Do the same dungeon hundreds of times, then come back.
Valkysas154 wrote: »I would not mind a dungeon where the boss's call all the mobs you would have faced be for getting tot hat boss if you did not kill them all but i would not want every dungeon like that
Do the same dungeon hundreds of times, then come back.
Actually, I've been doing them since before public release (I joined ESO in 2013... the forums in 2014...), so this isn't an argument...
All responses seem to be "I want this..." or "I play this way..." This seems very self-centered... I think the purpose of Group content is to enjoy content as a group... If people are just rushin' through what incentive does ZOS have to provide quality content with their excellent attention to detail??
That goes both ways though. If they want to do it fast, but you want to do it slow, then that's self-centered on both sides right? You're not likely going to find a pug group that hasn't done it a million times and wants to actually walk through the whole thing again. I didn't like it when I first started because I missed everything, but I found a guild that had people willing to go through it slowly.
Now? Ya I just want to sprint through all the old vanilla stuff.
That goes both ways though. If they want to do it fast, but you want to do it slow, then that's self-centered on both sides right? You're not likely going to find a pug group that hasn't done it a million times and wants to actually walk through the whole thing again. I didn't like it when I first started because I missed everything, but I found a guild that had people willing to go through it slowly.
Now? Ya I just want to sprint through all the old vanilla stuff.
I don't think that DOES go both ways... If one player cannot fight mobs that have been skipped by others by himself he's forced to skip them, too, right?? Whereas the "rushin'" still gets to fight the boss AND the additional enemies... Unless rushing is considered a playstyle... If so, it doesn't matter if the content is of the quality which ZOS provides... so they would be just as happy, happier perhaps, in a different MMO...
The developers did also include speed runs for all the dungeons. Just sayin
VaranisArano wrote: »If I'm sprinting through a dungeon, its because:
A. No one said they needed the quest. Speak up!
The developers did also include speed runs for all the dungeons. Just sayin
Then shouldn't people rushin' for speed runs say something??VaranisArano wrote: »If I'm sprinting through a dungeon, its because:
A. No one said they needed the quest. Speak up!
So if I'm NOT sprinting through a Dungeon maybe it's because A. No one said they WEREN'T DOING the quest. Speak up!
Do the same dungeon hundreds of times, then come back.
Actually, I've been doing them since before public release (I joined ESO in 2013... the forums in 2014...), so this isn't an argument...
All responses seem to be "I want this..." or "I play this way..." This seems very self-centered... I think the purpose of Group content is to enjoy content as a group... If people are just rushin' through what incentive does ZOS have to provide quality content with their excellent attention to detail??