Seems to me like you pretty much have the list covered.
Here's a useful resource: http://en.uesp.net/wiki/Online:Repeatable_Quests
That's a pretty good rundown already.
The announcement post mentions that there will be an in-game book called the “Adventurer's Almanac, 2nd Edition" that will give info on available daily and weekly quests. That will likely fill in whatever gaps people aren't already aware of.
Here's a great guide I found on Reddit:
https://thallassathoughts.wordpress.com/2018/04/02/getting-the-most-daily-quest-rewards/
Really, REALLY useful guide IMO. Going to be using it the rest of the event, or at least until I can remember them all enough to do them without a reference.
FrancisCrawford wrote: »I haven't tested it personally, but consensus seems to be that random dungeons are NOT giving reward boxes.
Makes sense its not an quest, its an reward for doing an random dungeon.FrancisCrawford wrote: »I haven't tested it personally, but consensus seems to be that random dungeons are NOT giving reward boxes.
Anotherone773 wrote: »FrancisCrawford wrote: »I haven't tested it personally, but consensus seems to be that random dungeons are NOT giving reward boxes.
No they dont because they arent repeatable quests or even quests.
* The tip board and DB contracts do not give the box as they can be repeated multiple times a day. Pledges are a waste of time.
* The vvardenfell quests that unlock the dailies can be done in about an hour( assuming you also have to unlock the wayshrines to get to them),
* Two Clockwork city quests are by the wayshrine inside the brass fortress. One is a gather quest which is a bit time consuming because CWC doesnt have a lot to gather from and as part of the quest you have to run around one the multi level buildings for 10 minutes hunting for a certain item. It takes me nearly 30 minutes to do those two. Not really worth it.
* Pledges are the least efficient for getting boxes. Even the easiest dungeons take an average group15-30 minutes. Best case scenario, you are going to spend at least an hour for 3 pledges. You can do 2 to 4 times as many other dailies in the same amount of time.
*Fighters guild is also a poor choice. Even if you have all shrines unlocked and you get a good zone like auridon your going to spend 20-30 minutes for a single quest. You can do all 4 in the gold coast in the same time frame.Note: the gold coast quest are 2 per day but its easy to get shares for the other two that you didnt get.
*Mages guild and Undaunted quests are ok. Undaunted is delves. Mage guild is public dungeons, so if your not a strong fighter, it may take you a bit to get through the dungeon to get the quest.
* You can do up to 26 dailies in vvardenfell, if you get in a quest group( you will likely need a group for the WB anyway unless your really talented). 14 from the ashlander tribes by ald' ruhn on the west side of the mountain.12 from the halls of justice. To get access to the HoJ quests you have to start a quest given to you by an NPC on the road outside of seyda neen. This takes you down the road a bit into a tomb you have to run through and then to vivec palace, then to one of the cantons, back to vivec palace. after you complete that quest there will be a quest on noticeboards( posters). This opens the HOJ dailies. For the ashlander. you talk to an elf right outside ald' ruhn by a fence. You have to go collect some things from the coast line and put them on shrines around the village, go in a tomb just north of the village and then talk to the quest giver in the center of the village. After that you seem to hit a dead end. Now you need to go to the urshilaku camp which is all the way north of Ald' ruhn on the north coast and slightly left. Talk to an elf sitting on a box there.... the one on the left, not that one ranting to the right as you walk in the camp. Then go back to ald'ruhn and talk to a woman in the tent there. Now your dailies are unlocked. One will be across the fire pit of where you just turned in that quest. The other is a bit further down the path to the wayshrine on the left of the path in one of those two tents.
Tip for new players zone access: If you need to go somewhere and dont have any shrines unlocked in that zone check your guild rosters. You can travel to any online guildmate and it tells you which zone they are in. Its a great way to get to a zone you dont have access to yet. Note: If its a DLC zone you will have to have eso+ or own the DLC first, which should unlock a shrine anyway.
