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Serious question regarding faction fights Vivec PC NA

  • efster
    efster
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    badmojo wrote: »
    There is also a constant stream of AD hitting Ash, Nikel, or Brindle. Sometimes if we defend those objectives too well [snip]

    AD is hitting Brindle because it's our fricking keep - you can tell because it's called Castle Brindle, not Brindle Keep or Fort Brindle. Get out and stay out! :trollface:
    Edited by efster on April 10, 2018 4:29AM
    AD is the best looking faction. I don't make the rules, I just enforce them.
  • Waffennacht
    Waffennacht
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    AD has had low population for a while now
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Vapirko
    Vapirko
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    From a DC perspective it always seems like EP pushes West before going South and AD to the Northwest before going Northeast. On Shor NA/PC I’d say a lot of team orange and team purple happen but not quite as much team green. A lot of time I have to try and ask people to stop pushing AD and let them help us dethrone. I think AD are in fact the faction of choice for farming. You see streamers openly admit that fact. Outright zergs aside, you see most AD groups featuring a lot of squishy stealth builds who are not aggressive. Maybe it’s just the available races, I’m not sure.
    Edited by Vapirko on April 10, 2018 4:39AM
  • IxSTALKERxI
    IxSTALKERxI
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    A lot of AD's best guilds / players stopped playing over a year ago. Even more of them stopped playing over 2 years ago.

    Also it's only natural that players take the path of least resistance. If DC keep dieing repeatedly at bleakers, they will give up and PvDoor brindle instead for moral, and get easy kills against AD at nikel etc. Same goes for EP. To prevent the 'double-team' phenomenon a faction must demoralize the opponents on both fronts. The more free kills / easy keeps you give the enemy, the more they are going to pick on you. Basically you need to put up a better defence against DC than EP does against DC, and a better defence against EP than DC does against EP, and then they'll end up fighting each other. To do that though you need the best guilds on your side, something which AD took for granted in the past.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • ClockworkCityBugs
    ClockworkCityBugs
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    right now PC NA vivec EP player giving AD scroll to DC

    2vn0tc2.png

    Edited by ClockworkCityBugs on April 10, 2018 10:09AM
  • incognito222
    incognito222
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    Thank you everyone for the interesting answers and varying viewpoints on Vivec PC NA.

    I'd like to point out that there seems to be an EP guild dedicated to camping Cropsford (and often Vlastarus) 24/7 to raid AD resources and farm players, they do this regardless of which faction is winning the campaign and basically do nothing else. This has been my observation as its always the same group of people everyday over there for awhile now. Some would call it griefing, some may call it keeping pressure on the enemy, farming AP or even part of an overall strategy to win the campaign.

    Regardless, its not the factions that are at fault (it could happen to any faction), but it comes down to the players and their sense of sportsmanship (cannot expect much of this here to be honest) when playing within a competitive environment.

    So IMHO what I've gathered from the responses are :
    (a) AD is easy AP to farm over and over again due to lack of organized/skilled groups and larger population of casual players.
    (b) Cropsford and Vlastarus when taken, makes it easier to harass AD territory (hence that guild camping there daily).
    (c) Always attack AD because if left unchecked, they may take over everything.
    (d) Everyone wants a piece of Kate Beckinsale (voice actress of Queen Ayrenn) - kidding !

    Thank you again for the varying viewpoints, it is appreciated and helps us understand why the yellow faction experiences what it does for many months now.

    I'd like to provide some input if I may, for those of us who see ourselves as truly skilled / elite / organized groups ... keep the map balanced and move your guild to a faction that (in my opinion) has been so severely beaten down and demoralized for many months on end. Test your mettle there and see if you truly are as skilled as you believe. The potentially nonstop AP due to being pressured daily is a bonus too. And you get to be on the receiving end of many YouTube streamer's wrath (you'll be famous!)

    I truly am concerned for the longer term because entire PVP guilds have gone and what players left are so demoralized that they've resorted to blaming each other in zone out of frustration. At the end of the day, behind the computer screens we are all people who have come together in this wonderful game to have fun, so let's keep it civil, respect each other and work together on what would be good for the game in the long run. Peace, continue to have fun and bless you all !

    * Playing from Indonesia *
  • LeagueTroll
    LeagueTroll
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    Let me tell you why, map is biased. Here are the reasons.
    1. Gate/bridge. Alessia bridge seems fair overall, which is prolly not balanced. Dc can hold ash gate much easier. Ep can hold chal gate, however, dc can treb top floor of chal gate. So dc has unfair map advantage on gate/bridge.
    2. Village. Vlas is down south, vlas can not really be used to reinforce nik, not nearly as effective as Bruma. On top of that if vlas get captured by dc(it is not common ep play brindle/vlas), ad back keep is under bigger threat due to distance. Crops do not threat ad back keep as much due to river though. So once again dc has map advantages.
    3. Distance from arrius to brk is shorter than to chal. Easier for ep to hold brk than chal. However it is shorter from glade to aleswell than to ash. This is not unbalanced, just means ad should always push ash b4 trying drake or brk.

