For me its stam sorc. Good healing, good aoe, good movement speed. Second would be stam warden. Third place for sDK, 4th for sNB because I feel squishy when I play it. And I have no idea how sTemplars even do vMA.
Sorcerer is definetely the easiest, because of all the selfhealing they have... After that Stam Warden and Stam DK, because they have nice reflect skills that are really helpful in there. I flawlessed all of them, and i found these to be easiest. Stamblade is easiest once you know how to survive on stamina because of soul harvest and constant minor berserk.
The main features are Biting Jabs and Repentance. On many rounds, you literally need to press only these two buttons to have enough damage and sustain.
On the second place, unconditionally, sorcerer, because Critical Surge.
Sorcs have strong self healing aka crit surge, good movement and good damage output due to nice passives
For new players I actually do recommend running heavy armor in there as a stamina setup with 2h. You basically do the same damage and you are way tankier. I did example run here with a Warden, this would also work on other classes:
Stamina Sorcerer is probably the best but I would say Stamina Warden is a pretty strong contender since you have:
- Wild Guardian, which takes away most of the aggro from yourselves and is a pretty strong execute
- access to all Major buffs - Brutality & Sorcery from Bull Netch and Savagery from Green Lotus
- access to Major AoE debuffs - Breach & Fracture from Subterranean Assault
- great burst & AoE from Subterranean Assault lined up with other skills, vMA is all about burst since mobs have low HP
- great stamina sustain from Bull Netch and Flourish passive
- great healing from Green Lotus and also Accelerated Growth and Maturation passives
- great ultimate recovery from Savage Beast ultimate since you typically hit Subterranean Assault twice per rotation; also in some rounds where you deal with ranged enemies you can slot Shimmering Shield since it's so cheap that's fully sustainable even on a stamina build.
On Warden you'll also be able to hit the leaderboards every week, for another guaranteed weapon; I've noticed that weapons from the leaderboard generally have better traits - it may be a fluke, or maybe the trait table is restricted - and come already fully upgraded.
The setup that works best for me is 2 Stormfist 5 Hunding 5 Vicious Serpent 1L/5M/1H. Since mine is Imperial I can also go with Dubious Camoran Throne and have almost 17K HP (gets bumped to about 19K with the Maturation passive when healing) and boost my stamina recovery at 1.4K and still have 4.2K weapon damage with Wild Guardian and 4.5K with Flawless Dawnbreaker on front bar. First clear was quite easy even if I hadn't run vMA for quite a few months. Bar setup is:
Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor
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Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
Veronique Nicole | 50 Breton Templar | DC AR 20 |
Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
Joleen the Swift | 50 Redguard Templar | DC AR 20 |
Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
Claudius Tharn | 50 Necromancer | DC AR 20 |
Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |
Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
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