FrancisCrawford wrote: »Anotherone773 wrote: »FrancisCrawford wrote: »I haven't tested it personally, but consensus seems to be that random dungeons are NOT giving reward boxes.
No they dont because they arent repeatable quests or even quests.
* The tip board and DB contracts do not give the box as they can be repeated multiple times a day. Pledges are a waste of time.
* The vvardenfell quests that unlock the dailies can be done in about an hour( assuming you also have to unlock the wayshrines to get to them),
* Two Clockwork city quests are by the wayshrine inside the brass fortress. One is a gather quest which is a bit time consuming because CWC doesnt have a lot to gather from and as part of the quest you have to run around one the multi level buildings for 10 minutes hunting for a certain item. It takes me nearly 30 minutes to do those two. Not really worth it.
* Pledges are the least efficient for getting boxes. Even the easiest dungeons take an average group15-30 minutes. Best case scenario, you are going to spend at least an hour for 3 pledges. You can do 2 to 4 times as many other dailies in the same amount of time.
*Fighters guild is also a poor choice. Even if you have all shrines unlocked and you get a good zone like auridon your going to spend 20-30 minutes for a single quest. You can do all 4 in the gold coast in the same time frame.Note: the gold coast quest are 2 per day but its easy to get shares for the other two that you didnt get.
*Mages guild and Undaunted quests are ok. Undaunted is delves. Mage guild is public dungeons, so if your not a strong fighter, it may take you a bit to get through the dungeon to get the quest.
* You can do up to 26 dailies in vvardenfell, if you get in a quest group( you will likely need a group for the WB anyway unless your really talented). 14 from the ashlander tribes by ald' ruhn on the west side of the mountain.12 from the halls of justice. To get access to the HoJ quests you have to start a quest given to you by an NPC on the road outside of seyda neen. This takes you down the road a bit into a tomb you have to run through and then to vivec palace, then to one of the cantons, back to vivec palace. after you complete that quest there will be a quest on noticeboards( posters). This opens the HOJ dailies. For the ashlander. you talk to an elf right outside ald' ruhn by a fence. You have to go collect some things from the coast line and put them on shrines around the village, go in a tomb just north of the village and then talk to the quest giver in the center of the village. After that you seem to hit a dead end. Now you need to go to the urshilaku camp which is all the way north of Ald' ruhn on the north coast and slightly left. Talk to an elf sitting on a box there.... the one on the left, not that one ranting to the right as you walk in the camp. Then go back to ald'ruhn and talk to a woman in the tent there. Now your dailies are unlocked. One will be across the fire pit of where you just turned in that quest. The other is a bit further down the path to the wayshrine on the left of the path in one of those two tents.
Tip for new players zone access: If you need to go somewhere and dont have any shrines unlocked in that zone check your guild rosters. You can travel to any online guildmate and it tells you which zone they are in. Its a great way to get to a zone you dont have access to yet. Note: If its a DLC zone you will have to have eso+ or own the DLC first, which should unlock a shrine anyway.
Great post!
I do think you were a little hard on the Mages Guild quests.
- First, there's no requirement to actually do the skill point fight. You just have to go to its location, and in most (not all) cases you can do that without actually triggering the fight.
- Second, there often will be other people who clear the trash mobs along the way. In particular, that was very much the case in the story below.
I just started a new character for this event. He actually got the skill point for Crow's Wood, solo, at Level 7, ditto for Vile Manse at Level 8, almost ditto (there was somebody else in the fight) for Razak's Wheel at Level 9, and shortly thereafter for Rulanyil's Fall and Lion's Den.
By way of comparison, doing Mages Guilds quests at a level where you can get them is no big deal at all. Of course, in saying that I'm making one huge assumption, namely that we're talking about a weaker character on an established account. E.g., I'm max CP, and I know my way pretty well around Tamriel.
FrancisCrawford wrote: »Anotherone773 wrote: »FrancisCrawford wrote: »I haven't tested it personally, but consensus seems to be that random dungeons are NOT giving reward boxes.
