Hello,
I was unlocking vigor on my stamplar is cyrodiil and I saw a stamplar with crescent sweep telling it's better than DBoS.
As DBoS is everywhere I looked the tooltips of my final build and here is the story :
Crescent Sweep
Swing your aedric spear around dealing 10020 physical damage and a additional 4724 damage every 2 seconds for 6s. Ennemies in front of you take 66% more initial damage.
So it cost 72 ultimate.
It's an AoE all around you. If I understand well the ultimate deal impact damage and immedialty the first dot tick.(It's right ?)
It deal 16k initial damage + 4.7k dot and then 4.7k every 2s for 6s. The dot is on you and is also an AoE around you.
It can proc the burning light passive each time it deal damage dealing 5200 damage (0.5s cooldown).
So the impact is between 20.7k and 26k damage.
The dot 2s after is about 4.7k and 9.9k each time it tick.
Dawnbreaker of Smiting
A cone stuning for 2.5s and dealing 14702 damage on impact + 16484 damage in 5s
Cost is 120.
It's a cone AoE and the first dot tick immedialty dealing 3.3k damage then the second dot can touch the ennemy if it's a noob.
It stun.
So we have 14.7k damage + 3.3k damage on impact => 19k damage. If it's a vamp/wolf then it's 23.75k
The question is : what's the best ultimate for a build having a reliable cc (reverb).
DAMAGE side :
Impact :
Agaisnt non vamp crescent sweep is better. And agaisnt a vamp it can be better if buring light proc.
DoT :
I also think crescent is better here because the dot is on you so you can tick it on your ennemy all the time VS A ground dot that tick once or twice.
What do you think about it ?
Is crescent more damage in combat ?
Is crescent better even if it doesn't stun (you stun before with reberbating bash) ?
What's the best ?
Thx for you answers !
You all confirm the first dot of Crescent sweep come immediatly when the ultimate is fire and then it come every 2s ?
Or is the first dot of Crescent come 2s after impact ?
Well, I didn't though about using both for different situations. I want an openworld stamplar, I don't know if it worth it to give up remembrence.
I don't know if it worth it to give up remembrence.
What kills about DB is the combo with the stun. Cresent sweep doesn't have one
Also, the extra dmg vs vampires.
What kills about DB is the combo with the stun. Cresent sweep doesn't have one
Also, the extra dmg vs vampires.
Well, in theory one could make it work with the Tactician stun, atleast in 1v1.
In 1vX DBOS is of course better since it stuns multiple people which not just helps you get kills, but also buys you time by stopping lots of incoming damage for a while by stunning those people spamming skills at you.

Thx for your feedbacks !
I see a LOT of stamplar not running execute, is an additional jabs better than a swich bar + reverce slice ?
Thx for your feedbacks !
I see a LOT of stamplar not running execute, is an additional jabs better than a swich bar + reverce slice ?
I'd always run an execute because jabs is a channel. The last thing you want is an enemy that is at 3k health but you can't kill him fast enough because you can't deal damage instantly. Bleed builds work good without execute because they have enough pressure. Also it's better to run jabs on the 2h bar imo because you need every damage increase you can get atm with the jab damage bug.
Also where do you see lots of stamplars? On Pc EU i know ~5 people who actually play stamplar and everyone of those uses an execute on most builds
Don't let vids/ builds from other platforms than PC EU deceive you. We are stuck with the most tryhards and even our worst zerglings are tryharding or utilise atleast somewhat decent builds. You won't see those people running hybrid dks spamming whips and bloodthirst on the same build etc.
You won't be able to kill people fast enough in OW neither will you be able to sustain with that build you will be tanky however.
Also jabs are better on your 2h bar as they do much more damage then, don't use remembrance use shield ulti instead.
Remembrance won't save you when you get zerged, in duels your opponent can just heavy attack his resources back while you heal and as you are locked the zergs will catch you. If you want a heal ulti you could go vampire and use swarm it's kinda fun as you can keep pressuring your enemy while you heal yourself.
Also your max stam is too low I'd try to reach ~34k min
The next thing is ravager is a decent set but you have to be offensive for it to proc which can be really hard as you can't dodge/ block while channeling jabs to proc it.
Also i guess you'll have to switch to the serpent as muc has I'd like to run warrior on stamplar you need all sustain you can get.
