Its an MMO

There, i said it so you dont have to repeat that fact anymore.. Moving on.
I was playing at Bleakrock, leveling a new character i recently made. My framerate was somewhat stable 60 all the time in all areas, suddenly a horde of players moved in, or i was moved to another instance with more players, never the less, the end result was the same. my playable FPS of abot 60 was reduced to unplayable heckstorm of about 15 FPS. A pain.
This is not a first time issue at all. In the many years, this has happened to me many times, my instance is changed of more players join my instance, framertate drops and enjoyment rate drops as well. At the same time, i imagine people are just blaming their hardware for obvious resource overload thats happening because ZOS allows too many players on any one instance.
This thing is also apparent in bigger cities every day. In quiet weedays, the framerate is reasonably smooth, but at weekends it drops at unplayable rates.
Something needs to be dont about these undead!.. it is an MMO, but in MMO, a playable performance is also as important as any other factor, and if people just want to see a ton of other players, its not reason enough. Friends need to find same instances with their friends and guikldies and outside of that, people could connect through some sort of cross instancxe system like in Warcraft. The system there, is better made to balance out the workload at any instance than it is in ESO. They also realised in Legion, that its not reason enough for overpopulating a zone, that if people just want to see other people. in fact, the system made launch smoother than it was ever been and also, there was plenty of stuff to do for players, like killing mobs sice overpopulation did not make zones empty of enemies.
They have somewhat adopted the zone scaling from ESO, now its time for ESO to adapt their instancing system to prevent overpopulation and leave zones with enough to do besides running arounf without need of obnoxious respwan rates.
its an MMO, nut in MMO, theree can be less players in one instance, and it can also feel better MMO at the same time.