No they dont because they arent repeatable quests or even quests.
* The tip board and DB contracts do not give the box as they can be repeated multiple times a day. Pledges are a waste of time.
* The vvardenfell quests that unlock the dailies can be done in about an hour( assuming you also have to unlock the wayshrines to get to them),
* Two Clockwork city quests are by the wayshrine inside the brass fortress. One is a gather quest which is a bit time consuming because CWC doesnt have a lot to gather from and as part of the quest you have to run around one the multi level buildings for 10 minutes hunting for a certain item. It takes me nearly 30 minutes to do those two. Not really worth it.
* Pledges are the least efficient for getting boxes. Even the easiest dungeons take an average group15-30 minutes. Best case scenario, you are going to spend at least an hour for 3 pledges. You can do 2 to 4 times as many other dailies in the same amount of time.
*Fighters guild is also a poor choice. Even if you have all shrines unlocked and you get a good zone like auridon your going to spend 20-30 minutes for a single quest. You can do all 4 in the gold coast in the same time frame.Note: the gold coast quest are 2 per day but its easy to get shares for the other two that you didnt get.
*Mages guild and Undaunted quests are ok. Undaunted is delves. Mage guild is public dungeons, so if your not a strong fighter, it may take you a bit to get through the dungeon to get the quest.
* You can do up to 26 dailies in vvardenfell, if you get in a quest group( you will likely need a group for the WB anyway unless your really talented). 14 from the ashlander tribes by ald' ruhn on the west side of the mountain.12 from the halls of justice. To get access to the HoJ quests you have to start a quest given to you by an NPC on the road outside of seyda neen. This takes you down the road a bit into a tomb you have to run through and then to vivec palace, then to one of the cantons, back to vivec palace. after you complete that quest there will be a quest on noticeboards( posters). This opens the HOJ dailies. For the ashlander. you talk to an elf right outside ald' ruhn by a fence. You have to go collect some things from the coast line and put them on shrines around the village, go in a tomb just north of the village and then talk to the quest giver in the center of the village. After that you seem to hit a dead end. Now you need to go to the urshilaku camp which is all the way north of Ald' ruhn on the north coast and slightly left. Talk to an elf sitting on a box there.... the one on the left, not that one ranting to the right as you walk in the camp. Then go back to ald'ruhn and talk to a woman in the tent there. Now your dailies are unlocked. One will be across the fire pit of where you just turned in that quest. The other is a bit further down the path to the wayshrine on the left of the path in one of those two tents.
Tip for new players zone access: If you need to go somewhere and dont have any shrines unlocked in that zone check your guild rosters. You can travel to any online guildmate and it tells you which zone they are in. Its a great way to get to a zone you dont have access to yet. Note: If its a DLC zone you will have to have eso+ or own the DLC first, which should unlock a shrine anyway.
Great post!
I do think you were a little hard on the Mages Guild quests.
- First, there's no requirement to actually do the skill point fight. You just have to go to its location, and in most (not all) cases you can do that without actually triggering the fight.
- Second, there often will be other people who clear the trash mobs along the way. In particular, that was very much the case in the story below.
I just started a new character for this event. He actually got the skill point for Crow's Wood, solo, at Level 7, ditto for Vile Manse at Level 8, almost ditto (there was somebody else in the fight) for Razak's Wheel at Level 9, and shortly thereafter for Rulanyil's Fall and Lion's Den.
By way of comparison, doing Mages Guilds quests at a level where you can get them is no big deal at all. Of course, in saying that I'm making one huge assumption, namely that we're talking about a weaker character on an established account. E.g., I'm max CP, and I know my way pretty well around Tamriel.
jnelson1182 wrote: »for gold coast Dailies to open is there some story quests or zone quests I'm supposed to do first? I know one of them is the arena which for some reason I can get on my sorc but not on my dk yet but I'm unsure which quests I've done on one but not the other.