Before we start, I'm not saying dot meta shouldn't be viable as well.
I really enjoy PvE content in almost all MMOs, and it's really fun in ESO, too, but I'm getting more and more into end game now after leveling and I've tried every way possible to avoid dot management and it's just not possible to hit the numbers required.
I feel less punished in other games, because I can pick a play style, sometimes even a theme (though I'd just accept playstyle at this point in ESO), and still compete with a viable build. Some classes offer direct damage, some offer combo based, some offer DoT based, etc.
In ESO, there is only one consistent aspect across all PVE builds I see: Heavy reliance and focus on DoTs to hit max potential.
I don't know if it's because they're just that much more efficient than direct damage, or what, but I feel something needs to change to enable more than just bow back bar + caltrops + trap in literally every stamina build, because I hate DoT management. It's just not fun or engaging to me.