I run a different build that works pretty good but is lackiert a better offensive set:
2pc slimecraw
5pc bone pirate
5pc clever Alchemist (1h+s only)
1pc Asylum 2h hammer ( more reliable than the bleed and almost always outdamages sword)
2 wpn damage glyphs + 1 stam regen
Boon: serpent
Bar setup: 1h+s: focus, reverb, vigor, ransack(for more damage with penetration, can be swapped with heroic), purge ult: 1h&s
2h: PotL, executioner, rally, jabs, shuffle ult: DBoS
The bar setup isn't full tryhard mode, you'd want to swap vigor and PotL with each other for more healing and a higher damage cap on PotL but i like having a heal on each bar so i'm not *** when barswap isn't working
Jabs has several bugs:
1. the damage gets reduced more than it should by CP @cinbri made a good post about it. Really annoying and it hurts stamplar a lot. More often than not you'll hit medium armor builds with 900 crit jabs even when fully buffed while i hit for ~1.6-2k jabs on non cp
2. the hit detection is screwed as soon as lag enters the equation. At primetime you'll be happy to hit 1/4 jabs on stationary targets it's that bad
3. when you move froward while using jabs you can get locked into sprinting which only ends after you die or you drain your complete stamina, you can't dodge, block, regain stamina, use skills or potions while locked in this bug
Don't let vids/ builds from other platforms than PC EU deceive you. We are stuck with the most tryhards and even our worst zerglings are tryharding or utilise atleast somewhat decent builds. You won't see those people running hybrid dks spamming whips and bloodthirst on the same build etc.
You won't be able to kill people fast enough in OW neither will you be able to sustain with that build you will be tanky however.
Also jabs are better on your 2h bar as they do much more damage then, don't use remembrance use shield ulti instead.
Remembrance won't save you when you get zerged, in duels your opponent can just heavy attack his resources back while you heal and as you are locked the zergs will catch you. If you want a heal ulti you could go vampire and use swarm it's kinda fun as you can keep pressuring your enemy while you heal yourself.
Also your max stam is too low I'd try to reach ~34k min
The next thing is ravager is a decent set but you have to be offensive for it to proc which can be really hard as you can't dodge/ block while channeling jabs to proc it.
Also i guess you'll have to switch to the serpent as muc has I'd like to run warrior on stamplar you need all sustain you can get.
I run a different build that works pretty good but is lackiert a better offensive set:
2pc slimecraw
5pc bone pirate
5pc clever Alchemist (1h+s only)
1pc Asylum 2h hammer ( more reliable than the bleed and almost always outdamages sword)
2 wpn damage glyphs + 1 stam regen
Boon: serpent
Bar setup: 1h+s: focus, reverb, vigor, ransack(for more damage with penetration, can be swapped with heroic), purge ult: 1h&s
2h: PotL, executioner, rally, jabs, shuffle ult: DBoS
The bar setup isn't full tryhard mode, you'd want to swap vigor and PotL with each other for more healing and a higher damage cap on PotL but i like having a heal on each bar so i'm not *** when barswap isn't working
Jabs has several bugs:
1. the damage gets reduced more than it should by CP @cinbri made a good post about it. Really annoying and it hurts stamplar a lot. More often than not you'll hit medium armor builds with 900 crit jabs even when fully buffed while i hit for ~1.6-2k jabs on non cp
2. the hit detection is screwed as soon as lag enters the equation. At primetime you'll be happy to hit 1/4 jabs on stationary targets it's that bad
3. when you move froward while using jabs you can get locked into sprinting which only ends after you die or you drain your complete stamina, you can't dodge, block, regain stamina, use skills or potions while locked in this bug
Thx a lot !
Your bar choices are better, having executioner + jabs on the same bar is better, and the damage much stronger ! I'm a bit afraid to not have vigor on the "main" hand, but it seems better to swich bar and blockcast it when needed. Shuffle is on the jabs bar for being able to purge snare without loosing time for swiching weapon right ?
How much regen I need ?
Is medium without a tank set not too much squichy ?
The last one : with 2h weapons becoming 2 pieces of a set in summer set, is ravager not being better than Clever alchimist ?
MalakithAlamahdi wrote: »Thx for you answers !
You all confirm the first dot of Crescent sweep come immediatly when the ultimate is fire and then it come every 2s ?
Or is the first dot of Crescent come 2s after impact ?
Well, I didn't though about using both for different situations. I want an openworld stamplar, I don't know if it worth it to give up remembrence.
Don't slot both at the same time, i'd be a waste. You can try both and see which one you like the most yourself, but I think your safest bet on which one would be best is Dawnbreaker. It's so good that even magicka builds use it at times.