dwemer_paleologist wrote: »nightblade is not OP, incap and cloak are right where they should be.
please stop spaming these types of threads.
very few people agree with anything you have said here.
Seraphayel wrote: »dwemer_paleologist wrote: »nightblade is not OP, incap and cloak are right where they should be.
please stop spaming these types of threads.
very few people agree with anything you have said here.
Yeah exactly, Cloak and Incap are exactly working as intended and not overperforming. Suuuuuuuure.
Seraphayel wrote: »dwemer_paleologist wrote: »nightblade is not OP, incap and cloak are right where they should be.
please stop spaming these types of threads.
very few people agree with anything you have said here.
Yeah exactly, Cloak and Incap are exactly working as intended and not overperforming. Suuuuuuuure.
Cloak's function is to turn you invisible, and in nearly every update ZOS has been trying to improve the reliability of this mechanic. If Nightblades are disappearing on you then it's working as intended. If you cannot grasp this then there's no hope for you.
There are two issues with incap:
1) freezes you in place prior to seeing the animation (server error, and not an ability error. Favors the user)
2) misses point blank (once again server error. This favors the person on the receiving end).
These issues with incap can be frustrating, but there's a near endless list of server issues especially when it pertains to CCs.
brandonv516 wrote: »Miats add-on altered recently. People increase their complaints about Nightblades.
This is no coincidence.
Seraphayel wrote: »Seraphayel wrote: »dwemer_paleologist wrote: »nightblade is not OP, incap and cloak are right where they should be.
please stop spaming these types of threads.
very few people agree with anything you have said here.
Yeah exactly, Cloak and Incap are exactly working as intended and not overperforming. Suuuuuuuure.
Cloak's function is to turn you invisible, and in nearly every update ZOS has been trying to improve the reliability of this mechanic. If Nightblades are disappearing on you then it's working as intended. If you cannot grasp this then there's no hope for you.
There are two issues with incap:
1) freezes you in place prior to seeing the animation (server error, and not an ability error. Favors the user)
2) misses point blank (once again server error. This favors the person on the receiving end).
These issues with incap can be frustrating, but there's a near endless list of server issues especially when it pertains to CCs.
Cloak was never meant to give you the option to reset every fight and regen resources within 3-4 seconds just to try another sneak attack and kill your opponent. Cloak and all of the passives based around it are broken at the moment. Period. And Cloak + Incap is just too much and needs to be nerfed.
And please don't start with the Cloak counters, they're all abysmal.
Seraphayel wrote: »Seraphayel wrote: »dwemer_paleologist wrote: »nightblade is not OP, incap and cloak are right where they should be.
please stop spaming these types of threads.
very few people agree with anything you have said here.
Yeah exactly, Cloak and Incap are exactly working as intended and not overperforming. Suuuuuuuure.
Cloak's function is to turn you invisible, and in nearly every update ZOS has been trying to improve the reliability of this mechanic. If Nightblades are disappearing on you then it's working as intended. If you cannot grasp this then there's no hope for you.
There are two issues with incap:
1) freezes you in place prior to seeing the animation (server error, and not an ability error. Favors the user)
2) misses point blank (once again server error. This favors the person on the receiving end).
These issues with incap can be frustrating, but there's a near endless list of server issues especially when it pertains to CCs.
Cloak was never meant to give you the option to reset every fight and regen resources within 3-4 seconds just to try another sneak attack and kill your opponent. Cloak and all of the passives based around it are broken at the moment. Period. And Cloak + Incap is just too much and needs to be nerfed.
And please don't start with the Cloak counters, they're all abysmal.
Abysmal? You mean plentiful. Also Regen resources within 3-4 seconds? I'd like to see a build with 15k Stam Regen. No wonder you think Cloak and incap need nerfed, you have no grasp on reality. I don't see the point in discussing this with you further. Have a nice day.
"As everybody knows" um... No. They are not over performing. For one the class that has the highest consensus on being OP is the Stam Warden. Also good stamblades go down quicker than good DKs, magsorcs, wardens, and Templars.
