Improving pve magicka warden damage dealers
1. I’d switch the Crystallized Shield morph Crystallized Slab to shoot four ice projectiles over 12 seconds kinda like Flames of Oblivion.
Switching crystallized slab to a damage morph wouldn’t make them overpowered in pvp because they wouldn’t have Shimmering Shiel, they’d gain damage but lose tankyness.
I would also rename this morph to Crystallized Shards.
2. Make the Frozen Retreat synergy part of the base morph so Frozen Device still retains that when you morph it, rename Frozen Retreat to Frozen Tremor this skill now summon’s an ice tremor that does X amount of frost damage and stuns one enemy (the tremor would be single target, direct damage and look like the ice aoe from Scalecaller Peak) it would have a 1.5 second cast time but if you applied the chilled status effect it will have an instant cast proc with a 2 second cooldown.
3. Replace the passive Glacial Presence to whenever you apply the chilled debuff you also apply a new debuff I’d call minor impair which increases your group’s crit damage against that enemy by 1% for 4 seconds but if you apply chilled again within that 4 seconds it will stack up to 3 times and refresh the duration each time resulting in a 7 second duration and stacking to 4% crit damage. making it a good tool for magic warden, Because you have to keep applying chilled for it to stack, this gives them a nice group buff and improves their DPS.
This also promotes wardens to use ice a bit more.
Edited by GusTheWizard on April 19, 2018 7:16PM