Seraphayel wrote: »Well, Blazeplars have been a thing and were incredibly potent in PvP. That's why they nerfed it.
Give sun shield a blinding flashes-esque 15% miss chance. So staring at the sun actually hurts.
Nelson_Rebel wrote: »Give sun shield a blinding flashes-esque 15% miss chance. So staring at the sun actually hurts.
While I understand your reasoning on this.
Miss chance up to this time, has been relegated only to blessed meridia.
Putting it actively on a damage shield spammable ability would be far to overpowered. Especially on a templar in pvp, whose self healing and ability to cleanse are second to none.
The class would literally instantly become 10x more powerful than the old DK at PC launch.
The damage shield works well in PvE and is still a very potent weapon on blazplars who adjusted with new sets
Nelson_Rebel wrote: »Give sun shield a blinding flashes-esque 15% miss chance. So staring at the sun actually hurts.
While I understand your reasoning on this.
Miss chance up to this time, has been relegated only to blessed meridia.
Putting it actively on a damage shield spammable ability would be far to overpowered. Especially on a templar in pvp, whose self healing and ability to cleanse are second to none.
The class would literally instantly become 10x more powerful than the old DK at PC launch.
The damage shield works well in PvE and is still a very potent weapon on blazplars who adjusted with new sets
As opposed to major evasion being essentially spamable?
Somewhere in the Templar kit, major evaison has to be added but a few other changes as well to mimic our loss of miss chance.
Nelson_Rebel wrote: »Nelson_Rebel wrote: »Give sun shield a blinding flashes-esque 15% miss chance. So staring at the sun actually hurts.
While I understand your reasoning on this.
Miss chance up to this time, has been relegated only to blessed meridia.
Putting it actively on a damage shield spammable ability would be far to overpowered. Especially on a templar in pvp, whose self healing and ability to cleanse are second to none.
The class would literally instantly become 10x more powerful than the old DK at PC launch.
The damage shield works well in PvE and is still a very potent weapon on blazplars who adjusted with new sets
As opposed to major evasion being essentially spamable?
Somewhere in the Templar kit, major evaison has to be added but a few other changes as well to mimic our loss of miss chance.
Major evasion is an entirely different mechanic to "miss mechanic"
Dodge does not work on AOE effects or any skill that says cannot be "dodged"
The "miss mechanic" Does not have this limitation, if you use blessed meridia you will see this in action for yourself, it causes ANY attack, both direct and indirect (including any and ALL cc's, aoes's, etc) to both not damage the individual or affect the individual in any way.
Now if you wanted a minor evasion like Wardens have, then the skill can no longer give some of the other effects (like removing the shield on it) in order to balance the skill out from being overpowered.
Now if your line of reasoning is "templars lost it so we need it back"
Then by that logic, since DK's evasion was removed from ash cloud, then DK's should ALSO have theirs back. Since they had it initially but removed.
I'm not saying the skill couldnt use some tweaks, but lets be reasonable here and not ask to be overpowered lol
datoliteb16_ESO wrote: »It makes very little sense to me. Most tanks slot resistance buffs, so shield is kind of wasted there.
No one uses it in dungeons, that I've seen. Healers cast much better shields just from proc sets.
Why even have it anymore?
Just a useless... super duper useless skill.
Swen_von_Walhallion wrote: »datoliteb16_ESO wrote: »It makes very little sense to me. Most tanks slot resistance buffs, so shield is kind of wasted there.
No one uses it in dungeons, that I've seen. Healers cast much better shields just from proc sets.
Why even have it anymore?
Just a useless... super duper useless skill.
you are wrong, you dont se it on tmplrs only bc most of tanks are DK, but when you play tankplar you cannot exist without sunshild, its give you huge HP buffer and and you have bonus for blocking mele dmg only by slot this. Its amazing when tank mutliple mobs due to dmg retur which help you hold agro ( as axes in AA) or let you survive comon boss atack i dugeon wthout blocking, which alow you use HA to replenis stamina. And on Stamplar its rly helpful on solo content as vMA bc it offer you protection without drain your stamina pool.