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Man we really need an increase of number of transmute crystals we can have!

  • jaws343
    jaws343
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    I mentioned this is another thread. With the upcoming jewelry transmutation, the only way to get current sets in the new jewelry traits will be through transmutation. You will be unable to farm those sets in those traits. The 200 cap is not going to be anywhere near suitable for these upcoming transmutation requirements.
  • Septimus_Magna
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    Why is there a cap in the first place?

    Gathering transmute stones is pretty slow for PVEers, PVPers get them quicker so they dont have to grind PVE content. Sounds fair and balanced so there’s not really a need for only a 4 item transmute cap.

    Probably because as a dedicated PVPer I can get 50 crystals a month on however many characters I own. If we assume base max of 8 characters and that I can PVP with all of them in a 3p day campaign, thats 400 crystals every time the campaign ends.

    So you can transmute any item you want but you still have to grind dungeons to get the BoP pieces that you need.

    Even if transmutating was free for players that spend most of their time in PVP, I dont really see it being a problem.
    PC - EU (AD)
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  • Mazbt
    Mazbt
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    I have like 10 unopened 50 transmute boxes that I'm saving up to quickly farm out summerset gear. They might as well officially increase the cap. Will help with inventory space too.
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
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  • Jade1986
    Jade1986
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    make them bankable, this is getting ridiculous lol.
  • VaranisArano
    VaranisArano
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    Why is there a cap in the first place?

    Gathering transmute stones is pretty slow for PVEers, PVPers get them quicker so they dont have to grind PVE content. Sounds fair and balanced so there’s not really a need for only a 4 item transmute cap.

    Probably because as a dedicated PVPer I can get 50 crystals a month on however many characters I own. If we assume base max of 8 characters and that I can PVP with all of them in a 3p day campaign, thats 400 crystals every time the campaign ends.

    So you can transmute any item you want but you still have to grind dungeons to get the BoP pieces that you need.

    Even if transmutating was free for players that spend most of their time in PVP, I dont really see it being a problem.

    Exactly. I needed Pillar of Nirn for a character, ran it like 7 times for friends to get the pieces I needed, and transmuted 4 or 5 pieces in one go.

    The only thing is, I don't think ZOS wants me to be able to do that all that often. So there's the transmute stone cap, which means I have to use them, lose them, or let geodes from campaign rewards or rewards of the worthy stack up in my inventory.
  • Linaleah
    Linaleah
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    Guarlet wrote: »
    Christ guys, how many threads about this same topic are you going to make within the space of a few days?

    The transmute crystal cap is low for a reason. It's to help discourage hoarding of massive numbers of crystals so people can just instantly change over entire sets whenever a buff/nerf happens. It's to encourage people to keep playing the content, and not just stop when they have 940393040 or whatever ridiculous amount of crystals squirreled away.

    Deal with it.

    but you can still hoard them, just don't open geodes. except with the whole event thing and crystals themselves dropping like candy even non hoarders like me WITH ESO plus - are hitting cap.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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  • Jameliel
    Jameliel
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    Jameliel wrote: »
    Guarlet wrote: »
    Christ guys, how many threads about this same topic are you going to make within the space of a few days?

    The transmute crystal cap is low for a reason. It's to help discourage hoarding of massive numbers of crystals so people can just instantly change over entire sets whenever a buff/nerf happens. It's to encourage people to keep playing the content, and not just stop when they have 940393040 or whatever ridiculous amount of crystals squirreled away.

    Deal with it.

    Ridiculous. When I get tired of playing, I don't play, period. Trying to force me to do something I don't want has the opposite effect of making me want to play. If ZOS shares your opinions, they should "transmute" them.

    Ah ... gonna hold the game hostage until you get what you want.

    That one always works with the devs.

    You may see it that way. For many, when feeling forced into too much grindy repetition, we simply don't play. What the devs do or not is up to them really. When we aren't playing or paying anymore, it's safe to say we no longer care.

    Your hostage-taking analogy doesn't make sense in relation to what I first posted. I made no demands, nor forced anyone or anything. It would make more sense if you said ZOS attempts to take us as hostages. Literally and figuratively.
  • Odnoc
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    jaws343 wrote: »
    I mentioned this is another thread. With the upcoming jewelry transmutation, the only way to get current sets in the new jewelry traits will be through transmutation. You will be unable to farm those sets in those traits. The 200 cap is not going to be anywhere near suitable for these upcoming transmutation requirements.

    More suitable than what we had previously.. did you forget what things were like just a few months ago?
  • Odnoc
    Odnoc
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    Jameliel wrote: »
    Jameliel wrote: »
    Guarlet wrote: »
    Christ guys, how many threads about this same topic are you going to make within the space of a few days?

