PvE. Add defile onto that and you can't be healed at all. Even bone pirate doesn't gimp your healing by that much. Might as well remove vamp from the game if you make that change.

    Well I wrote that as a bone thrown to ZOS. There's gotta be some drawbacks to being a vampire, otherwise everyone would be. And a -75% health received impairment would make you a loner. You ain't gonna be healed in groups. You will rely on yourself. But if I managed to push a Nord Sorc to about 4k health regen, then hell a +75% bonus wouldn't just be awesome...

    P.S. And Mist Form, even with Magicka bar blocked from regen, could be financed by simply casting Equilibrium...
    P.S.no. 2. Totally forgot about Orgnum's Scales!

    You know that healing recieved also applies to your own heals right? It will also gimp your self heals by 75%. 75% extra health regen won't come close to compensate that, even when you build to be a regen troll tank since defile can easily reduce your regen by 60%.

    You're true it applies to your heals, that's right. But your own heals are, you know, casted. They cost resources and you must no be CCed. So instead of a pesky Vigor that gives like 1k a second for 5 seconds which translates to 500 hp/sec in Cyrodiil for a few seconds, you'd get a huge chunk of health every 2 seconds. Let's say it's 3k with armor and without counting the bonus. That would be 5.2k with 75% bonus, adding 60% from Orgnum would be 8.4k per 2 seconds. And if by chance you get Troll King'ed, that would be extra 4.3k every 2 sec for the duration of it. Do you think it really matters then your casted healing ? Ok, some DKs might not like the huge nerf to Dragon Blood, and Templars would hate it with a passion, given their only immediate heal is the limited Honor the Dead, but this works by itself. I'm a soloist. I don't like being CCed to death. If others love their casted heal, so be it. If they like being CCed when the cast skill is grayed out, so be it. I don't.

    And you'll be immune to Defile. Defile applies again to received heal, not to healing regen. You'd be immune even to Fasalla's Guille.
    Edited by fxeconomisteb17_ESO on April 26, 2018 5:59PM
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • bloodthirstyvampire
    bloodthirstyvampire
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    ravenarc wrote: »
    Vampires? I think WW is the one needing the attention, they've been inferior for a long time now and has no decent build synergies.

    But their supposed to be inferior to vampires What's the problem
  • jedtb16_ESO
    jedtb16_ESO
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    leave the parasite and vermin scum as they are...
  • ArchMikem
    ArchMikem
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    Don't make Vampires any more wanted then they already are. Nearly everyone is a Vampire already and it's actually annoying to constantly try to fight and chase blobs of smoke that don't take damage.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Guarlet
    Guarlet
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    Yeah, I don't know why people are calling for buffs when vampire is pretty OP already. We need less pale, ugly mofos in the game, not more.
    AKA The Goblinator, PC/EU
  • fxeconomisteb17_ESO
    Guarlet wrote: »
    Yeah, I don't know why people are calling for buffs when vampire is pretty OP already. We need less pale, ugly mofos in the game, not more.

    And what exactly do you see OP about them ?
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
  • chris211
    chris211
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    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.

    you can mitigate the no magicka Regen in mist form by using desert rose
  • redspecter23
    redspecter23
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    I'll give up 100% health regen for 5% magicka regen. What we have currently is an amazing tradeoff. I can cast one spell to heal myself and completely negate the health regen "penalty". My sustain to use abilities and deal damage is far more important than health regen in 99.9% of builds for pvp and pve.

    Sure you can argue for improvements to vampire. They may need it in some areas, but the health regen penalty is an absolute joke as it's no real penalty at all for anyone with the ability to heal at all.
  • Peekachu99
    Peekachu99
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    chris211 wrote: »
    I tried making a vampire build viable a couple times now but drain is so bad now that it has a cool down after being interrupted. Vamp skills are so bad, the only reason people use vamp is for the recovery passives and stealth move speed. BUFF THIS ZOS!!

    Drain is unfortunately of no use in PVP. Everyone would know you're a vampire. Plus that it needs a target. If it would work silently, and without graphics, it would be quite cool, like Dragon Blood.

    Mist form is completely, utterly unusable because it blocks magicka regen. Magicka can be obtained with Balance, which cost health, but health can't be obtained because of the 75% impair. Let's also not forget that Balance used to give Major Fortitude long ago...

    But overall, unless somebody really needs the 10% magicka regen so bad, being a vampire is a big thumbs down.

    To me this health impairment is also very much anti-lore. In lore, be that Elder Scrolls or vampire lore in general, these are formidable creatures, with a lot of health regen, strength and magic abilities.

    It would be interesting to have ZOS turn it around:
    - put a -75% health received impairment, so that you can't be healed properly (remember you can't heal Serana)
    - but a +75% health regen (or +30%, something like that Hircine thing werewolves have), to mimic the vampires from the stories (and even Lamae Bal - whose wounds have healed on their own)
    - some magicka/stamina buffs.

    But I doubt ZOS would repair vampires, it's like they're screwed by design.

    you can mitigate the no magicka Regen in mist form by using desert rose

    Or warlock.
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