Waffennacht wrote: »I think pets should
I don't get your post though.
If Max mag now makes light attacks deal more damage, then you want Shields to stay scaling to Max Magicka so you can deal more damage and have big Shields.
It's still 10.1-1 meaning spell damage will provide more, as well as sources of spell damage are higher than their Max Magicka counter parts.
Seems like a win win
Waffennacht wrote: »I think pets should
I don't get your post though.
If Max mag now makes light attacks deal more damage, then you want Shields to stay scaling to Max Magicka so you can deal more damage and have big Shields.
It's still 10.1-1 meaning spell damage will provide more, as well as sources of spell damage are higher than their Max Magicka counter parts.
Seems like a win win
This means you want more Max magic as a comparison to spell damage. Always.
Why can’t I have 32k Max magic and 5k Spell Damage and have the same shields as 55k Max Magic 2800 Spell Damage.
They now have the same Light and Heavy Attack Damage so why not same Shield Size
Waffennacht wrote: »Waffennacht wrote: »I think pets should
I don't get your post though.
If Max mag now makes light attacks deal more damage, then you want Shields to stay scaling to Max Magicka so you can deal more damage and have big Shields.
It's still 10.1-1 meaning spell damage will provide more, as well as sources of spell damage are higher than their Max Magicka counter parts.
Seems like a win win
This means you want more Max magic as a comparison to spell damage. Always.
Why can’t I have 32k Max magic and 5k Spell Damage and have the same shields as 55k Max Magic 2800 Spell Damage.
They now have the same Light and Heavy Attack Damage so why not same Shield Size
Because, that 32k mag 5k spell dmg build is a lot easier to build (via sets like alchemist etc) and would give specs like Templars Shields the size of Sorc's + the absolutely most massive spot heal in game.
Or DKs with sorc sized Shields and leaps
Or NBs.
Because every spec that doesn't need Shields to survive could instantly have access to Sorc like shield size and sacrifice nothing
Waffennacht wrote: »Waffennacht wrote: »I think pets should
I don't get your post though.
If Max mag now makes light attacks deal more damage, then you want Shields to stay scaling to Max Magicka so you can deal more damage and have big Shields.
It's still 10.1-1 meaning spell damage will provide more, as well as sources of spell damage are higher than their Max Magicka counter parts.
Seems like a win win
This means you want more Max magic as a comparison to spell damage. Always.
Why can’t I have 32k Max magic and 5k Spell Damage and have the same shields as 55k Max Magic 2800 Spell Damage.
They now have the same Light and Heavy Attack Damage so why not same Shield Size
Because, that 32k mag 5k spell dmg build is a lot easier to build (via sets like alchemist etc) and would give specs like Templars Shields the size of Sorc's + the absolutely most massive spot heal in game.
Or DKs with sorc sized Shields and leaps
Or NBs.
Because every spec that doesn't need Shields to survive could instantly have access to Sorc like shield size and sacrifice nothing
All it would take is the right scaling. When shield come into play it could be at 45 SD to every 5 Max magic.
Like on my Light Armor Mag Warden with Dampen Magic.
Go Spell Damage get same Damage or Go Necro with same Damage just better Shields.
I’ll just go Necro.
I’m not too sure on the math but maybe I’m wrong
Waffennacht wrote: »Waffennacht wrote: »I think pets should
I don't get your post though.
If Max mag now makes light attacks deal more damage, then you want Shields to stay scaling to Max Magicka so you can deal more damage and have big Shields.
It's still 10.1-1 meaning spell damage will provide more, as well as sources of spell damage are higher than their Max Magicka counter parts.
Seems like a win win
This means you want more Max magic as a comparison to spell damage. Always.
Why can’t I have 32k Max magic and 5k Spell Damage and have the same shields as 55k Max Magic 2800 Spell Damage.
They now have the same Light and Heavy Attack Damage so why not same Shield Size
Because, that 32k mag 5k spell dmg build is a lot easier to build (via sets like alchemist etc) and would give specs like Templars Shields the size of Sorc's + the absolutely most massive spot heal in game.
Or DKs with sorc sized Shields and leaps
Or NBs.
Because every spec that doesn't need Shields to survive could instantly have access to Sorc like shield size and sacrifice nothing
Waffennacht wrote: »Waffennacht wrote: »I think pets should
I don't get your post though.
If Max mag now makes light attacks deal more damage, then you want Shields to stay scaling to Max Magicka so you can deal more damage and have big Shields.
It's still 10.1-1 meaning spell damage will provide more, as well as sources of spell damage are higher than their Max Magicka counter parts.
Seems like a win win
This means you want more Max magic as a comparison to spell damage. Always.
Why can’t I have 32k Max magic and 5k Spell Damage and have the same shields as 55k Max Magic 2800 Spell Damage.
They now have the same Light and Heavy Attack Damage so why not same Shield Size
Because, that 32k mag 5k spell dmg build is a lot easier to build (via sets like alchemist etc) and would give specs like Templars Shields the size of Sorc's + the absolutely most massive spot heal in game.
Or DKs with sorc sized Shields and leaps
Or NBs.
Because every spec that doesn't need Shields to survive could instantly have access to Sorc like shield size and sacrifice nothing
Tangential, but don't Templar-specific shields scale with health, not Magicka?