The counters for cloak are not only effective, they're incredibly numerous! Heck I have a potion that gives me immovable, detection and restores magicka that completely disables their defense mechanic, and I don't even need to slot an ability to do so.
Just because you're bad at killing stamblades doesn't mean they're over performing. It's just a learning curve for you. This spamming the same nerf thread over and over is you not taking personal responsibility for your inadequacy as a player and misplacing the blame on something else because that is easier for you to do than admit and address your own adequacy.
Abysswarrior45 wrote: »Befoul cp is the main problem and synergizes really well with incap. Incap either needs to lose the stun or defile it procs and nbs are fine.
Ragnarock41 wrote: »Abysswarrior45 wrote: »Befoul cp is the main problem and synergizes really well with incap. Incap either needs to lose the stun or defile it procs and nbs are fine.
This is the very same community which asked for nerfs to everything else, and as for stamblades, nerfs should come sooner or later, like how it did for Dks. Knowing that my old Dk will just never be back, All I can do is making sure bad stamblades can taste their own medicine by asking for nerfs.
dwemer_paleologist wrote: »Ragnarock41 wrote: »Abysswarrior45 wrote: »Befoul cp is the main problem and synergizes really well with incap. Incap either needs to lose the stun or defile it procs and nbs are fine.
This is the very same community which asked for nerfs to everything else, and as for stamblades, nerfs should come sooner or later, like how it did for Dks. Knowing that my old Dk will just never be back, All I can do is making sure bad stamblades can taste their own medicine by asking for nerfs.
so its not about balance its about Revenge and Hatred for nightblades not getting the nerfs that dragonights got.
i sure hope the forum moderators and the eso devs and also the eso community as a whole can see what you guys are doing, and stop allowing these types of threads and spamming these types of threads and end this Hate and Anger and push to cause problems not only here on the forums but also ingame.
Priyasekarssk wrote: »"As everybody knows" um... No. They are not over performing. For one the class that has the highest consensus on being OP is the Stam Warden. Also good stamblades go down quicker than good DKs, magsorcs, wardens, and Templars.
The counters for cloak are not only effective, they're incredibly numerous! Heck I have a potion that gives me immovable, detection and restores magicka that completely disables their defense mechanic, and I don't even need to slot an ability to do so.
Just because you're bad at killing stamblades doesn't mean they're over performing. It's just a learning curve for you. This spamming the same nerf thread over and over is you not taking personal responsibility for your inadequacy as a player and misplacing the blame on something else because that is easier for you to do than admit and address your own adequacy.
Almost any counter to NB is useless. Especially stamina NB. You use detect pods for NB sniping continuously from 35 M range. Good luck. NB is overpowered . Period. Its inadequacy of noob night blades not able to play other classes and always looks for overpowered cheese. Give mark target to mage guild. That is the perfect balance for NB.
Dont waste time here. No one is going to agree.
@KalanteIf you can't kill a stamblade with no impenetrable im sorry but there is no hope for you.
Priyasekarssk wrote: »"As everybody knows" um... No. They are not over performing. For one the class that has the highest consensus on being OP is the Stam Warden. Also good stamblades go down quicker than good DKs, magsorcs, wardens, and Templars.
The counters for cloak are not only effective, they're incredibly numerous! Heck I have a potion that gives me immovable, detection and restores magicka that completely disables their defense mechanic, and I don't even need to slot an ability to do so.
Just because you're bad at killing stamblades doesn't mean they're over performing. It's just a learning curve for you. This spamming the same nerf thread over and over is you not taking personal responsibility for your inadequacy as a player and misplacing the blame on something else because that is easier for you to do than admit and address your own adequacy.
Almost any counter to NB is useless. Especially stamina NB. You use detect pods for NB sniping continuously from 35 M range. Good luck. NB is overpowered . Period. Its inadequacy of noob night blades not able to play other classes and always looks for overpowered cheese. Give mark target to mage guild. That is the perfect balance for NB.
Dont waste time here. No one is going to agree.
So its more of a skill problem and not a nightblade problem.