I'm just going to ignore the majority of reactions to the changes [Edited to reflect quote].
ZOS, this post is for you. I am impressed. I haven't played your game in 6 months because I got sick of the nonsense, but after reading about the changes coming back you've earned my business back. So kudos to you ZOS.
~Strider_Roshin
Only the ZOS community will tell them good job on something that hasn’t been put in game yet.
Many things we have been promised over the years and still haven’t received.
But I’m happy you all are happy with the (FUTURE) changes.
I'd rather have a dynamically changing game than one that's stale and filled with everyone having the same stats.XiDiabolismiX wrote: »For anyone that plays the game on a day-to-day basis, it's a real struggle to keep up. Not in the way that it is impossible to adapt to change, and everything always works out, but in a way that the changes are always so drastic and so close to one another that it gets aggravating constantly changing gear/skills all the time.
XiDiabolismiX wrote: »For anyone that plays the game on a day-to-day basis, it's a real struggle to keep up. Not in the way that it is impossible to adapt to change, and everything always works out, but in a way that the changes are always so drastic and so close to one another that it gets aggravating constantly changing gear/skills all the time.
Ah well, such is the life of a meta chaser though. Adapt and overcome.
I'd rather have a dynamically changing game than one that's stale and filled with everyone having the same stats.XiDiabolismiX wrote: »For anyone that plays the game on a day-to-day basis, it's a real struggle to keep up. Not in the way that it is impossible to adapt to change, and everything always works out, but in a way that the changes are always so drastic and so close to one another that it gets aggravating constantly changing gear/skills all the time.
Change comes with both good and bad things, of course, but one thing I tend to notice after all these announcements: I don't see many people leaving the game.
We adapt, we rebuild, and we keep playing.
I find it refreshing. One of the reasons I left was because the game started getting stale. After two major release updates, coming back, I can attest this game feels entirely different.
Makes me all tingly inside.
XiDiabolismiX wrote: »For anyone that plays the game on a day-to-day basis, it's a real struggle to keep up. Not in the way that it is impossible to adapt to change, and everything always works out, but in a way that the changes are always so drastic and so close to one another that it gets aggravating constantly changing gear/skills all the time.
Ah well, such is the life of a meta chaser though. Adapt and overcome.
Here is a hint, be happy with 96% to 98% of the theoretical maximum. Those last few percent are not the reason your getting killed or not on the leaderboards (in most cases unless you have a perfectly timed rotation all the time)
You know something, after 1.6 (removal of Soft Caps), I have the pretty much the same gear on my characters today even after all the changes. I do have different gear on different classes for sure, but I have not felt the need to throw anything out and start over. I put some cost reduction glyphs on my jewelry and called it good. I base this on using various build editors out there, and some parsing I have done on own. All the changes I think I want to make end me up in almost the same place I am now.
But, being able to use Monster sets is huge. I have multiple copies of most of the Monster sets and am finally able to use them.
strangeradnd wrote: »Only the ZOS community will tell them good job on something that hasn’t been put in game yet.
Many things we have been promised over the years and still haven’t received.
But I’m happy you all are happy with the (FUTURE) changes.
ZOS isn't that bad, you want bad, visit visit the Destiny site at Bungie, aaarrrrrggghhhhh. I still shudder every time I think about it and cringe at the thought of going back there.
strangeradnd wrote: »Only the ZOS community will tell them good job on something that hasn’t been put in game yet.
Many things we have been promised over the years and still haven’t received.
But I’m happy you all are happy with the (FUTURE) changes.
ZOS isn't that bad, you want bad, visit visit the Destiny site at Bungie, aaarrrrrggghhhhh. I still shudder every time I think about it and cringe at the thought of going back there.
strangeradnd wrote: »Only the ZOS community will tell them good job on something that hasn’t been put in game yet.
Many things we have been promised over the years and still haven’t received.
But I’m happy you all are happy with the (FUTURE) changes.
ZOS isn't that bad, you want bad, visit visit the Destiny site at Bungie, aaarrrrrggghhhhh. I still shudder every time I think about it and cringe at the thought of going back there.
A great lesson to be learned from Bungie. They increased the TTK and it killed their PvP.
This, note that horn of the reach changes was an meta nerf, and an easy meta as in thief / sharpened, still majority liked it as it balanced traits. Now if dropped after the transmute station we would not been as happy.strangeradnd wrote: »Based on what I have seen of the coming changes most of them will not be beneficial to me and for the most part will be solid nerf strikes against me. But so what, I am glad to see it, for the most part the changes look like they will have a positive impact on the community as a whole and they certainly are not worth whining about because they might make a couple things a little more difficult.
So let me reiterate what has already been said, good job. (NO, I am not being sarcastic, I really think these are good changes.)