The more I play BGs, the more I hate deathmatch, because it’s the only mode in which I can die to players i shouldnt die to due to them spawning with the sigil.
Crazy king is my favorite mode. It has the best fights (until the very end when there are too many flags) and the fighting punishes those who kite excessively. And it doesn’t have a sigil.
The more I play BGs, the more I hate deathmatch, because it’s the only mode in which I can die to players i shouldnt die to due to them spawning with the sigil.
Crazy king is my favorite mode. It has the best fights (until the very end when there are too many flags) and the fighting punishes those who kite excessively. And it doesn’t have a sigil.
myskyrim26 wrote: »I never did Battlegrounds, but I'm interested in them. I read that one can earn good amount of AP, and the description of places seems attractive. I want to see Arcane University! But the description of Battlegrounds is so unclear and scary, that I never attempt to try it. Maybe some training mode with mobs could be added? No rewards, no exp or AP, but just an opportunity to try it.
myskyrim26 wrote: »I never did Battlegrounds, but I'm interested in them. I read that one can earn good amount of AP, and the description of places seems attractive. I want to see Arcane University! But the description of Battlegrounds is so unclear and scary, that I never attempt to try it. Maybe some training mode with mobs could be added? No rewards, no exp or AP, but just an opportunity to try it.
60 seconds? Most of the time my magdk does spend a lot more time just to travel to my team relic, i don't even talk about being chased and fights during holding it. What it should do - is disable all movement speed buffs.For Capture the Relic, insta-kill players who hold onto a relic for more than 60 seconds. That way a Tank with 50k health can't just hold the enemy relic until theirs is returned and freeze the entire game from progressing as they just shield and heal forever without dying. The amount of games I've been in with this troll method being applied is ridiculous.
For Chaosball, just reset the ball every 2-3 minutes to the original spawn point, that way no group can really hog it for too long. Either that, or make the ball explode if it doesn't change hands fast enough.
Just remove Crazy King altogether. Please. Or at least double the point gain from flags to make it less tedious.
Domination and Deathmatch are fine I think. Those two modes seem to actually work pretty well.
Carrying the relic should also disable dodge roll, reflects, absorbs, and immovability potions. If my Magicka classes are going to completely lose their best defenses; ie, streak, mist form, and stealth, then Stamina should face the same issues. And the longer one holds the relic, the weaker shields and heals get, but dodge roll still negates incoming damage just as well as it always does.
Every time a carrier starts spamming reflects, absorbs, dodge rolls, and/or immovability potions, there's not really anything most magicka setups can do to stop them. Or even keep pace really, since sprinting as Mag will get often just get you killed.
Funny how opinions can differ. I used to hate deathmatch in the CP BG era, because it used to be a complete tankfest ending up in a lot of stalemates. Now in no CP I really like deathmatch again. Crazy king however is my most hated game mode. I suck at memorization and this game mode heavily weighs on that. Not to mention it is tedious and you have teams winning with barely any kills. I play pvp to kill people, not do some dumb flag dance.The more I play BGs, the more I hate deathmatch, because it’s the only mode in which I can die to players i shouldnt die to due to them spawning with the sigil.
Crazy king is my favorite mode. It has the best fights (until the very end when there are too many flags) and the fighting punishes those who kite excessively. And it doesn’t have a sigil.
The more I play BGs, the more I hate deathmatch, because it’s the only mode in which I can die to players i shouldnt die to due to them spawning with the sigil.
Crazy king is my favorite mode. It has the best fights (until the very end when there are too many flags) and the fighting punishes those who kite excessively. And it doesn’t have a sigil.
The more I play BGs, the more I hate deathmatch, because it’s the only mode in which I can die to players i shouldnt die to due to them spawning with the sigil.
Crazy king is my favorite mode. It has the best fights (until the very end when there are too many flags) and the fighting punishes those who kite excessively. And it doesn’t have a sigil.
I don't think the sigil in itself is entirely bad. It's a motivator to move around the map instead of camping the middle or one team's spawn point.
But the fact that the game starts with a Sigil and that in a particular map (Foyada Quarry) it's a freebie for one team as it spawns literally below them... yeah that is rather criminal.
They need to make it like Chaos Ball. Spawns after X seconds, not from the start. Also, 30" (Chaosball spawn timer) would be too soon for the Sigil. It can wait for at least a minute. Preferably 2.
Still Deathmatch is the best mode for me. Crazy King starts amazing, but by the time the 3rd and 4th flag spawns, it's become a Domination match. And those are the worst.
The more I play BGs, the more I hate deathmatch, because it’s the only mode in which I can die to players i shouldnt die to due to them spawning with the sigil.
Crazy king is my favorite mode. It has the best fights (until the very end when there are too many flags) and the fighting punishes those who kite excessively. And it doesn’t have a sigil.
I don't think the sigil in itself is entirely bad. It's a motivator to move around the map instead of camping the middle or one team's spawn point.
But the fact that the game starts with a Sigil and that in a particular map (Foyada Quarry) it's a freebie for one team as it spawns literally below them... yeah that is rather criminal.
They need to make it like Chaos Ball. Spawns after X seconds, not from the start. Also, 30" (Chaosball spawn timer) would be too soon for the Sigil. It can wait for at least a minute. Preferably 2.
Still Deathmatch is the best mode for me. Crazy King starts amazing, but by the time the 3rd and 4th flag spawns, it's become a Domination match. And those are the worst.
I think that the sigil should be removed completely from death match and they can put it in another game mode if they want, but at the very least they should make it so it doesn’t spawn at the beginning giving that team a huge advantage