    And ofc there is also cheats and spy.
  • LeagueTroll
    LeagueTroll
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    A lot of AD's best guilds / players stopped playing over a year ago. Even more of them stopped playing over 2 years ago.

    Also it's only natural that players take the path of least resistance. If DC keep dieing repeatedly at bleakers, they will give up and PvDoor brindle instead for moral, and get easy kills against AD at nikel etc. Same goes for EP. To prevent the 'double-team' phenomenon a faction must demoralize the opponents on both fronts. The more free kills / easy keeps you give the enemy, the more they are going to pick on you. Basically you need to put up a better defence against DC than EP does against DC, and a better defence against EP than DC does against EP, and then they'll end up fighting each other. To do that though you need the best guilds on your side, something which AD took for granted in the past.

    Not really, ppl will chill at bridge no matter what.
  • runagate
    runagate
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    AD has been in this position since way before the towns were capturable in PC/NA

    A decent chunk of AD will not leave that bridge. It has always been their Achilles heel.

  • IxSTALKERxI
    IxSTALKERxI
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    A lot of AD's best guilds / players stopped playing over a year ago. Even more of them stopped playing over 2 years ago.

    Also it's only natural that players take the path of least resistance. If DC keep dieing repeatedly at bleakers, they will give up and PvDoor brindle instead for moral, and get easy kills against AD at nikel etc. Same goes for EP. To prevent the 'double-team' phenomenon a faction must demoralize the opponents on both fronts. The more free kills / easy keeps you give the enemy, the more they are going to pick on you. Basically you need to put up a better defence against DC than EP does against DC, and a better defence against EP than DC does against EP, and then they'll end up fighting each other. To do that though you need the best guilds on your side, something which AD took for granted in the past.

    Not really, ppl will chill at bridge no matter what.

    If you own Sej, and make it a long ride to get to the bridge, and constantly kill them everytime they ride to the bridge, they will stop spending so much of their time trying to go to the bridge, only to die again. People never used to chill at the bridge as much as what they do now, a few years ago you might get a nightblade in stealth ganking near the bridge, but even he would only last 10 minutes before being found and killed by AD. If you want to stop someone from coming back you just need to kill them repeatedly, something which AD isn't very good at in recent times.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Lylith
    Lylith
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    runagate wrote: »
    AD has been in this position since way before the towns were capturable in PC/NA

    A decent chunk of AD will not leave that bridge. It has always been their Achilles heel.

    yet time and again, they'll fail at defending alessia itself.
  • Minalan
    Minalan
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    Once upon a time, a DC guild who shall remain nameless journeyed to Vivec. They single handedly made DC zone chat so toxic that it’s unbearable, and they regularly run their mouths in /say.

    Some DC re-rolled and joined AD, because they got tired of listening to the ugliness of the unnamed types night after night. Few could blame them, and it made the campaign fun and competitive again.

    This upset the unnamed guild, who are angry about the traitors who dared to not want to listen to their garbage any longer. “OMG. They’re taking our home tri-keeps again!” became the regular cry in dc zone.

    Thus AD tends to get focused by the unnamed in retaliation, and its extremely personal and nasty (at least for the unnamed, I don’t think the former DC who joined AD really care).
  • ssewallb14_ESO
    ssewallb14_ESO
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    right now PC NA vivec EP player giving AD scroll to DC

    2vn0tc2.png

    This is because it's tactically disadvantageous to hold an enemy scroll. "Giving" a scroll to an enemy alliance benefits the faction giving the scroll, at the expense of the other two, especially the faction receiving the scroll. That and farming it are the only beneficial uses of scrolls in a prime time campaign.
  • incognito222
    incognito222
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    Minalan wrote: »
    Once upon a time, a DC guild who shall remain nameless journeyed to Vivec. They single handedly made DC zone chat so toxic that it’s unbearable, and they regularly run their mouths in /say.

    Some DC re-rolled and joined AD, because they got tired of listening to the ugliness of the unnamed types night after night. Few could blame them, and it made the campaign fun and competitive again.

    This upset the unnamed guild, who are angry about the traitors who dared to not want to listen to their garbage any longer. “OMG. They’re taking our home tri-keeps again!” became the regular cry in dc zone.

    Thus AD tends to get focused by the unnamed in retaliation, and its extremely personal and nasty (at least for the unnamed, I don’t think the former DC who joined AD really care).

    I'm sorry to hear this actually happened, it saddens me somewhat ... at first I thought it was a rumor. Again, we should respect one another regardless of faction or preferences. Gaming is supposed to be fun for everyone.
    * Playing from Indonesia *
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