    The transmute crystal cap is low for a reason. It's to help discourage hoarding of massive numbers of crystals so people can just instantly change over entire sets whenever a buff/nerf happens. It's to encourage people to keep playing the content, and not just stop when they have 940393040 or whatever ridiculous amount of crystals squirreled away.

    Deal with it.

    Ridiculous. When I get tired of playing, I don't play, period. Trying to force me to do something I don't want has the opposite effect of making me want to play. If ZOS shares your opinions, they should "transmute" them.

    Ah ... gonna hold the game hostage until you get what you want.

    That one always works with the devs.

    You may see it that way. For many, when feeling forced into too much grindy repetition, we simply don't play. What the devs do or not is up to them really. When we aren't playing or paying anymore, it's safe to say we no longer care.

    Your hostage-taking analogy doesn't make sense in relation to what I first posted. I made no demands, nor forced anyone or anything. It would make more sense if you said ZOS attempts to take us as hostages. Literally and figuratively.

    You played up to this point, and the stones haven’t been around that long. I’m just satisfied I can transmute all the stuff I’ve been saving, I guess some people will never be happy.
  • Sigtric
    Sigtric
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    Junipus wrote: »
    If they upped the gear level to CP200, then increased the crystal limit to 500 and allowed us to transmute items from CP160 to CP200 for 100 crystals each that would solve all the problems.

    Worst
    idea
    ever

    pls no

    There is absolutely no reason to raise the gear cap when everything in the game is a set level and anyone under it is scaled to that level. No, it's not a perfect system, but raising the gear cap is a whole lot of pain for zero reason.

    On the Crystal limit, this is done on purpose. Is it a pain? Sure. I wouldn't bank on it being increased though.

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  • jaws343
    jaws343
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    Odnoc wrote: »
    jaws343 wrote: »
    I mentioned this is another thread. With the upcoming jewelry transmutation, the only way to get current sets in the new jewelry traits will be through transmutation. You will be unable to farm those sets in those traits. The 200 cap is not going to be anywhere near suitable for these upcoming transmutation requirements.

    More suitable than what we had previously.. did you forget what things were like just a few months ago?

    A few months ago we didn't have Jewelry crafting that literally requires you to transmute an item in order to get it to a desired trait. And in a few months we will have that and 200 crystals is ridiculous. For example, lets say as a crafter I take the time to level out my Jewelry crafting and decide that I want to change the jewelry traits on my tank and my dps character. I will have to choose one set of jewelry to change. And then, I will have to meaninglessly log into 2-3 other characters to get my stones back up to 150-200 in order to then log back into my crafter and transmute the remaining 3 jewelry pieces. It is a ridiculous waste of time for arbitrary reasons. It's not like I can farm some more and get the right trait in jewelry with Summerset.

    And let's hope I don't want to test out a build or how a trait works with a build. The amount of shuffling around just to get the crystals off of different toons to test out how different traits will work within a build is unnecessarily. And I speak from an Xbox perspective without the luxury of a sandbox PTS that lets me test these things for free.

    And if raising the cap allows players to transmute at will because they earn so many crystals. So what. What does it matter? So they don't have to spend an extra day grinding for the right gear piece. They still spent the time earning their crystals. And taking up a few inventory spots across a number of characters is meaningless. Most of my characters PVP and don't need inventory space. They hold a few siege and potions/food and the rest is empty slots. All the current system is doing is forcing players to switch between characters when they want to transmute. It is pointless.
  • Katahdin
    Katahdin
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    Where does it say ESO+ gets to store double the transmute crystals? I have ESO+ and my max is 200.
    Beta tester November 2013
  • Kiralyn2000
    Kiralyn2000
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    Things you can do with transmute crystals when you are at cap, have too many filling your inventory, and want to fix the problem.
    • Pull them off your mail on your mule character.
    • Pull them off your mail on multiple characters so no one takes a big bag space hit,
    • Transmute all those random set pieces you had laying around from the days when "Oh, I don't need this item right now but its a good trait so I have to keep it or it'll never drop again" was a thing. Oh and now the meta changed so you probably don't need Sharpened on practically everything the way you did pre-HotR.
    • Transmute lowbie set pieces to Training for your leveling characters.
    • Swap back and forth between PVE and PVP by transmuting armor back and forth between Divines/Infused and Impenetrable.
    • Transmute random weapons to nirnhoned trait and deconstruct them for the nirnhoned mat which you can sell. Crystals to gold conversion right there, folks! (at least until ZOS fixes it)
    Or you can beg ZOS to up the cap for Crystals.

    Another option is to just stop worrying about it. Don't worry, be happy? o:)
  • Kiralyn2000
    Kiralyn2000
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    Katahdin wrote: »
    Where does it say ESO+ gets to store double the transmute crystals? I have ESO+ and my max is 200.

    That is double. I'm not ESO+, and my max is 100.
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